diff --git a/OpenRA.Game/Traits/World/ResourceLayer.cs b/OpenRA.Game/Traits/World/ResourceLayer.cs index 73eeca9cab..a391bf627e 100644 --- a/OpenRA.Game/Traits/World/ResourceLayer.cs +++ b/OpenRA.Game/Traits/World/ResourceLayer.cs @@ -82,14 +82,15 @@ namespace OpenRA.Traits for (int x = map.XOffset; x < map.XOffset + map.Width; x++) for (int y = map.YOffset; y < map.YOffset + map.Height; y++) { - content[x,y].type = resourceTypes.FirstOrDefault( - r => r.info.ResourceType == w.Map.MapResources[x,y].type); + content[x, y].type = resourceTypes.FirstOrDefault( + r => r.info.ResourceType == w.Map.MapResources[x, y].type); if (content[x, y].type != null) content[x, y].image = ChooseContent(content[x, y].type); } - for (int y = map.YOffset; y < map.YOffset + map.Height; y++) - for (int x = map.XOffset; x < map.XOffset + map.Width; x++) + + for (int x = map.XOffset; x < map.XOffset + map.Width; x++) + for (int y = map.YOffset; y < map.YOffset + map.Height; y++) if (content[x, y].type != null) content[x, y].density = GetIdealDensity(x, y); }