Change Renderable to take centered positions.

This commit is contained in:
Paul Chote
2013-05-12 17:32:37 +12:00
parent d103a187f6
commit d878c96343
23 changed files with 41 additions and 41 deletions

View File

@@ -151,7 +151,7 @@ namespace OpenRA.Mods.RA
}
foreach (var t in TileSprites[currentTemplate])
yield return new Renderable(t.Value, t.Key.ToPPos().ToFloat2(), terrainPalette, Game.CellSize * t.Key.Y);
yield return new Renderable(t.Value, Traits.Util.CenterOfCell(t.Key).ToFloat2(), terrainPalette, Game.CellSize * t.Key.Y);
}
void KillUnitsOnBridge()