From d8edcb1bad2887b46aade0d39e4b017dbcb982de Mon Sep 17 00:00:00 2001 From: reaperrr Date: Mon, 1 May 2017 13:33:04 +0200 Subject: [PATCH] Fix TS Nod artillery turret / barrel / weapon offsets --- mods/ts/rules/nod-vehicles.yaml | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/mods/ts/rules/nod-vehicles.yaml b/mods/ts/rules/nod-vehicles.yaml index 3f1ae5f1b9..94c830481e 100644 --- a/mods/ts/rules/nod-vehicles.yaml +++ b/mods/ts/rules/nod-vehicles.yaml @@ -233,7 +233,8 @@ ART2: RealignDelay: -1 WithVoxelBarrel: Armament: deployed - LocalOffset: 0,0,-362 + LocalOffset: 203,0,0 + LocalOrientation: 0, 128, 0 RequiresCondition: deployed WithVoxelTurret@deployed: Turret: deployed @@ -246,7 +247,7 @@ ART2: Name: deployed Turret: deployed Weapon: 155mm - LocalOffset: 1147,0,0 + LocalOffset: 820,0,1386 RequiresCondition: deployed MuzzleSequence: muzzle MuzzlePalette: effect-ignore-lighting