added support for nuke launch sound to confirm strike

separated into IncomingSound = "nuke approaching/detected"
and changed LaunchSound into "nuke lauched"

also nuke with small L .aud in cnc rules looks like a typo
This commit is contained in:
Matthias Mailänder
2013-08-18 19:34:08 +02:00
parent 46691cdb31
commit d8b0c0d440
5 changed files with 11 additions and 6 deletions

View File

@@ -86,8 +86,9 @@ PALACEH:
LongDesc: Launches a nuclear missile at a target location
BeginChargeSound: HI_PREP.AUD
EndChargeSound: HI_DHRDY.AUD
SelectTargetSound:
SelectTargetSound:
LaunchSound:
IncomingSound:
MissileWeapon: atomic
SpawnOffset:-512,1c171,0
CanPowerDown: