Allow Targeting While Defenses are in the Construction Animation Commit
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@@ -191,8 +191,7 @@ NALASR:
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Offset: 298,-171,288
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RealignDelay: -1
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AttackTurreted:
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RequiresCondition: !build-incomplete
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PauseOnCondition: empdisable || disabled
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PauseOnCondition: empdisable || disabled || build-incomplete
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Armament:
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Weapon: TurretLaserFire
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LocalOffset: 498,0,317
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@@ -231,8 +230,7 @@ NAOBEL:
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Weapon: ObeliskLaserFire
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LocalOffset: 1980,297,1131
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AttackCharges:
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RequiresCondition: !build-incomplete
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PauseOnCondition: empdisable || disabled
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PauseOnCondition: empdisable || disabled || build-incomplete
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ChargeLevel: 65
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ChargingCondition: charging
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AmbientSound:
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@@ -275,8 +273,7 @@ NASAM:
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InitialFacing: 896
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RealignDelay: -1
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AttackTurreted:
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RequiresCondition: !build-incomplete
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PauseOnCondition: empdisable || disabled
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PauseOnCondition: empdisable || disabled || build-incomplete
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WithSpriteTurret:
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RequiresCondition: !build-incomplete
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Recoils: false
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