Add int channel version of Color.FromAhsl.
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@@ -59,6 +59,11 @@ namespace OpenRA.Primitives
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return FromArgb(alpha, (int)(rgb[0] * 255), (int)(rgb[1] * 255), (int)(rgb[2] * 255));
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return FromArgb(alpha, (int)(rgb[0] * 255), (int)(rgb[1] * 255), (int)(rgb[2] * 255));
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}
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}
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public static Color FromAhsl(int h, int s, int l)
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{
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return FromAhsl(255, h / 255f, s / 255f, l / 255f);
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}
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public static Color FromAhsl(float h, float s, float l)
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public static Color FromAhsl(float h, float s, float l)
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{
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{
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return FromAhsl(255, h, s, l);
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return FromAhsl(255, h, s, l);
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