diff --git a/OpenRA.Mods.RA/Buildings/CanPowerDown.cs b/OpenRA.Mods.RA/Buildings/CanPowerDown.cs index 2932011adb..87d844e200 100755 --- a/OpenRA.Mods.RA/Buildings/CanPowerDown.cs +++ b/OpenRA.Mods.RA/Buildings/CanPowerDown.cs @@ -13,6 +13,7 @@ using OpenRA.Traits; namespace OpenRA.Mods.RA.Buildings { + [Desc("The player can disable the power individually on this actor.")] public class CanPowerDownInfo : ITraitInfo { public object Create(ActorInitializer init) { return new CanPowerDown(init); }