diff --git a/OpenRa.Game/Actor.cs b/OpenRa.Game/Actor.cs index 6e5f8987bc..daef776db9 100755 --- a/OpenRa.Game/Actor.cs +++ b/OpenRa.Game/Actor.cs @@ -50,7 +50,6 @@ namespace OpenRa.Game public void Tick() { - while (currentActivity != null) { var a = currentActivity; diff --git a/rules.ini b/rules.ini index ce3e93ff4e..80f49d6f47 100644 --- a/rules.ini +++ b/rules.ini @@ -2411,7 +2411,7 @@ InfDeath=5 ; special case to only affect infantry (do not use for regular weapons) [Organic] -Spread=0 +Spread=5 Verses=100%,0%,0%,0%,0% InfDeath=0