Merge pull request #10909 from pchote/remove-ruleset-cache
Remove ruleset cache
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@@ -308,7 +308,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
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{
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mapSize = new Size(stream.ReadUInt16(), stream.ReadUInt16());
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tileSet = rules.TileSets["ARRAKIS"];
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tileSet = Game.ModData.DefaultTileSets["ARRAKIS"];
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map = new Map(Game.ModData, tileSet, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
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{
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@@ -30,8 +30,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
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// HACK: The engine code assumes that Game.modData is set.
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Game.ModData = modData;
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var rules = modData.RulesetCache.Load(modData.DefaultFileSystem);
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var rules = Ruleset.LoadDefaultsForTileSet(modData, "ARRAKIS");
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var map = D2kMapImporter.Import(args[1], modData.Manifest.Mod.Id, args[2], rules);
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if (map == null)
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