Merge pull request #12996 from atlimit8/RemoveIDisable-part2

Remove IDisable - part 2
This commit is contained in:
Paul Chote
2017-05-07 08:38:09 +01:00
committed by GitHub
23 changed files with 199 additions and 93 deletions

View File

@@ -533,7 +533,7 @@ outpost:
mercenary: outpost.ordos
WithIdleOverlay@DISH:
Sequence: idle-dish
PauseOnLowPower: true
PauseOnCondition: disabled
RequiresCondition: !severe-damaged
GrantConditionOnDamageState@STOPDISH:
Condition: severe-damaged
@@ -960,6 +960,7 @@ palace:
NukePower:
Cursor: nuke
Icon: deathhand
PauseOnCondition: disabled
Prerequisites: ~techlevel.superweapons, ~palace.nuke
ChargeTime: 300
Description: Death Hand
@@ -979,6 +980,7 @@ palace:
Description: Recruit Fremen
LongDesc: Elite infantry unit armed with assault rifles and rockets\n Strong vs Infantry, Vehicles\n Weak vs Artillery\n Special Ability: Invisibility
Icon: fremen
PauseOnCondition: disabled
Prerequisites: ~techlevel.superweapons, ~palace.fremen
Actors: fremen, fremen
Type: Palace
@@ -990,6 +992,7 @@ palace:
Description: Recruit Saboteur
LongDesc: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
Icon: saboteur
PauseOnCondition: disabled
Prerequisites: ~techlevel.superweapons, ~palace.saboteur
Actors: saboteur
Type: Palace