Merge pull request #12996 from atlimit8/RemoveIDisable-part2
Remove IDisable - part 2
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@@ -533,7 +533,7 @@ outpost:
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mercenary: outpost.ordos
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WithIdleOverlay@DISH:
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Sequence: idle-dish
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PauseOnLowPower: true
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PauseOnCondition: disabled
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RequiresCondition: !severe-damaged
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GrantConditionOnDamageState@STOPDISH:
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Condition: severe-damaged
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@@ -960,6 +960,7 @@ palace:
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NukePower:
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Cursor: nuke
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Icon: deathhand
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PauseOnCondition: disabled
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Prerequisites: ~techlevel.superweapons, ~palace.nuke
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ChargeTime: 300
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Description: Death Hand
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@@ -979,6 +980,7 @@ palace:
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Description: Recruit Fremen
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LongDesc: Elite infantry unit armed with assault rifles and rockets\n Strong vs Infantry, Vehicles\n Weak vs Artillery\n Special Ability: Invisibility
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Icon: fremen
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PauseOnCondition: disabled
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Prerequisites: ~techlevel.superweapons, ~palace.fremen
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Actors: fremen, fremen
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Type: Palace
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@@ -990,6 +992,7 @@ palace:
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Description: Recruit Saboteur
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LongDesc: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
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Icon: saboteur
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PauseOnCondition: disabled
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Prerequisites: ~techlevel.superweapons, ~palace.saboteur
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Actors: saboteur
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Type: Palace
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