Change Renderable to take centered positions.

This commit is contained in:
Paul Chote
2013-05-12 17:32:37 +12:00
parent d103a187f6
commit d878c96343
23 changed files with 41 additions and 41 deletions

View File

@@ -166,14 +166,14 @@ namespace OpenRA.Mods.RA.Effects
if (Info.High || Info.Angle > 0)
{
if (Info.Shadow)
yield return new Renderable(anim.Image, pos - .5f * anim.Image.size, wr.Palette("shadow"), (int)pos.Y);
yield return new Renderable(anim.Image, pos, wr.Palette("shadow"), (int)pos.Y);
var highPos = pos - new float2(0, GetAltitude());
yield return new Renderable(anim.Image, highPos - .5f * anim.Image.size, wr.Palette("effect"), (int)pos.Y);
yield return new Renderable(anim.Image, highPos, wr.Palette("effect"), (int)pos.Y);
}
else
yield return new Renderable(anim.Image, pos - .5f * anim.Image.size,
yield return new Renderable(anim.Image, pos,
wr.Palette(Args.weapon.Underwater ? "shadow" : "effect"), (int)pos.Y);
}
}