(bob) refactor input dispatch; remove public Dispatch*Input from game; (chris) fix build failures due to rebase past gecko
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@@ -19,9 +19,9 @@ namespace OpenRA.Mods.RA
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return;
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// Draw a black screen
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Game.Renderer.BeginFrame(float2.Zero);
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Game.Renderer.EndFrame();
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}
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Game.Renderer.BeginFrame(float2.Zero);
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Game.Renderer.EndFrame( new NullInputHandler() );
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}
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}
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}
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