Give all RA structures fixed select/deco bounds
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@@ -671,6 +671,8 @@
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^Defense:
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Inherits: ^Building
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Selectable:
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Bounds: 24,24
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, Structure, Defense
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MustBeDestroyed:
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@@ -691,6 +693,7 @@
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Inherits@2: ^SpriteActor
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Inherits@shape: ^1x1Shape
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Interactable:
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Bounds: 24,24
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OwnerLostAction:
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Action: ChangeOwner
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Building:
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@@ -1028,6 +1031,7 @@
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^Crate:
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Inherits@1: ^SpriteActor
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Interactable:
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Bounds: 24,24
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HiddenUnderFog:
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Tooltip:
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Name: Crate
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@@ -1062,6 +1066,7 @@
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^Mine:
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Inherits: ^SpriteActor
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Interactable:
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Bounds: 24,24
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WithSpriteBody:
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HiddenUnderFog:
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Mine:
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