Add an observer stats panel

This commit is contained in:
Scott_NZ
2012-11-19 23:25:30 +13:00
parent a8e434b74d
commit d7d5baae0e
4 changed files with 232 additions and 0 deletions

View File

@@ -372,6 +372,7 @@
<Compile Include="Widgets\Logic\MapChooserLogic.cs" />
<Compile Include="Widgets\Logic\MissionObjectivesLogic.cs" />
<Compile Include="Widgets\Logic\MusicPlayerLogic.cs" />
<Compile Include="Widgets\Logic\ObserverStatsLogic.cs" />
<Compile Include="Widgets\Logic\OrderButtonsChromeLogic.cs" />
<Compile Include="Widgets\Logic\PerfDebugLogic.cs" />
<Compile Include="Widgets\Logic\RAInstallFromCDLogic.cs" />

View File

@@ -45,6 +45,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
optionsBG.Get<ButtonWidget>("MUSIC").OnClick = () => Ui.OpenWindow("MUSIC_MENU");
optionsBG.Get<ButtonWidget>("RESUME").OnClick = () => optionsBG.Visible = false;
optionsBG.Get<ButtonWidget>("SURRENDER").IsVisible = () => false;
Ui.Root.Get<ButtonWidget>("INGAME_STATS_BUTTON").OnClick = () =>
{
var stats = gameRoot.Get("OBSERVER_STATS");
stats.Visible = !stats.Visible;
};
}
void UnregisterEvents()

View File

@@ -0,0 +1,100 @@
#region Copyright & License Information
/*
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Traits;
using OpenRA.Widgets;
using OpenRA.Network;
using System.Collections.Generic;
using OpenRA.Mods.RA.Buildings;
using System.Drawing;
using OpenRA.Graphics;
using System;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class ObserverStatsLogic
{
ScrollPanelWidget playersPanel;
ScrollItemWidget playerTemplate;
ScrollItemWidget teamTemplate;
[ObjectCreator.UseCtor]
public ObserverStatsLogic(World world, Widget widget)
{
playersPanel = widget.Get<ScrollPanelWidget>("PLAYERS");
playerTemplate = playersPanel.Get<ScrollItemWidget>("PLAYER_TEMPLATE");
teamTemplate = playersPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
playersPanel.RemoveChildren();
playersPanel.Layout = new GridLayout(playersPanel);
var players = world.Players.Where(p => !p.NonCombatant);
widget.Height = (200 + (Math.Min(8, players.Count()) * 25)).ToString();
var args = new WidgetArgs();
widget.Initialize(args);
widget.Get("BACKGROUND").Initialize(args);
widget.Get("PLAYERS").Initialize(args);
var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key);
foreach (var t in teams)
{
var team = t;
var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { });
tt.IgnoreMouseOver = true;
tt.Get<LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No team" : "Team " + team.Key;
playersPanel.AddChild(tt);
foreach (var p in team)
{
var player = p;
var template = ScrollItemWidget.Setup(playerTemplate, () => false, null);
template.OnClick = () =>
{
var index = playersPanel.Children.Where(c => c.GetOrNull("PLAYER") != null).ToList().FindIndex(w => w == template);
var selectedPlayer = teams.SelectMany(x => x).ElementAt(index);
var playerBase = world.Actors.FirstOrDefault(a => !a.IsDead() && a.HasTrait<BaseBuilding>() && a.Owner == selectedPlayer);
if (playerBase != null)
{
Game.MoveViewport(playerBase.Location.ToFloat2());
}
};
var flag = template.Get<ImageWidget>("FACTION_FLAG");
flag.GetImageName = () => player.Country.Race;
flag.GetImageCollection = () => "flags";
var playerName = template.Get<LabelWidget>("PLAYER");
playerName.GetText = () => player.PlayerName + (player.WinState == WinState.Undefined ? "" : " (" + player.WinState + ")");
playerName.GetColor = () => player.ColorRamp.GetColor(0);
var res = player.PlayerActor.Trait<PlayerResources>();
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
var powerRes = player.PlayerActor.Trait<PowerManager>();
var power = template.Get<LabelWidget>("POWER");
power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided;
power.GetColor = () => GetPowerColor(powerRes.PowerState);
template.Get<LabelWidget>("KILLS").GetText = () => player.Kills.ToString();
template.Get<LabelWidget>("DEATHS").GetText = () => player.Deaths.ToString();
playersPanel.AddChild(template);
}
}
}
static Color GetPowerColor(PowerState state)
{
if (state == PowerState.Critical) return Color.Red;
if (state == PowerState.Low) return Color.Orange;
return Color.LimeGreen;
}
}
}

View File

@@ -287,6 +287,13 @@ Container@OBSERVER_ROOT:
Text:Options
Font:Bold
Key:escape
Button@INGAME_STATS_BUTTON:
X:162
Y:0
Width:160
Height:25
Text:Players
Font:Bold
Background@RADAR_BG:
X:WINDOW_RIGHT-255
Y:5
@@ -384,6 +391,124 @@ Container@OBSERVER_ROOT:
Y:205
Width:170
Height:40
Container@OBSERVER_STATS:
Logic:ObserverStatsLogic
X:25
Y:50
Width:565
Height:400
Visible:false
Children:
Background@BACKGROUND:
Width:PARENT_RIGHT
Height:PARENT_BOTTOM
Background:dialog
Children:
Label@TITLE:
X:0
Y:15
Width:PARENT_RIGHT
Height:25
Font:Bold
Align:Center
Text:Players
Label@PLAYER_HEADER:
X:85
Y:40
Width:160
Height:25
Font:Bold
Text:Player
Label@CASH_HEADER:
X:245
Y:40
Width:80
Height:25
Font:Bold
Text:Cash
Label@POWER_HEADER
X:325
Y:40
Width:80
Height:25
Font:Bold
Text:Power
Label@KILLS_HEADER:
X:405
Y:40
Width:40
Height:25
Font:Bold
Text:Kills
Align:Right
Label@DEATHS_HEADER:
X:465
Y:40
Width:40
Height:25
Font:Bold
Text:Deaths
Align:Right
ScrollPanel@PLAYERS:
X:25
Y:70
Width:PARENT_RIGHT-50
Height:PARENT_BOTTOM-45-50
ItemSpacing:5
Children:
ScrollItem@TEAM_TEMPLATE:
X:0
Y:0
Width:PARENT_RIGHT-30
Height:25
Children:
Label@TEAM:
X:0
Y:0
Width:PARENT_RIGHT
Height:PARENT_BOTTOM
Font:Bold
ScrollItem@PLAYER_TEMPLATE:
X:0
Y:0
Width:PARENT_RIGHT-30
Height:25
Children:
Image@FACTION_FLAG:
X:15
Y:5
Width:40
Height:PARENT_BOTTOM
ImageName:random
ImageCollection:flags
Label@PLAYER:
X:55
Y:0
Width:160
Height:PARENT_BOTTOM
Font:Bold
Label@CASH:
X:215
Y:0
Width:80
Height:PARENT_BOTTOM
Label@POWER:
X:295
Y:0
Width:80
Height:PARENT_BOTTOM
Label@KILLS:
X:375
Y:0
Width:40
Height:PARENT_BOTTOM
Align:Right
Label@DEATHS:
X:415
Y:0
Width:40
Height:PARENT_BOTTOM
Align:Right
Background@FMVPLAYER:
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM