Change Renderable to take centered positions.

This commit is contained in:
Paul Chote
2013-05-12 17:32:37 +12:00
parent d103a187f6
commit d878c96343
23 changed files with 41 additions and 41 deletions

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA.Effects
doors.PlayThen("active",
() => a.World.AddFrameEndTask(w => w.Remove(this)));
pos = a.CenterLocation.ToFloat2() - .5f * doors.Image.size + doorOffset;
pos = a.CenterLocation.ToFloat2() + doorOffset;
}
public void Tick( World world )