Add a new native-lua implementation.
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4
Makefile
4
Makefile
@@ -37,7 +37,7 @@
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CSC = dmcs
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CSFLAGS = -nologo -warn:4 -debug:full -optimize- -codepage:utf8 -unsafe -warnaserror
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DEFINE = DEBUG;TRACE
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COMMON_LIBS = System.dll System.Core.dll System.Drawing.dll System.Xml.dll thirdparty/ICSharpCode.SharpZipLib.dll thirdparty/FuzzyLogicLibrary.dll thirdparty/Mono.Nat.dll thirdparty/MaxMind.Db.dll thirdparty/MaxMind.GeoIP2.dll
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COMMON_LIBS = System.dll System.Core.dll System.Drawing.dll System.Xml.dll thirdparty/ICSharpCode.SharpZipLib.dll thirdparty/FuzzyLogicLibrary.dll thirdparty/Mono.Nat.dll thirdparty/MaxMind.Db.dll thirdparty/MaxMind.GeoIP2.dll thirdparty/Eluant.dll
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@@ -175,7 +175,7 @@ editor_SRCS := $(shell find OpenRA.Editor/ -iname '*.cs')
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editor_TARGET = OpenRA.Editor.exe
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editor_KIND = winexe
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editor_DEPS = $(game_TARGET)
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editor_LIBS = System.Windows.Forms.dll System.Data.dll System.Drawing.dll $(editor_DEPS)
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editor_LIBS = System.Windows.Forms.dll System.Data.dll System.Drawing.dll $(editor_DEPS) thirdparty/Eluant.dll
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editor_EXTRA = -resource:OpenRA.Editor.Form1.resources -resource:OpenRA.Editor.MapSelect.resources
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editor_FLAGS = -win32icon:OpenRA.Editor/OpenRA.Editor.Icon.ico
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