Merge pull request #7418 from Mailaender/movie-list-removal

Removed the unused movie lists
This commit is contained in:
Matthias Mailänder
2015-02-08 13:00:02 +01:00
10 changed files with 2 additions and 250 deletions

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@@ -22,7 +22,6 @@ namespace OpenRA
public readonly IReadOnlyDictionary<string, SoundInfo> Voices; public readonly IReadOnlyDictionary<string, SoundInfo> Voices;
public readonly IReadOnlyDictionary<string, SoundInfo> Notifications; public readonly IReadOnlyDictionary<string, SoundInfo> Notifications;
public readonly IReadOnlyDictionary<string, MusicInfo> Music; public readonly IReadOnlyDictionary<string, MusicInfo> Music;
public readonly IReadOnlyDictionary<string, string> Movies;
public readonly IReadOnlyDictionary<string, TileSet> TileSets; public readonly IReadOnlyDictionary<string, TileSet> TileSets;
public readonly IReadOnlyDictionary<string, SequenceProvider> Sequences; public readonly IReadOnlyDictionary<string, SequenceProvider> Sequences;
@@ -32,7 +31,6 @@ namespace OpenRA
IDictionary<string, SoundInfo> voices, IDictionary<string, SoundInfo> voices,
IDictionary<string, SoundInfo> notifications, IDictionary<string, SoundInfo> notifications,
IDictionary<string, MusicInfo> music, IDictionary<string, MusicInfo> music,
IDictionary<string, string> movies,
IDictionary<string, TileSet> tileSets, IDictionary<string, TileSet> tileSets,
IDictionary<string, SequenceProvider> sequences) IDictionary<string, SequenceProvider> sequences)
{ {
@@ -41,7 +39,6 @@ namespace OpenRA
Voices = new ReadOnlyDictionary<string, SoundInfo>(voices); Voices = new ReadOnlyDictionary<string, SoundInfo>(voices);
Notifications = new ReadOnlyDictionary<string, SoundInfo>(notifications); Notifications = new ReadOnlyDictionary<string, SoundInfo>(notifications);
Music = new ReadOnlyDictionary<string, MusicInfo>(music); Music = new ReadOnlyDictionary<string, MusicInfo>(music);
Movies = new ReadOnlyDictionary<string, string>(movies);
TileSets = new ReadOnlyDictionary<string, TileSet>(tileSets); TileSets = new ReadOnlyDictionary<string, TileSet>(tileSets);
Sequences = new ReadOnlyDictionary<string, SequenceProvider>(sequences); Sequences = new ReadOnlyDictionary<string, SequenceProvider>(sequences);
} }

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@@ -26,7 +26,6 @@ namespace OpenRA
readonly Dictionary<string, SoundInfo> voiceCache = new Dictionary<string, SoundInfo>(); readonly Dictionary<string, SoundInfo> voiceCache = new Dictionary<string, SoundInfo>();
readonly Dictionary<string, SoundInfo> notificationCache = new Dictionary<string, SoundInfo>(); readonly Dictionary<string, SoundInfo> notificationCache = new Dictionary<string, SoundInfo>();
readonly Dictionary<string, MusicInfo> musicCache = new Dictionary<string, MusicInfo>(); readonly Dictionary<string, MusicInfo> musicCache = new Dictionary<string, MusicInfo>();
readonly Dictionary<string, string> movieCache = new Dictionary<string, string>();
readonly Dictionary<string, TileSet> tileSetCache = new Dictionary<string, TileSet>(); readonly Dictionary<string, TileSet> tileSetCache = new Dictionary<string, TileSet>();
readonly Dictionary<string, SequenceCache> sequenceCaches = new Dictionary<string, SequenceCache>(); readonly Dictionary<string, SequenceCache> sequenceCaches = new Dictionary<string, SequenceCache>();
@@ -56,7 +55,6 @@ namespace OpenRA
Dictionary<string, SoundInfo> voices; Dictionary<string, SoundInfo> voices;
Dictionary<string, SoundInfo> notifications; Dictionary<string, SoundInfo> notifications;
Dictionary<string, MusicInfo> music; Dictionary<string, MusicInfo> music;
Dictionary<string, string> movies;
Dictionary<string, TileSet> tileSets; Dictionary<string, TileSet> tileSets;
using (new PerfTimer("Actors")) using (new PerfTimer("Actors"))
@@ -69,14 +67,12 @@ namespace OpenRA
notifications = LoadYamlRules(notificationCache, m.Notifications, map.NotificationDefinitions, (k, _) => new SoundInfo(k.Value)); notifications = LoadYamlRules(notificationCache, m.Notifications, map.NotificationDefinitions, (k, _) => new SoundInfo(k.Value));
using (new PerfTimer("Music")) using (new PerfTimer("Music"))
music = LoadYamlRules(musicCache, m.Music, new List<MiniYamlNode>(), (k, _) => new MusicInfo(k.Key, k.Value)); music = LoadYamlRules(musicCache, m.Music, new List<MiniYamlNode>(), (k, _) => new MusicInfo(k.Key, k.Value));
using (new PerfTimer("Movies"))
movies = LoadYamlRules(movieCache, m.Movies, new List<MiniYamlNode>(), (k, v) => k.Value.Value);
using (new PerfTimer("TileSets")) using (new PerfTimer("TileSets"))
tileSets = LoadTileSets(tileSetCache, sequenceCaches, m.TileSets); tileSets = LoadTileSets(tileSetCache, sequenceCaches, m.TileSets);
var sequences = sequenceCaches.ToDictionary(kvp => kvp.Key, kvp => new SequenceProvider(kvp.Value, map)); var sequences = sequenceCaches.ToDictionary(kvp => kvp.Key, kvp => new SequenceProvider(kvp.Value, map));
return new Ruleset(actors, weapons, voices, notifications, music, movies, tileSets, sequences); return new Ruleset(actors, weapons, voices, notifications, music, tileSets, sequences);
} }
Dictionary<string, T> LoadYamlRules<T>( Dictionary<string, T> LoadYamlRules<T>(

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@@ -26,7 +26,7 @@ namespace OpenRA
public readonly string[] public readonly string[]
Folders, Rules, ServerTraits, Folders, Rules, ServerTraits,
Sequences, VoxelSequences, Cursors, Chrome, Assemblies, ChromeLayout, Sequences, VoxelSequences, Cursors, Chrome, Assemblies, ChromeLayout,
Weapons, Voices, Notifications, Music, Movies, Translations, TileSets, Weapons, Voices, Notifications, Music, Translations, TileSets,
ChromeMetrics, MapCompatibility, Missions; ChromeMetrics, MapCompatibility, Missions;
public readonly IReadOnlyDictionary<string, string> Packages; public readonly IReadOnlyDictionary<string, string> Packages;
@@ -77,7 +77,6 @@ namespace OpenRA
Voices = YamlList(yaml, "Voices", true); Voices = YamlList(yaml, "Voices", true);
Notifications = YamlList(yaml, "Notifications", true); Notifications = YamlList(yaml, "Notifications", true);
Music = YamlList(yaml, "Music", true); Music = YamlList(yaml, "Music", true);
Movies = YamlList(yaml, "Movies", true);
Translations = YamlList(yaml, "Translations", true); Translations = YamlList(yaml, "Translations", true);
TileSets = YamlList(yaml, "TileSets", true); TileSets = YamlList(yaml, "TileSets", true);
ChromeMetrics = YamlList(yaml, "ChromeMetrics", true); ChromeMetrics = YamlList(yaml, "ChromeMetrics", true);

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@@ -1,65 +0,0 @@
banner.vqa:gdi banner unfolding
bcanyon.vqa:orca flying through canyon
bkground.vqa:background on the conflict
bombaway.vqa:planes airstriking base
bombflee.vqa:running away from bombers
burdet1.vqa:greg burdette reports 1
burdet2.vqa:greg burdette reports 2
cc2tease.vqa:c&c 2 teaser
consyard.vqa:construction yard unfolding
desolat.vqa:deserted village
dino.vqa:dino movie
flag.vqa:flag being raised
flyy.vqa:apachie shooting apc
forestkl.vqa:guy killing another guy in the forest
gameover.vqa:tanks going onto plane tank store being locked up
gdi1.vqa:capture the beachead
gdi10.vqa:play with the orcas
gdi11.vqa:find delphi
gdi12.vqa:get mobius
gdi13.vqa:destroy bio lab
gdi14.vqa:destroy nod forces
gdi15.vqa:destroy nod base
gdi2.vqa:destroy nod refinery
gdi3.vqa:destroy sam sites
gdi3lose.vqa:apachie blowing up tank
gdi4a.vqa:capture the village
gdi4b.vqa:recapture the convoy
gdi5.vqa:repair gdi base
gdi6.vqa:destroy nod base
gdi7.vqa:finish nod base
gdi8a.vqa:repair gdi equipment
gdi8b.vqa:protect mobieus
gdi9.vqa:destroy bunkers
gdiend1.vqa:gdi end no ion cannon
gdiend2.vqa:gdi end with ion cannon
gdifina.vqa:missiles shoot temple
gdifinb.vqa:temple is ion cannoned
gdilose.vqa:gdi logo being turned into nod logo
generic.vqa:kane ordering nod to look for dinos
gunboat.vqa:gunboat blowing up turret
hellvaly.vqa:valley filled with tiberium
intro2.vqa:c&c intro movie
landing.vqa:hovercrafts landing
logo.vqa:westwood logo
napalm.vqa:planes blowing up mobile hq
nitejump.vqa:soldiers infiltrating base
nod1.vqa:kill village chief
nodflees.vqa:nod soldiers runnning away
nodlose.vqa:nod logo turning into gdi logo
nodsweep.vqa:nod forces assaulting village
paratrop.vqa:paratroopers
pintle.vqa:helicopter being shot down
planecra.vqa:transport plane crashing
podium.vqa:gdi person at press confrence
retro.vqa:rescue mission
sabotage.vqa:sabotage
samdie.vqa:sam site being blown up
samsite.vqa:sam site firing
seige.vqa:siege on base
tbrinfo1.vqa:tiberium info 1
tbrinfo2.vqa:tiberium info 2
tbrinfo3.vqa:tiberium info 3
trailer.vqa:red alert preview
turtkill.vqa:turret being blown up in the forest
visor.vqa:change of plan

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@@ -1,61 +0,0 @@
airstrk.vqa:guys spotting enemy base for planes
akira.vqa:nod base being ion cannoned
banner.vqa:gdi banner unfolding
bcanyon.vqa:orca flying through canyon
bombaway.vqa:planes airstriking base
bombflee.vqa:running away from bombers
cc2tease.vqa:c&c 2 teaser
consyard.vqa:construction yard unfolding
desflees.vqa:guys running away from tanks in the desert
deskill.vqa:guy killing another guy in the desert
dessweep.vqa:tanks moving into a desert town
dino.vqa:dino movie
flag.vqa:flag being raised
forestkl.vqa:guy killing another guy in the forest
gameover.vqa:tanks going onto plane tank store being locked up
gdi1.vqa:capture the beachead
generic.vqa:kane ordering nod to look for dinos
insites.vqa:sam site shooting plane
intro2.vqa:c&c intro movie
kanepre.vqa:kane's intro to tiberium
landing.vqa:hovercrafts landing
logo.vqa:westwood logo
nod1.vqa:kill village chief
nod10a.vqa:kill scientist
nod10b.vqa:destroy mammoth tank
nod11.vqa:recapture stealth tank
nod12.vqa:capture communications center
nod13.vqa:remove gdi bases
nod1pre.vqa:static to nod logo
nod2.vqa:setup a base
nod3.vqa:free the prisoners
nod4a.vqa:destroy village
nod4b.vqa:eliminate the gdi
nod5.vqa:destroy the airbase
nod6.vqa:get detonator
nod7a.vqa:destroy village
nod7b.vqa:capture orca
nod8.vqa:capture gdi base
nod9.vqa:reinforce base
nodend1.vqa:destroying the effiel tower
nodend2.vqa:destroying the white house
nodend3.vqa:destroying big ben
nodend4.vqa:destroying the gate
nodfinal.vqa:nod getting the ion cannon
nodlose.vqa:nod logo turning into gdi logo
nuke.vqa:nuclear expolsion
obel.vqa:obelisk of light
refint.vqa:interior of tiberium refinery
retro.vqa:rescue mission
samsite.vqa:sam site firing
seige.vqa:siege on base
sethpre.vqa:background on the brotherhood
spycrash.vqa:spyplane crash
stealth.vqa:stealth tank
sundial.vqa:sundial being blown up
tankgo.vqa:tanks rolling through the desert
tankkill.vqa:tank being blown up
tiberfx.vqa:the effects of tiberium
trailer.vqa:red alert preview
trtkil_d.vqa:turret being blown up in the desert
visor.vqa:change of plan

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@@ -113,8 +113,6 @@ TileSize: 32,32
Music: Music:
./mods/d2k/music.yaml ./mods/d2k/music.yaml
Movies:
Translations: Translations:
./mods/d2k/languages/english.yaml ./mods/d2k/languages/english.yaml

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@@ -126,10 +126,6 @@ TileSets:
Music: Music:
./mods/ra/music.yaml ./mods/ra/music.yaml
Movies:
./mods/ra/movies1.yaml
./mods/ra/movies2.yaml
Translations: Translations:
./mods/ra/languages/english.yaml ./mods/ra/languages/english.yaml

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@@ -1,51 +0,0 @@
aagun.vqa: a.a. gun shooting yak
aftrmath.vqa: iron curtain destroyed
ally1.vqa: get einstien
ally2.vqa: clear the way for the convoy
ally4.vqa: close the mountain pass
ally5.vqa: rescue tanya
ally6.vqa: find the iron curtain
ally8.vqa: protect the tech centre
ally9.vqa: rescue kosygin
ally10.vqa: stop nukes
ally10b.vqa: deactivate launch terminals
ally11.vqa: clear the river
ally12.vqa: infiltrate tech centers
ally14.vqa: final assult on moscow
allyend.vqa: stalin is dead
allymorf.vqa: allied logo
apcescpe.vqa: apc running away
assess.vqa: allied found iron curtain
battle.vqa: destroyed vechicles
binoc.vqa: guy viewing tanks through binoculars
bmap.vqa: dagger falls on map of europe & europe turns red
brdgtilt.vqa: a bridge
cronfail.vqa: chronosphere test failed
crontest.vqa: chronosphere test ok
destroyr.vqa: allied destroyers
dud.vqa: dud missile in london
elevator.vqa: inside soviet elevator
flare.vqa: flare man
frozen.vqa: frozen soldier
grvestne.vqa: tanya adams r.i.p.
landing.vqa: helicopter landing outside soviet base
masasslt.vqa: assault on moscow
mcv.vqa: mcv drives up
mcv_land.vqa: helicopter lands near mcv
montpass.vqa: truck drives over sign
oildrum.vqa: artillery blows up barrels
overrun.vqa: soldiers nearly run over
prolog.vqa: einstien eliminating hitler
redintro.vqa: red alert intro sequence
shipsink.vqa: ship sinking
shorbom1.vqa: ships attacking base
shorbom2.vqa: ships attacking base again
shorbomb.vqa: ships attacking another base
snowbomb.vqa: base being blown up in the snow
soviet1.vqa: kill the civillians
sovtstar.vqa: soviets logo
spy.vqa: spy infiltrating building
tanya1.vqa: tanya being interrogated
tanya2.vqa: tanya has been rescued
toofar.vqa: bridge being blown up
trinity.vqa: paris being nuked

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@@ -1,55 +0,0 @@
aagun.vqa:a.a. gun shooting yak
airfield.vqa:yak squadren
ally1.vqa:get einstien
allymorf.vqa:allied logo
averted.vqa:meltdown averted
beachead.vqa:transport beach landing
bmap.vqa:dagger falls on map of europe & europe turns red
bombrun.vqa:badger blows up powerplant
countdwn.vqa:meltedown imminent
cronfail.vqa:chronosphere test failed
double.vqa:2 construction yards
dpthchrg.vqa:boat blows up sub
execute.vqa:spy being shot
flare.vqa:flare man
landing.vqa:helicopter landing outside soviet base
mcvbrdge.vqa:mcv crossing bridge
mig.vqa:mig blows up apc
movingin.vqa:troups moving in
mtnkfact.vqa:mammoth tank factory
nukestok.vqa:nuclear mushroom cloud
onthprwl.vqa:sub moving underwater
periscop.vqa:sub firing on boat
prolog.vqa:einstien eliminating hitler
radrraid.vqa:heavy tanks attacking base
redintro.vqa:red alert intro sequence
search.vqa:intruders detceted
sfrozen.vqa:frozen soviet soldier
sitduck.vqa:ship blowing up
slntsrvc.vqa:sub on sea bed
snowbomb.vqa:base being blown up in the snow
snstrafe.vqa:planes strafing vilage
sovbatl.vqa:destroyed soviet vechicles
sovcemet.vqa:graveyard
sovfinal.vqa:stalin in london
soviet1.vqa:kill the civillians
soviet10.vqa:keep the convoy safe
soviet11.vqa:cut off the boats
soviet12.vqa:capture the chronosphere
soviet13.vqa:do not loose the chronosphere
soviet14.vqa:final assult on london
soviet2.vqa:guard the base
soviet3.vqa:kill the spy
soviet4.vqa:cut the communications
soviet5.vqa:capture communications centre
soviet6.vqa:guard the convoy
soviet7.vqa:infiltrate the reactor
soviet8.vqa:capture the island
soviet9.vqa:reclaim the truck
sovmcv.vqa:soviet mcv drives up
sovtstar.vqa:soviets logo
spotter.vqa:soldiers being viewed through binoculars
strafe.vqa:strafe of tanks
take_off.vqa:helicopter taking off
tesla.vqa:tesla coil destroying tank
v2rocket.vqa:v2 rocket launcher launching

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@@ -159,8 +159,6 @@ SubCells:
Music: Music:
./mods/ts/music.yaml ./mods/ts/music.yaml
Movies:
Translations: Translations:
./mods/ts/languages/english.yaml ./mods/ts/languages/english.yaml