moved Game.palette into WorldRenderer

This commit is contained in:
Bob
2010-01-21 12:31:44 +13:00
parent d07b782044
commit d7be2b0dd3
4 changed files with 19 additions and 17 deletions

View File

@@ -12,17 +12,19 @@ namespace OpenRa.Graphics
internal readonly LineRenderer lineRenderer;
internal readonly UiOverlay uiOverlay;
internal readonly Renderer renderer;
internal readonly HardwarePalette palette;
public static bool ShowUnitPaths = false;
internal WorldRenderer(World world, Renderer renderer)
{
terrainRenderer = new TerrainRenderer(world, renderer);
this.renderer = renderer;
terrainRenderer = new TerrainRenderer(world, renderer);
spriteRenderer = new SpriteRenderer(renderer, true);
lineRenderer = new LineRenderer(renderer);
uiOverlay = new UiOverlay(spriteRenderer);
palette = new HardwarePalette(renderer, world.Map);
}
void DrawSpriteList(RectangleF rect,