Add a new native-lua implementation.

This commit is contained in:
Paul Chote
2014-03-27 22:40:17 +13:00
parent f6efc9c5bc
commit d73af0190f
29 changed files with 1929 additions and 21 deletions

View File

@@ -74,6 +74,9 @@
<Package>mono.nat</Package>
<HintPath>..\thirdparty\Mono.Nat.dll</HintPath>
</Reference>
<Reference Include="Eluant">
<HintPath>..\thirdparty\Eluant.dll</HintPath>
</Reference>
<Reference Include="Tao.OpenAl, Version=1.1.0.1, Culture=neutral, PublicKeyToken=a7579dda88828311">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\thirdparty\Tao\Tao.OpenAl.dll</HintPath>
@@ -236,6 +239,13 @@
<Compile Include="Widgets\SpriteWidget.cs" />
<Compile Include="Widgets\SpriteSequenceWidget.cs" />
<Compile Include="Widgets\RGBASpriteWidget.cs" />
<Compile Include="Scripting\ScriptContext.cs" />
<Compile Include="Scripting\ScriptActorInterface.cs" />
<Compile Include="Scripting\ScriptObjectWrapper.cs" />
<Compile Include="Scripting\ScriptTypes.cs" />
<Compile Include="Scripting\ScriptMemberWrapper.cs" />
<Compile Include="Scripting\ScriptMemberExts.cs" />
<Compile Include="Scripting\ScriptPlayerInterface.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="FileSystem\D2kSoundResources.cs" />
@@ -359,4 +369,7 @@
<Target Name="AfterBuild">
</Target>
-->
<ItemGroup>
<Folder Include="Scripting\" />
</ItemGroup>
</Project>