Merge pull request #7418 from Mailaender/movie-list-removal
Removed the unused movie lists
This commit is contained in:
@@ -22,7 +22,6 @@ namespace OpenRA
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public readonly IReadOnlyDictionary<string, SoundInfo> Voices;
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public readonly IReadOnlyDictionary<string, SoundInfo> Voices;
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public readonly IReadOnlyDictionary<string, SoundInfo> Notifications;
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public readonly IReadOnlyDictionary<string, SoundInfo> Notifications;
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public readonly IReadOnlyDictionary<string, MusicInfo> Music;
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public readonly IReadOnlyDictionary<string, MusicInfo> Music;
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public readonly IReadOnlyDictionary<string, string> Movies;
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public readonly IReadOnlyDictionary<string, TileSet> TileSets;
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public readonly IReadOnlyDictionary<string, TileSet> TileSets;
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public readonly IReadOnlyDictionary<string, SequenceProvider> Sequences;
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public readonly IReadOnlyDictionary<string, SequenceProvider> Sequences;
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@@ -32,7 +31,6 @@ namespace OpenRA
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IDictionary<string, SoundInfo> voices,
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IDictionary<string, SoundInfo> voices,
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IDictionary<string, SoundInfo> notifications,
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IDictionary<string, SoundInfo> notifications,
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IDictionary<string, MusicInfo> music,
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IDictionary<string, MusicInfo> music,
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IDictionary<string, string> movies,
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IDictionary<string, TileSet> tileSets,
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IDictionary<string, TileSet> tileSets,
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IDictionary<string, SequenceProvider> sequences)
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IDictionary<string, SequenceProvider> sequences)
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{
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{
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@@ -41,7 +39,6 @@ namespace OpenRA
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Voices = new ReadOnlyDictionary<string, SoundInfo>(voices);
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Voices = new ReadOnlyDictionary<string, SoundInfo>(voices);
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Notifications = new ReadOnlyDictionary<string, SoundInfo>(notifications);
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Notifications = new ReadOnlyDictionary<string, SoundInfo>(notifications);
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Music = new ReadOnlyDictionary<string, MusicInfo>(music);
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Music = new ReadOnlyDictionary<string, MusicInfo>(music);
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Movies = new ReadOnlyDictionary<string, string>(movies);
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TileSets = new ReadOnlyDictionary<string, TileSet>(tileSets);
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TileSets = new ReadOnlyDictionary<string, TileSet>(tileSets);
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Sequences = new ReadOnlyDictionary<string, SequenceProvider>(sequences);
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Sequences = new ReadOnlyDictionary<string, SequenceProvider>(sequences);
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}
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}
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@@ -26,7 +26,6 @@ namespace OpenRA
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readonly Dictionary<string, SoundInfo> voiceCache = new Dictionary<string, SoundInfo>();
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readonly Dictionary<string, SoundInfo> voiceCache = new Dictionary<string, SoundInfo>();
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readonly Dictionary<string, SoundInfo> notificationCache = new Dictionary<string, SoundInfo>();
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readonly Dictionary<string, SoundInfo> notificationCache = new Dictionary<string, SoundInfo>();
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readonly Dictionary<string, MusicInfo> musicCache = new Dictionary<string, MusicInfo>();
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readonly Dictionary<string, MusicInfo> musicCache = new Dictionary<string, MusicInfo>();
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readonly Dictionary<string, string> movieCache = new Dictionary<string, string>();
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readonly Dictionary<string, TileSet> tileSetCache = new Dictionary<string, TileSet>();
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readonly Dictionary<string, TileSet> tileSetCache = new Dictionary<string, TileSet>();
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readonly Dictionary<string, SequenceCache> sequenceCaches = new Dictionary<string, SequenceCache>();
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readonly Dictionary<string, SequenceCache> sequenceCaches = new Dictionary<string, SequenceCache>();
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@@ -56,7 +55,6 @@ namespace OpenRA
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Dictionary<string, SoundInfo> voices;
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Dictionary<string, SoundInfo> voices;
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Dictionary<string, SoundInfo> notifications;
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Dictionary<string, SoundInfo> notifications;
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Dictionary<string, MusicInfo> music;
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Dictionary<string, MusicInfo> music;
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Dictionary<string, string> movies;
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Dictionary<string, TileSet> tileSets;
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Dictionary<string, TileSet> tileSets;
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using (new PerfTimer("Actors"))
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using (new PerfTimer("Actors"))
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@@ -69,14 +67,12 @@ namespace OpenRA
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notifications = LoadYamlRules(notificationCache, m.Notifications, map.NotificationDefinitions, (k, _) => new SoundInfo(k.Value));
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notifications = LoadYamlRules(notificationCache, m.Notifications, map.NotificationDefinitions, (k, _) => new SoundInfo(k.Value));
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using (new PerfTimer("Music"))
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using (new PerfTimer("Music"))
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music = LoadYamlRules(musicCache, m.Music, new List<MiniYamlNode>(), (k, _) => new MusicInfo(k.Key, k.Value));
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music = LoadYamlRules(musicCache, m.Music, new List<MiniYamlNode>(), (k, _) => new MusicInfo(k.Key, k.Value));
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using (new PerfTimer("Movies"))
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movies = LoadYamlRules(movieCache, m.Movies, new List<MiniYamlNode>(), (k, v) => k.Value.Value);
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using (new PerfTimer("TileSets"))
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using (new PerfTimer("TileSets"))
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tileSets = LoadTileSets(tileSetCache, sequenceCaches, m.TileSets);
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tileSets = LoadTileSets(tileSetCache, sequenceCaches, m.TileSets);
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var sequences = sequenceCaches.ToDictionary(kvp => kvp.Key, kvp => new SequenceProvider(kvp.Value, map));
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var sequences = sequenceCaches.ToDictionary(kvp => kvp.Key, kvp => new SequenceProvider(kvp.Value, map));
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return new Ruleset(actors, weapons, voices, notifications, music, movies, tileSets, sequences);
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return new Ruleset(actors, weapons, voices, notifications, music, tileSets, sequences);
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}
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}
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Dictionary<string, T> LoadYamlRules<T>(
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Dictionary<string, T> LoadYamlRules<T>(
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@@ -26,7 +26,7 @@ namespace OpenRA
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public readonly string[]
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public readonly string[]
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Folders, Rules, ServerTraits,
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Folders, Rules, ServerTraits,
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Sequences, VoxelSequences, Cursors, Chrome, Assemblies, ChromeLayout,
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Sequences, VoxelSequences, Cursors, Chrome, Assemblies, ChromeLayout,
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Weapons, Voices, Notifications, Music, Movies, Translations, TileSets,
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Weapons, Voices, Notifications, Music, Translations, TileSets,
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ChromeMetrics, MapCompatibility, Missions;
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ChromeMetrics, MapCompatibility, Missions;
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public readonly IReadOnlyDictionary<string, string> Packages;
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public readonly IReadOnlyDictionary<string, string> Packages;
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@@ -77,7 +77,6 @@ namespace OpenRA
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Voices = YamlList(yaml, "Voices", true);
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Voices = YamlList(yaml, "Voices", true);
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Notifications = YamlList(yaml, "Notifications", true);
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Notifications = YamlList(yaml, "Notifications", true);
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Music = YamlList(yaml, "Music", true);
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Music = YamlList(yaml, "Music", true);
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Movies = YamlList(yaml, "Movies", true);
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Translations = YamlList(yaml, "Translations", true);
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Translations = YamlList(yaml, "Translations", true);
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TileSets = YamlList(yaml, "TileSets", true);
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TileSets = YamlList(yaml, "TileSets", true);
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ChromeMetrics = YamlList(yaml, "ChromeMetrics", true);
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ChromeMetrics = YamlList(yaml, "ChromeMetrics", true);
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@@ -1,65 +0,0 @@
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banner.vqa:gdi banner unfolding
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bcanyon.vqa:orca flying through canyon
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bkground.vqa:background on the conflict
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bombaway.vqa:planes airstriking base
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bombflee.vqa:running away from bombers
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burdet1.vqa:greg burdette reports 1
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burdet2.vqa:greg burdette reports 2
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cc2tease.vqa:c&c 2 teaser
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consyard.vqa:construction yard unfolding
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desolat.vqa:deserted village
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dino.vqa:dino movie
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flag.vqa:flag being raised
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flyy.vqa:apachie shooting apc
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forestkl.vqa:guy killing another guy in the forest
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gameover.vqa:tanks going onto plane tank store being locked up
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gdi1.vqa:capture the beachead
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gdi10.vqa:play with the orcas
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gdi11.vqa:find delphi
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gdi12.vqa:get mobius
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gdi13.vqa:destroy bio lab
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gdi14.vqa:destroy nod forces
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gdi15.vqa:destroy nod base
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gdi2.vqa:destroy nod refinery
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gdi3.vqa:destroy sam sites
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gdi3lose.vqa:apachie blowing up tank
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gdi4a.vqa:capture the village
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gdi4b.vqa:recapture the convoy
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gdi5.vqa:repair gdi base
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gdi6.vqa:destroy nod base
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gdi7.vqa:finish nod base
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gdi8a.vqa:repair gdi equipment
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gdi8b.vqa:protect mobieus
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gdi9.vqa:destroy bunkers
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gdiend1.vqa:gdi end no ion cannon
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gdiend2.vqa:gdi end with ion cannon
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gdifina.vqa:missiles shoot temple
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gdifinb.vqa:temple is ion cannoned
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gdilose.vqa:gdi logo being turned into nod logo
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generic.vqa:kane ordering nod to look for dinos
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gunboat.vqa:gunboat blowing up turret
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hellvaly.vqa:valley filled with tiberium
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intro2.vqa:c&c intro movie
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landing.vqa:hovercrafts landing
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logo.vqa:westwood logo
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napalm.vqa:planes blowing up mobile hq
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nitejump.vqa:soldiers infiltrating base
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nod1.vqa:kill village chief
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nodflees.vqa:nod soldiers runnning away
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nodlose.vqa:nod logo turning into gdi logo
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nodsweep.vqa:nod forces assaulting village
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paratrop.vqa:paratroopers
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pintle.vqa:helicopter being shot down
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planecra.vqa:transport plane crashing
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podium.vqa:gdi person at press confrence
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retro.vqa:rescue mission
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sabotage.vqa:sabotage
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samdie.vqa:sam site being blown up
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samsite.vqa:sam site firing
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seige.vqa:siege on base
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tbrinfo1.vqa:tiberium info 1
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tbrinfo2.vqa:tiberium info 2
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tbrinfo3.vqa:tiberium info 3
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trailer.vqa:red alert preview
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turtkill.vqa:turret being blown up in the forest
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visor.vqa:change of plan
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@@ -1,61 +0,0 @@
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airstrk.vqa:guys spotting enemy base for planes
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akira.vqa:nod base being ion cannoned
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banner.vqa:gdi banner unfolding
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bcanyon.vqa:orca flying through canyon
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bombaway.vqa:planes airstriking base
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bombflee.vqa:running away from bombers
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cc2tease.vqa:c&c 2 teaser
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consyard.vqa:construction yard unfolding
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desflees.vqa:guys running away from tanks in the desert
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deskill.vqa:guy killing another guy in the desert
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dessweep.vqa:tanks moving into a desert town
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dino.vqa:dino movie
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flag.vqa:flag being raised
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forestkl.vqa:guy killing another guy in the forest
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gameover.vqa:tanks going onto plane tank store being locked up
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gdi1.vqa:capture the beachead
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generic.vqa:kane ordering nod to look for dinos
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insites.vqa:sam site shooting plane
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intro2.vqa:c&c intro movie
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kanepre.vqa:kane's intro to tiberium
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landing.vqa:hovercrafts landing
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logo.vqa:westwood logo
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nod1.vqa:kill village chief
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nod10a.vqa:kill scientist
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nod10b.vqa:destroy mammoth tank
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nod11.vqa:recapture stealth tank
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nod12.vqa:capture communications center
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nod13.vqa:remove gdi bases
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nod1pre.vqa:static to nod logo
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nod2.vqa:setup a base
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nod3.vqa:free the prisoners
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nod4a.vqa:destroy village
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nod4b.vqa:eliminate the gdi
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nod5.vqa:destroy the airbase
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nod6.vqa:get detonator
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nod7a.vqa:destroy village
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nod7b.vqa:capture orca
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nod8.vqa:capture gdi base
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nod9.vqa:reinforce base
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nodend1.vqa:destroying the effiel tower
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nodend2.vqa:destroying the white house
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nodend3.vqa:destroying big ben
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nodend4.vqa:destroying the gate
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nodfinal.vqa:nod getting the ion cannon
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nodlose.vqa:nod logo turning into gdi logo
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nuke.vqa:nuclear expolsion
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obel.vqa:obelisk of light
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refint.vqa:interior of tiberium refinery
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retro.vqa:rescue mission
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samsite.vqa:sam site firing
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seige.vqa:siege on base
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sethpre.vqa:background on the brotherhood
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spycrash.vqa:spyplane crash
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stealth.vqa:stealth tank
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sundial.vqa:sundial being blown up
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tankgo.vqa:tanks rolling through the desert
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tankkill.vqa:tank being blown up
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tiberfx.vqa:the effects of tiberium
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trailer.vqa:red alert preview
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trtkil_d.vqa:turret being blown up in the desert
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visor.vqa:change of plan
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@@ -113,8 +113,6 @@ TileSize: 32,32
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Music:
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Music:
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./mods/d2k/music.yaml
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./mods/d2k/music.yaml
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Movies:
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Translations:
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Translations:
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./mods/d2k/languages/english.yaml
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./mods/d2k/languages/english.yaml
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@@ -126,10 +126,6 @@ TileSets:
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Music:
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Music:
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./mods/ra/music.yaml
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./mods/ra/music.yaml
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Movies:
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./mods/ra/movies1.yaml
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./mods/ra/movies2.yaml
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Translations:
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Translations:
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./mods/ra/languages/english.yaml
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./mods/ra/languages/english.yaml
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@@ -1,51 +0,0 @@
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aagun.vqa: a.a. gun shooting yak
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aftrmath.vqa: iron curtain destroyed
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ally1.vqa: get einstien
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ally2.vqa: clear the way for the convoy
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ally4.vqa: close the mountain pass
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ally5.vqa: rescue tanya
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ally6.vqa: find the iron curtain
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ally8.vqa: protect the tech centre
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ally9.vqa: rescue kosygin
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ally10.vqa: stop nukes
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ally10b.vqa: deactivate launch terminals
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ally11.vqa: clear the river
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ally12.vqa: infiltrate tech centers
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ally14.vqa: final assult on moscow
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allyend.vqa: stalin is dead
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allymorf.vqa: allied logo
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apcescpe.vqa: apc running away
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assess.vqa: allied found iron curtain
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battle.vqa: destroyed vechicles
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binoc.vqa: guy viewing tanks through binoculars
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bmap.vqa: dagger falls on map of europe & europe turns red
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brdgtilt.vqa: a bridge
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cronfail.vqa: chronosphere test failed
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crontest.vqa: chronosphere test ok
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destroyr.vqa: allied destroyers
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dud.vqa: dud missile in london
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elevator.vqa: inside soviet elevator
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flare.vqa: flare man
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frozen.vqa: frozen soldier
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grvestne.vqa: tanya adams r.i.p.
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landing.vqa: helicopter landing outside soviet base
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masasslt.vqa: assault on moscow
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mcv.vqa: mcv drives up
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mcv_land.vqa: helicopter lands near mcv
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montpass.vqa: truck drives over sign
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oildrum.vqa: artillery blows up barrels
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overrun.vqa: soldiers nearly run over
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prolog.vqa: einstien eliminating hitler
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redintro.vqa: red alert intro sequence
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shipsink.vqa: ship sinking
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shorbom1.vqa: ships attacking base
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shorbom2.vqa: ships attacking base again
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shorbomb.vqa: ships attacking another base
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snowbomb.vqa: base being blown up in the snow
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soviet1.vqa: kill the civillians
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sovtstar.vqa: soviets logo
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spy.vqa: spy infiltrating building
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tanya1.vqa: tanya being interrogated
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tanya2.vqa: tanya has been rescued
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toofar.vqa: bridge being blown up
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trinity.vqa: paris being nuked
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@@ -1,55 +0,0 @@
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aagun.vqa:a.a. gun shooting yak
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airfield.vqa:yak squadren
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ally1.vqa:get einstien
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allymorf.vqa:allied logo
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averted.vqa:meltdown averted
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beachead.vqa:transport beach landing
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bmap.vqa:dagger falls on map of europe & europe turns red
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bombrun.vqa:badger blows up powerplant
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countdwn.vqa:meltedown imminent
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cronfail.vqa:chronosphere test failed
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double.vqa:2 construction yards
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dpthchrg.vqa:boat blows up sub
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execute.vqa:spy being shot
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flare.vqa:flare man
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landing.vqa:helicopter landing outside soviet base
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mcvbrdge.vqa:mcv crossing bridge
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mig.vqa:mig blows up apc
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movingin.vqa:troups moving in
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mtnkfact.vqa:mammoth tank factory
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nukestok.vqa:nuclear mushroom cloud
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onthprwl.vqa:sub moving underwater
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periscop.vqa:sub firing on boat
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prolog.vqa:einstien eliminating hitler
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radrraid.vqa:heavy tanks attacking base
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redintro.vqa:red alert intro sequence
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search.vqa:intruders detceted
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|
||||||
sfrozen.vqa:frozen soviet soldier
|
|
||||||
sitduck.vqa:ship blowing up
|
|
||||||
slntsrvc.vqa:sub on sea bed
|
|
||||||
snowbomb.vqa:base being blown up in the snow
|
|
||||||
snstrafe.vqa:planes strafing vilage
|
|
||||||
sovbatl.vqa:destroyed soviet vechicles
|
|
||||||
sovcemet.vqa:graveyard
|
|
||||||
sovfinal.vqa:stalin in london
|
|
||||||
soviet1.vqa:kill the civillians
|
|
||||||
soviet10.vqa:keep the convoy safe
|
|
||||||
soviet11.vqa:cut off the boats
|
|
||||||
soviet12.vqa:capture the chronosphere
|
|
||||||
soviet13.vqa:do not loose the chronosphere
|
|
||||||
soviet14.vqa:final assult on london
|
|
||||||
soviet2.vqa:guard the base
|
|
||||||
soviet3.vqa:kill the spy
|
|
||||||
soviet4.vqa:cut the communications
|
|
||||||
soviet5.vqa:capture communications centre
|
|
||||||
soviet6.vqa:guard the convoy
|
|
||||||
soviet7.vqa:infiltrate the reactor
|
|
||||||
soviet8.vqa:capture the island
|
|
||||||
soviet9.vqa:reclaim the truck
|
|
||||||
sovmcv.vqa:soviet mcv drives up
|
|
||||||
sovtstar.vqa:soviets logo
|
|
||||||
spotter.vqa:soldiers being viewed through binoculars
|
|
||||||
strafe.vqa:strafe of tanks
|
|
||||||
take_off.vqa:helicopter taking off
|
|
||||||
tesla.vqa:tesla coil destroying tank
|
|
||||||
v2rocket.vqa:v2 rocket launcher launching
|
|
||||||
@@ -159,8 +159,6 @@ SubCells:
|
|||||||
Music:
|
Music:
|
||||||
./mods/ts/music.yaml
|
./mods/ts/music.yaml
|
||||||
|
|
||||||
Movies:
|
|
||||||
|
|
||||||
Translations:
|
Translations:
|
||||||
./mods/ts/languages/english.yaml
|
./mods/ts/languages/english.yaml
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user