Add Map Control statistic

This commit is contained in:
Scott_NZ
2012-11-25 02:32:02 +13:00
parent 36f349ecba
commit d7f3b81e4c
3 changed files with 91 additions and 8 deletions

View File

@@ -24,13 +24,14 @@ namespace OpenRA.Mods.RA.Widgets.Logic
ContainerWidget basicStatsHeaders;
ContainerWidget economicStatsHeaders;
ContainerWidget productionStatsHeaders;
ContainerWidget combatStatsHeaders;
ScrollPanelWidget playerStatsPanel;
ScrollItemWidget basicPlayerTemplate;
ScrollItemWidget economicPlayerTemplate;
ScrollItemWidget productionPlayerTemplate;
ScrollItemWidget combatPlayerTemplate;
ScrollItemWidget teamTemplate;
DropDownButtonWidget statsDropDown;
LabelWidget title;
IEnumerable<Player> players;
World world;
@@ -40,11 +41,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
this.world = world;
players = world.Players.Where(p => !p.NonCombatant);
title = widget.Get<LabelWidget>("TITLE");
basicStatsHeaders = widget.Get<ContainerWidget>("BASIC_STATS_HEADERS");
economicStatsHeaders = widget.Get<ContainerWidget>("ECONOMIC_STATS_HEADERS");
productionStatsHeaders = widget.Get<ContainerWidget>("PRODUCTION_STATS_HEADERS");
combatStatsHeaders = widget.Get<ContainerWidget>("COMBAT_STATS_HEADERS");
playerStatsPanel = widget.Get<ScrollPanelWidget>("PLAYER_STATS_PANEL");
playerStatsPanel.Layout = new GridLayout(playerStatsPanel);
@@ -52,6 +52,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
basicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("BASIC_PLAYER_TEMPLATE");
economicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ECONOMIC_PLAYER_TEMPLATE");
productionPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE");
combatPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE");
teamTemplate = playerStatsPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
@@ -93,6 +94,17 @@ namespace OpenRA.Mods.RA.Widgets.Logic
statsDropDown.GetText = () => "Production";
LoadStats(ProductionStats);
}
},
new StatsDropDownOption
{
Title = "Combat",
IsSelected = () => combatStatsHeaders.Visible,
OnClick = () =>
{
ClearStats();
statsDropDown.GetText = () => "Combat";
LoadStats(CombatStats);
}
}
};
Func<StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
@@ -101,7 +113,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
return item;
};
statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 100, options, setupItem);
statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem);
};
widget.Height = (200 + (Math.Min(8, players.Count()) * 25)).ToString();
@@ -117,6 +129,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
basicStatsHeaders.Visible = false;
economicStatsHeaders.Visible = false;
productionStatsHeaders.Visible = false;
combatStatsHeaders.Visible = false;
}
void LoadStats(Func<Player, ScrollItemWidget> forEachPlayer)
@@ -137,6 +150,27 @@ namespace OpenRA.Mods.RA.Widgets.Logic
}
}
ScrollItemWidget CombatStats(Player player)
{
combatStatsHeaders.Visible = true;
var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player);
AddPlayerFlagAndName(template, player);
template.Get<LabelWidget>("MAP_CONTROL").GetText = () =>
{
var total = world.Map.Bounds.Width * world.Map.Bounds.Height;
var controlled = world.Actors
.Where(a => !a.IsDead() && a.IsInWorld && a.Owner == player && a.HasTrait<RevealsShroud>())
.SelectMany(a => world.FindTilesInCircle(a.Location, a.Trait<RevealsShroud>().RevealRange))
.Distinct()
.Count();
return Round((double)controlled / total * 100).ToString("F1") + "%";
};
return template;
}
ScrollItemWidget ProductionStats(Player player)
{
productionStatsHeaders.Visible = true;
@@ -164,10 +198,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
template.Get<LabelWidget>("INCOME").GetText = () => "$" + res.IncomePerMinute;
var change = template.Get<LabelWidget>("INCOME_CHANGE");
change.GetText = () => Math.Round(res.IncomeChange * 100, 1, MidpointRounding.AwayFromZero) + "%";
change.GetText = () => Round(res.IncomeChange * 100) + "%";
change.GetColor = () =>
{
var c = Math.Round(res.IncomeChange * 100, 1, MidpointRounding.AwayFromZero);
var c = Round(res.IncomeChange * 100);
if (c < 0) return Color.Red;
if (c > 0) return Color.LimeGreen;
return Color.White;
@@ -222,6 +256,11 @@ namespace OpenRA.Mods.RA.Widgets.Logic
});
}
static double Round(double value)
{
return Math.Round(value, 1, MidpointRounding.AwayFromZero);
}
static void AddPlayerFlagAndName(ScrollItemWidget template, Player player)
{
var flag = template.Get<ImageWidget>("FLAG");