diff --git a/mods/ra/maps/allies-01/allies01.lua b/mods/ra/maps/allies-01/allies01.lua index a3557a9f6d..d133bd0d89 100644 --- a/mods/ra/maps/allies-01/allies01.lua +++ b/mods/ra/maps/allies-01/allies01.lua @@ -141,11 +141,11 @@ HelicopterGone = function() end MissionAccomplished = function() - Media.PlaySpeechNotification(player, "Win") + Media.PlaySpeechNotification(player, "MissionAccomplished") end MissionFailed = function() - Media.PlaySpeechNotification(player, "Lose") + Media.PlaySpeechNotification(player, "MissionFailed") end SetUnitStances = function() diff --git a/mods/ra/maps/allies-02/allies02.lua b/mods/ra/maps/allies-02/allies02.lua index 244586136f..d25a952a93 100644 --- a/mods/ra/maps/allies-02/allies02.lua +++ b/mods/ra/maps/allies-02/allies02.lua @@ -21,11 +21,11 @@ RunInitialActivities = function() end MissionAccomplished = function() - Media.PlaySpeechNotification(player, "Win") + Media.PlaySpeechNotification(player, "MissionAccomplished") end MissionFailed = function() - Media.PlaySpeechNotification(player, "Lose") + Media.PlaySpeechNotification(player, "MissionFailed") end Tick = function() diff --git a/mods/ra/maps/allies-03a/allies03a.lua b/mods/ra/maps/allies-03a/allies03a.lua index 31e35483cb..971e3072d0 100644 --- a/mods/ra/maps/allies-03a/allies03a.lua +++ b/mods/ra/maps/allies-03a/allies03a.lua @@ -113,12 +113,12 @@ InitObjectives = function() Trigger.OnPlayerLost(player, function() Trigger.AfterDelay(25, function() - Media.PlaySpeechNotification(player, "Lose") + Media.PlaySpeechNotification(player, "MissionFailed") end) end) Trigger.OnPlayerWon(player, function() Trigger.AfterDelay(25, function() - Media.PlaySpeechNotification(player, "Win") + Media.PlaySpeechNotification(player, "MissionAccomplished") end) end) end diff --git a/mods/ra/maps/intervention/intervention.lua b/mods/ra/maps/intervention/intervention.lua index 00aa13468e..03d7268292 100644 --- a/mods/ra/maps/intervention/intervention.lua +++ b/mods/ra/maps/intervention/intervention.lua @@ -227,11 +227,11 @@ WorldLoaded = function() end) Trigger.OnPlayerWon(player, function() - Media.PlaySpeechNotification(player, "Win") + Media.PlaySpeechNotification(player, "MissionAccomplished") end) Trigger.OnPlayerLost(player, function() - Media.PlaySpeechNotification(player, "Lose") + Media.PlaySpeechNotification(player, "MissionFailed") end) sovietObjective = soviets.AddPrimaryObjective("Destroy the village.") diff --git a/mods/ra/maps/monster-tank-madness/monster-tank-madness.lua b/mods/ra/maps/monster-tank-madness/monster-tank-madness.lua index c6e5cbdff3..f46caf2e82 100644 --- a/mods/ra/maps/monster-tank-madness/monster-tank-madness.lua +++ b/mods/ra/maps/monster-tank-madness/monster-tank-madness.lua @@ -260,7 +260,7 @@ InitObjectives = function() end) Trigger.OnPlayerLost(player, function() - Media.PlaySpeechNotification(player, "Lose") + Media.PlaySpeechNotification(player, "MissionFailed") ussr.MarkCompletedObjective(USSRObj) badguy.MarkCompletedObjective(BadGuyObj) @@ -268,7 +268,7 @@ InitObjectives = function() turkey.MarkCompletedObjective(TurkeyObj) end) Trigger.OnPlayerWon(player, function() - Media.PlaySpeechNotification(player, "Win") + Media.PlaySpeechNotification(player, "MissionAccomplished") Media.DisplayMessage("Dr. Demitri has been extracted and the super tanks have been dealt with.") ussr.MarkFailedObjective(USSRObj) diff --git a/mods/ra/maps/soviet-01/soviet01.lua b/mods/ra/maps/soviet-01/soviet01.lua index 681d5ad09e..b9a988869f 100644 --- a/mods/ra/maps/soviet-01/soviet01.lua +++ b/mods/ra/maps/soviet-01/soviet01.lua @@ -50,11 +50,11 @@ WorldLoaded = function() JeepDemolishingBridge() Trigger.OnPlayerWon(player, function() - Media.PlaySpeechNotification(player, "Win") + Media.PlaySpeechNotification(player, "MissionAccomplished") end) Trigger.OnPlayerLost(player, function() - Media.PlaySpeechNotification(player, "Lose") + Media.PlaySpeechNotification(player, "MissionFailed") end) Trigger.AfterDelay(DateTime.Seconds(2), InsertYaks) diff --git a/mods/ra/maps/survival01/survival01.lua b/mods/ra/maps/survival01/survival01.lua index 4eb867d4c2..8d85ebe831 100644 --- a/mods/ra/maps/survival01/survival01.lua +++ b/mods/ra/maps/survival01/survival01.lua @@ -281,10 +281,10 @@ InitObjectives = function() end) Trigger.OnPlayerLost(allies, function() - Media.PlaySpeechNotification(allies, "Lose") + Media.PlaySpeechNotification(allies, "MissionFailed") end) Trigger.OnPlayerWon(allies, function() - Media.PlaySpeechNotification(allies, "Win") + Media.PlaySpeechNotification(allies, "MissionAccomplished") Media.DisplayMessage("The French forces have survived and dismantled the soviet presence in the area!") end) end diff --git a/mods/ra/notifications.yaml b/mods/ra/notifications.yaml index ef0bc4ad50..94c111e464 100644 --- a/mods/ra/notifications.yaml +++ b/mods/ra/notifications.yaml @@ -50,6 +50,8 @@ Speech: LowPower: lopower1 MercenaryFreed: mercf1 MercenaryRescued: mercr1 + MissionAccomplished: misnwon1 + MissionFailed: misnlst1 MissionLoaded: load1 MissionSaved: save1 MissionTimerInitialised: mtimein1