First hack of build palette as a widget. Works, but needs a lot of polish.

This commit is contained in:
Paul Chote
2010-04-11 23:27:22 +12:00
committed by Chris Forbes
parent 55352d7df9
commit d7bd5e6ee8
7 changed files with 506 additions and 405 deletions

View File

@@ -40,27 +40,8 @@ namespace OpenRA
string chromeCollection;
string radarCollection;
string paletteCollection;
// Build Palette tabs
string currentTab = "Building";
bool paletteOpen = false;
readonly Dictionary<string, string[]> tabImageNames;
readonly Dictionary<string, Sprite> tabSprites;
// Build Palette
const int paletteColumns = 3;
const int paletteRows = 5;
static float2 paletteOpenOrigin = new float2(Game.viewport.Width - 215, 280);
static float2 paletteClosedOrigin = new float2(Game.viewport.Width - 16, 280);
static float2 paletteOrigin = paletteClosedOrigin;
const int paletteAnimationLength = 7;
int paletteAnimationFrame = 0;
bool paletteAnimating = false;
readonly List<Pair<RectangleF, Action<bool>>> buttons = new List<Pair<RectangleF, Action<bool>>>();
readonly Animation cantBuild;
readonly Animation ready;
readonly Animation clock;
// Radar
static float2 radarOpenOrigin = new float2(Game.viewport.Width - 215, 29);
@@ -83,28 +64,7 @@ namespace OpenRA
{
this.renderer = r;
lineRenderer = new LineRenderer(renderer);
tabSprites = Rules.Info.Values
.Where(u => u.Traits.Contains<BuildableInfo>())
.ToDictionary(
u => u.Name,
u => SpriteSheetBuilder.LoadAllSprites(u.Traits.Get<BuildableInfo>().Icon ?? (u.Name + "icon"))[0]);
var groups = Rules.Categories();
tabImageNames = groups.Select(
(g, i) => Pair.New(g,
OpenRA.Graphics.Util.MakeArray(3,
n => i.ToString())))
.ToDictionary(a => a.First, a => a.Second);
cantBuild = new Animation("clock");
cantBuild.PlayFetchIndex("idle", () => 0);
ready = new Animation("pips");
ready.PlayRepeating("ready");
clock = new Animation("clock");
var widgetYaml = m.ChromeLayout.Select(a => MiniYaml.FromFile(a)).Aggregate(MiniYaml.Merge);
if (rootWidget == null)
@@ -118,9 +78,7 @@ namespace OpenRA
public static Widget rootWidget = null;
public static Widget selectedWidget;
List<string> visibleTabs = new List<string>();
public void Tick(World world)
{
if (!world.GameHasStarted) return;
@@ -129,28 +87,14 @@ namespace OpenRA
if (worldTooltipTicks < worldTooltipDelay)
++worldTooltipTicks;
TickPaletteAnimation();
TickRadarAnimation();
visibleTabs.Clear();
foreach (var q in tabImageNames)
if (!Rules.TechTree.BuildableItems(world.LocalPlayer, q.Key).Any())
{
if (currentTab == q.Key)
currentTab = null;
}
else
visibleTabs.Add(q.Key);
if (currentTab == null)
currentTab = visibleTabs.FirstOrDefault();
rootWidget.Tick(world);
TickRadarAnimation();
}
public void Draw( World world )
{
radarCollection = "radar-" + world.LocalPlayer.Country.Race;
paletteCollection = "palette-" + world.LocalPlayer.Country.Race;
chromeCollection = "chrome-" + world.LocalPlayer.Country.Race;
radarCollection = "radar-" + world.LocalPlayer.Country.Race;
buttons.Clear();
@@ -158,10 +102,7 @@ namespace OpenRA
DrawRadar( world );
DrawPower( world );
rgbaRenderer.Flush();
int paletteHeight = DrawBuildPalette(world, currentTab);
DrawBuildTabs(world, paletteHeight);
rgbaRenderer.Flush();
DrawChat();
DrawWorldTooltip(world);
@@ -489,60 +430,7 @@ namespace OpenRA
{ "Ship", "Ships" },
{ "Vehicle", "Vehicles" },
};
void DrawBuildTabs( World world, int paletteHeight)
{
const int tabWidth = 24;
const int tabHeight = 40;
var x = paletteOrigin.X - tabWidth;
var y = paletteOrigin.Y + 9;
var queue = world.LocalPlayer.PlayerActor.traits.Get<Traits.ProductionQueue>();
foreach (var q in tabImageNames)
{
var groupName = q.Key;
if (!visibleTabs.Contains(groupName))
continue;
string[] tabKeys = { "normal", "ready", "selected" };
var producing = queue.CurrentItem(groupName);
var index = q.Key == currentTab ? 2 : (producing != null && producing.Done) ? 1 : 0;
var race = world.LocalPlayer.Country.Race;
rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer,"tabs-"+tabKeys[index], race+"-"+q.Key), new float2(x, y), "chrome");
var rect = new RectangleF(x, y, tabWidth, tabHeight);
buttons.Add(Pair.New(rect, (Action<bool>)(isLmb => HandleTabClick(groupName))));
if (rect.Contains(lastMousePos.ToPointF()))
{
var text = CategoryNameRemaps.ContainsKey(groupName) ? CategoryNameRemaps[groupName] : groupName;
var sz = renderer.BoldFont.Measure(text);
WidgetUtils.DrawPanelPartial("dialog4",
Rectangle.FromLTRB((int)rect.Left - sz.X - 30, (int)rect.Top, (int)rect.Left - 5, (int)rect.Bottom),
PanelSides.All);
renderer.BoldFont.DrawText(text,
new float2(rect.Left - sz.X - 20, rect.Top + 12), Color.White);
}
y += tabHeight;
}
rgbaRenderer.Flush();
}
void HandleTabClick(string button)
{
var eva = Rules.Info["world"].Traits.Get<EvaAlertsInfo>();
Sound.Play(eva.TabClick);
var wasOpen = paletteOpen;
paletteOpen = (currentTab == button && wasOpen) ? false : true;
currentTab = button;
if (wasOpen != paletteOpen)
paletteAnimating = true;
}
float? lastPowerProvidedPos;
float? lastPowerDrainedPos;
@@ -667,230 +555,6 @@ namespace OpenRA
renderer.RegularFont.DrawText(line.b, p, line.a);
renderer.RegularFont.DrawText(line.c, p + new int2(size.X + 10, 0), Color.White);
}
void TickPaletteAnimation()
{
if (!paletteAnimating)
return;
// Increment frame
if (paletteOpen)
paletteAnimationFrame++;
else
paletteAnimationFrame--;
// Calculate palette position
if (paletteAnimationFrame <= paletteAnimationLength)
paletteOrigin = float2.Lerp(paletteClosedOrigin, paletteOpenOrigin, paletteAnimationFrame * 1.0f / paletteAnimationLength);
var eva = Rules.Info["world"].Traits.Get<EvaAlertsInfo>();
// Play palette-open sound at the start of the activate anim (open)
if (paletteAnimationFrame == 1 && paletteOpen)
Sound.Play(eva.BuildPaletteOpen);
// Play palette-close sound at the start of the activate anim (close)
if (paletteAnimationFrame == paletteAnimationLength + -1 && !paletteOpen)
Sound.Play(eva.BuildPaletteClose);
// Animation is complete
if ((paletteAnimationFrame == 0 && !paletteOpen)
|| (paletteAnimationFrame == paletteAnimationLength && paletteOpen))
{
paletteAnimating = false;
}
}
// Return an int telling us the y coordinate at the bottom of the palette
int DrawBuildPalette( World world, string queueName )
{
// Hack
int columns = paletteColumns;
float2 origin = new float2(paletteOrigin.X + 9, paletteOrigin.Y + 9);
if (queueName == null) return 0;
var x = 0;
var y = 0;
var buildableItems = Rules.TechTree.BuildableItems(world.LocalPlayer, queueName).ToArray();
var allBuildables = Rules.TechTree.AllBuildables(queueName)
.Where(a => a.Traits.Get<BuildableInfo>().Owner.Contains(world.LocalPlayer.Country.Race))
.OrderBy(a => a.Traits.Get<BuildableInfo>().BuildPaletteOrder)
.ThenBy(a => a.Traits.Get<BuildableInfo>().TechLevel).ToArray();
var queue = world.LocalPlayer.PlayerActor.traits.Get<ProductionQueue>();
var overlayBits = new List<Pair<Sprite, float2>>();
string tooltipItem = null;
// Draw the top border
rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, paletteCollection, "top"),
new float2(origin.X - 9, origin.Y - 9), "chrome");
var numActualRows = Math.Max((allBuildables.Length + columns - 1) / columns, paletteRows);
for (var w = 0; w < numActualRows; w++)
rgbaRenderer.DrawSprite(
ChromeProvider.GetImage(renderer, paletteCollection,
"bg-" + (w % 4).ToString()),
new float2(origin.X - 9, origin.Y + 48 * w),
"chrome");
rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, paletteCollection, "bottom"),
new float2(origin.X - 9, origin.Y - 1 + 48 * numActualRows), "chrome");
rgbaRenderer.Flush();
// Draw the icons
foreach (var item in allBuildables)
{
var rect = new RectangleF(origin.X + x * 64, origin.Y + 48 * y, 64, 48);
var drawPos = new float2(rect.Location);
var isBuildingSomething = queue.CurrentItem(queueName) != null;
shpRenderer.DrawSprite(tabSprites[item.Name], drawPos, "chrome");
var firstOfThis = queue.AllItems(queueName).FirstOrDefault(a => a.Item == item.Name);
if (rect.Contains(lastMousePos.ToPoint()))
tooltipItem = item.Name;
var overlayPos = drawPos + new float2((64 - ready.Image.size.X) / 2, 2);
if (firstOfThis != null)
{
clock.PlayFetchIndex( "idle",
() => (firstOfThis.TotalTime - firstOfThis.RemainingTime)
* (clock.CurrentSequence.Length - 1)/ firstOfThis.TotalTime);
clock.Tick();
shpRenderer.DrawSprite(clock.Image, drawPos, "chrome");
if (firstOfThis.Done)
{
ready.Play("ready");
overlayBits.Add(Pair.New(ready.Image, overlayPos));
}
else if (firstOfThis.Paused)
{
ready.Play("hold");
overlayBits.Add(Pair.New(ready.Image, overlayPos));
}
var repeats = queue.AllItems(queueName).Count(a => a.Item == item.Name);
if (repeats > 1 || queue.CurrentItem(queueName) != firstOfThis)
{
var offset = -22;
var digits = repeats.ToString();
foreach (var d in digits)
{
ready.PlayFetchIndex("groups", () => d - '0');
ready.Tick();
overlayBits.Add(Pair.New(ready.Image, overlayPos + new float2(offset, 0)));
offset += 6;
}
}
}
else
if (!buildableItems.Contains(item.Name) || isBuildingSomething)
overlayBits.Add(Pair.New(cantBuild.Image, drawPos));
var closureItemName = item.Name;
var eva = world.WorldActor.Info.Traits.Get<EvaAlertsInfo>();
AddButton(rect, buildableItems.Contains(item.Name)
? isLmb => HandleBuildPalette(world, closureItemName, isLmb)
: (Action<bool>)(_ => Sound.Play(eva.TabClick)));
if (++x == columns) { x = 0; y++; }
}
if (x != 0) y++;
foreach (var ob in overlayBits)
shpRenderer.DrawSprite(ob.First, ob.Second, "chrome");
shpRenderer.Flush();
// Draw dock
rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, paletteCollection, "dock-top"),
new float2(Game.viewport.Width - 14, origin.Y - 23), "chrome");
for (int i = 0; i < numActualRows; i++)
rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, paletteCollection, "dock-" + (i % 4).ToString()),
new float2(Game.viewport.Width - 14, origin.Y + 48 * i), "chrome");
rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, paletteCollection, "dock-bottom"),
new float2(Game.viewport.Width - 14, origin.Y - 1 + 48 * numActualRows), "chrome");
rgbaRenderer.Flush();
if (tooltipItem != null && paletteOpen)
DrawProductionTooltip(world, tooltipItem,
new float2(Game.viewport.Width, origin.Y + numActualRows * 48 + 9).ToInt2());
return y*48+9;
}
void StartProduction( World world, string item )
{
var eva = world.WorldActor.Info.Traits.Get<EvaAlertsInfo>();
var unit = Rules.Info[item];
Sound.Play(unit.Traits.Contains<BuildingInfo>() ? eva.BuildingSelectAudio : eva.UnitSelectAudio);
Game.IssueOrder(Order.StartProduction(world.LocalPlayer, item,
Game.controller.GetModifiers().HasModifier(Modifiers.Shift) ? 5 : 1));
}
void HandleBuildPalette( World world, string item, bool isLmb )
{
var player = world.LocalPlayer;
var unit = Rules.Info[item];
var queue = player.PlayerActor.traits.Get<Traits.ProductionQueue>();
var eva = world.WorldActor.Info.Traits.Get<EvaAlertsInfo>();
var producing = queue.AllItems(unit.Category).FirstOrDefault( a => a.Item == item );
Sound.Play(eva.TabClick);
if (isLmb)
{
if (producing != null && producing == queue.CurrentItem(unit.Category))
{
if (producing.Done)
{
if (unit.Traits.Contains<BuildingInfo>())
Game.controller.orderGenerator = new PlaceBuildingOrderGenerator(player.PlayerActor, item);
return;
}
if (producing.Paused)
{
Game.IssueOrder(Order.PauseProduction(player, item, false));
return;
}
}
StartProduction(world, item);
}
else
{
if (producing != null)
{
// instant cancel of things we havent really started yet, and things that are finished
if (producing.Paused || producing.Done || producing.TotalCost == producing.RemainingCost)
{
Sound.Play(eva.CancelledAudio);
Game.IssueOrder(Order.CancelProduction(player, item));
}
else
{
Sound.Play(eva.OnHoldAudio);
Game.IssueOrder(Order.PauseProduction(player, item, true));
}
}
}
}
const int worldTooltipDelay = 10; /* ticks */
@@ -940,62 +604,5 @@ namespace OpenRA
{
renderer.BoldFont.DrawText(text, pos - new int2(renderer.BoldFont.Measure(text).X / 2, 0), c);
}
void DrawProductionTooltip(World world, string unit, int2 pos)
{
var tooltipSprite = ChromeProvider.GetImage(renderer, chromeCollection, "tooltip-bg");
var p = pos.ToFloat2() - new float2(tooltipSprite.size.X, 0);
rgbaRenderer.DrawSprite(tooltipSprite, p, "chrome");
var info = Rules.Info[unit];
var buildable = info.Traits.Get<BuildableInfo>();
renderer.BoldFont.DrawText(buildable.Description, p.ToInt2() + new int2(5, 5), Color.White);
DrawRightAligned( "${0}".F(buildable.Cost), pos + new int2(-5,5),
world.LocalPlayer.Cash + world.LocalPlayer.Ore >= buildable.Cost ? Color.White : Color.Red);
var bi = info.Traits.GetOrDefault<BuildingInfo>();
if (bi != null)
DrawRightAligned("ϟ{0}".F(bi.Power), pos + new int2(-5, 20),
world.LocalPlayer.PowerProvided - world.LocalPlayer.PowerDrained + bi.Power >= 0
? Color.White : Color.Red);
var buildings = Rules.TechTree.GatherBuildings( world.LocalPlayer );
p += new int2(5, 5);
p += new int2(0, 15);
if (!Rules.TechTree.CanBuild(info, world.LocalPlayer, buildings))
{
var prereqs = buildable.Prerequisites
.Select( a => Description( a ) );
renderer.RegularFont.DrawText("Requires {0}".F(string.Join(", ", prereqs.ToArray())), p.ToInt2(),
Color.White);
}
if (buildable.LongDesc != null)
{
p += new int2(0, 15);
renderer.RegularFont.DrawText(buildable.LongDesc.Replace( "\\n", "\n" ), p.ToInt2(), Color.White);
}
rgbaRenderer.Flush();
}
static string Description( string a )
{
if( a[ 0 ] == '@' )
return "any " + a.Substring( 1 );
else
return Rules.Info[ a.ToLowerInvariant() ].Traits.Get<BuildableInfo>().Description;
}
public void SetCurrentTab(string produces)
{
if (!paletteOpen)
paletteAnimating = true;
paletteOpen = true;
currentTab = produces;
}
}
}