Change Renderable to take centered positions.
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@@ -56,7 +56,7 @@ namespace OpenRA.Graphics
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public void Render(WorldRenderer wr)
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{
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Sprite.DrawAt(Pos, Palette.Index, Scale);
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Sprite.DrawAt(Pos - 0.5f*Scale*Sprite.size, Palette.Index, Scale);
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}
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public Size Size
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