From d8a26838c25d2becb279ada2eeacb13cd92dde05 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 1 Jan 2017 15:29:29 +0100 Subject: [PATCH] Streamlined RA largecaliber.yaml --- mods/ra/weapons/largecaliber.yaml | 195 ++++++++---------------------- 1 file changed, 48 insertions(+), 147 deletions(-) diff --git a/mods/ra/weapons/largecaliber.yaml b/mods/ra/weapons/largecaliber.yaml index baa088f933..e9d626a62e 100644 --- a/mods/ra/weapons/largecaliber.yaml +++ b/mods/ra/weapons/largecaliber.yaml @@ -1,27 +1,4 @@ -25mm: - ReloadDelay: 13 - Range: 4c0 - Report: cannon2.aud - Projectile: Bullet - Speed: 853 - Image: 50CAL - Warhead@1Dam: SpreadDamage - Spread: 128 - Damage: 16 - Versus: - None: 30 - Wood: 40 - Heavy: 40 - Concrete: 30 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@3EffGround: CreateEffect - Explosions: small_explosion - InvalidImpactTypes: Water - Warhead@4EffWater: CreateEffect - Explosions: small_splash - ValidImpactTypes: Water - -90mm: +^Cannon: ReloadDelay: 50 Range: 4c768 Report: cannon1.aud @@ -40,7 +17,7 @@ Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees - Warhead@3EffGround: CreateEffect + Warhead@3Eff: CreateEffect Explosions: small_explosion ImpactSounds: kaboom12.aud InvalidImpactTypes: Water @@ -49,107 +26,65 @@ ImpactSounds: splash9.aud ValidImpactTypes: Water +25mm: + Inherits: ^Cannon + ReloadDelay: 13 + Range: 4c0 + Report: cannon2.aud + Projectile: Bullet + Speed: 853 + Image: 50CAL + Warhead@1Dam: SpreadDamage + Damage: 16 + Versus: + None: 30 + Wood: 40 + Light: 100 + Heavy: 40 + Concrete: 30 + -Warhead@2Smu: LeaveSmudge + Warhead@3Eff: CreateEffect + ImpactSounds: + Warhead@4EffWater: CreateEffect + ImpactSounds: + +90mm: + Inherits: ^Cannon + 105mm: + Inherits: ^Cannon ReloadDelay: 70 - Range: 4c768 - Report: cannon1.aud Burst: 2 BurstDelay: 4 - Projectile: Bullet - Speed: 682 - Image: 120MM - Warhead@1Dam: SpreadDamage - Spread: 128 - Damage: 40 - Versus: - None: 20 - Wood: 75 - Light: 75 - Concrete: 50 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees - Warhead@3EffGround: CreateEffect - Explosions: small_explosion - ImpactSounds: kaboom12.aud - InvalidImpactTypes: Water - Warhead@4EffWater: CreateEffect - Explosions: small_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water 120mm: + Inherits: ^Cannon ReloadDelay: 90 - Range: 4c768 - Report: cannon1.aud Burst: 2 InvalidTargets: Air, Infantry - Projectile: Bullet - Speed: 682 - Image: 120MM Warhead@1Dam: SpreadDamage - Spread: 128 Damage: 60 InvalidTargets: Air - Versus: - None: 20 - Wood: 75 - Light: 75 - Concrete: 50 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees - Warhead@3EffGround: CreateEffect - Explosions: small_explosion - ImpactSounds: kaboom12.aud - InvalidImpactTypes: Water - Warhead@4EffWater: CreateEffect - Explosions: small_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water TurretGun: + Inherits: ^Cannon ReloadDelay: 30 Range: 7c0 Report: turret1.aud - Projectile: Bullet - Speed: 682 - Image: 120MM Warhead@1Dam: SpreadDamage - Spread: 128 Damage: 60 Versus: - None: 20 Wood: 50 - Light: 75 - Concrete: 50 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees - Warhead@3EffGround: CreateEffect - Explosions: small_explosion - ImpactSounds: kaboom12.aud - InvalidImpactTypes: Water - Warhead@4EffWater: CreateEffect - Explosions: small_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water -155mm: +^Artillery: + Inherits: ^Cannon ReloadDelay: 85 Range: 12c0 - MinRange: 3c0 - Report: tank5.aud Projectile: Bullet Speed: 204 Blockable: false LaunchAngle: 62 Inaccuracy: 1c682 - Image: 120MM - ContrailLength: 30 Warhead@1Dam: SpreadDamage Spread: 426 Damage: 220 @@ -160,29 +95,28 @@ TurretGun: Heavy: 25 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3Eff: CreateEffect Explosions: artillery_explosion ImpactSounds: kaboom15.aud - InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: med_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water + +155mm: + Inherits: ^Artillery + MinRange: 3c0 + Report: tank5.aud + Projectile: Bullet + ContrailLength: 30 8Inch: + Inherits: ^Artillery + MinRange: 3c0 ReloadDelay: 250 Range: 16c0 Burst: 2 Report: turret1.aud Projectile: Bullet - Speed: 204 - Blockable: false - LaunchAngle: 62 Inaccuracy: 2c938 - Image: 120MM ContrailLength: 30 Warhead@1Dam: SpreadDamage Spread: 213 @@ -193,55 +127,29 @@ TurretGun: Wood: 75 Light: 60 Heavy: 25 - DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees - Warhead@3Eff: CreateEffect - Explosions: artillery_explosion - ImpactSounds: kaboom15.aud - InvalidImpactTypes: Water + Concrete: 100 Warhead@4EffWater: CreateEffect Explosions: large_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water 2Inch: + Inherits: ^Cannon ReloadDelay: 60 Range: 5c512 Report: cannon2.aud Projectile: Bullet Speed: 426 - Image: 120MM Warhead@1Dam: SpreadDamage - Spread: 128 Damage: 25 Versus: None: 30 - Wood: 75 - Light: 75 - Concrete: 50 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees - Warhead@3Eff: CreateEffect - Explosions: small_explosion - ImpactSounds: kaboom12.aud - InvalidImpactTypes: Water - Warhead@4EffWater: CreateEffect - Explosions: small_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water Grenade: + Inherits: ^Artillery ReloadDelay: 60 Range: 4c0 Report: grenade1.aud Projectile: Bullet Speed: 136 - Blockable: false - LaunchAngle: 62 Inaccuracy: 554 Image: BOMB Warhead@1Dam: SpreadDamage @@ -253,28 +161,20 @@ Grenade: Light: 25 Heavy: 25 Concrete: 100 - DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3Eff: CreateEffect Explosions: med_explosion ImpactSounds: kaboom25.aud - InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: small_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water DepthCharge: + Inherits: ^Artillery ReloadDelay: 60 Range: 5c0 ValidTargets: Underwater Projectile: Bullet Speed: 85 Image: BOMB - LaunchAngle: 62 - Blockable: false Inaccuracy: 128 Warhead@1Dam: SpreadDamage Spread: 128 @@ -284,12 +184,13 @@ DepthCharge: None: 30 Wood: 75 Light: 75 + Heavy: 100 Concrete: 50 DamageTypes: ExplosionDeath - Warhead@3Eff: CreateEffect + Warhead@4EffWater: CreateEffect Explosions: large_splash ImpactSounds: h2obomb2.aud - Warhead@4EffHit: CreateEffect + Warhead@3Eff: CreateEffect Explosions: small_explosion ImpactSounds: kaboom15.aud ValidImpactTypes: WaterHit