Allow Targeting While Defenses are in the Construction Animation Commit

This commit is contained in:
Orb370
2021-10-08 18:41:50 -04:00
committed by Smittytron
parent df9398a871
commit d88198e61e
5 changed files with 17 additions and 26 deletions

View File

@@ -191,8 +191,7 @@ NALASR:
Offset: 298,-171,288
RealignDelay: -1
AttackTurreted:
RequiresCondition: !build-incomplete
PauseOnCondition: empdisable || disabled
PauseOnCondition: empdisable || disabled || build-incomplete
Armament:
Weapon: TurretLaserFire
LocalOffset: 498,0,317
@@ -231,8 +230,7 @@ NAOBEL:
Weapon: ObeliskLaserFire
LocalOffset: 1980,297,1131
AttackCharges:
RequiresCondition: !build-incomplete
PauseOnCondition: empdisable || disabled
PauseOnCondition: empdisable || disabled || build-incomplete
ChargeLevel: 65
ChargingCondition: charging
AmbientSound:
@@ -275,8 +273,7 @@ NASAM:
InitialFacing: 896
RealignDelay: -1
AttackTurreted:
RequiresCondition: !build-incomplete
PauseOnCondition: empdisable || disabled
PauseOnCondition: empdisable || disabled || build-incomplete
WithSpriteTurret:
RequiresCondition: !build-incomplete
Recoils: false