fix IdleAnimation. add IsAttacking to AttackBase

This commit is contained in:
Bob
2010-09-22 12:21:49 +12:00
parent 694fb6831a
commit d8de477edb
5 changed files with 12 additions and 6 deletions

View File

@@ -41,6 +41,7 @@ namespace OpenRA.Mods.RA
public class AttackBase : IIssueOrder, IResolveOrder, ITick, IExplodeModifier, IOrderCursor, IOrderVoice
{
public bool IsAttacking { get; internal set; }
public Target target;
public List<Weapon> Weapons = new List<Weapon>();