diff --git a/OpenRA.Mods.Common/UtilityCommands/ImportLegacyMapCommand.cs b/OpenRA.Mods.Common/UtilityCommands/ImportLegacyMapCommand.cs index b93b1bc0da..762339c121 100644 --- a/OpenRA.Mods.Common/UtilityCommands/ImportLegacyMapCommand.cs +++ b/OpenRA.Mods.Common/UtilityCommands/ImportLegacyMapCommand.cs @@ -60,7 +60,8 @@ namespace OpenRA.Mods.Common.UtilityCommands var format = GetMapFormatVersion(basic); ValidateMapFormat(format); - var tileset = GetTileset(mapSection); + // The original game isn't case sensitive, but we are. + var tileset = GetTileset(mapSection).ToUpperInvariant(); Map = new Map(modData, modData.DefaultTileSets[tileset], MapSize, MapSize) { Title = basic.GetValue("Name", Path.GetFileNameWithoutExtension(filename)),