Remove TargetActor and TargetLocation from order issuing.

This commit is contained in:
Paul Chote
2017-10-15 16:45:16 +00:00
committed by reaperrr
parent 4896a90b8d
commit d967c564a2
45 changed files with 104 additions and 144 deletions

View File

@@ -88,9 +88,9 @@ namespace OpenRA.Mods.Cnc.Traits
self.World.OrderGenerator = new PortableChronoOrderGenerator(self, Info);
if (order.OrderID == "PortableChronoTeleport")
return new Order(order.OrderID, self, queued) { TargetLocation = self.World.Map.CellContaining(target.CenterPosition) };
return new Order(order.OrderID, self, target, queued);
return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
return null;
}
public void ResolveOrder(Actor self, Order order)
@@ -185,7 +185,7 @@ namespace OpenRA.Mods.Cnc.Traits
&& self.Trait<PortableChrono>().CanTeleport && self.Owner.Shroud.IsExplored(cell))
{
world.CancelInputMode();
yield return new Order("PortableChronoTeleport", self, mi.Modifiers.HasModifier(Modifiers.Shift)) { TargetLocation = cell };
yield return new Order("PortableChronoTeleport", self, Target.FromCell(world, cell), mi.Modifiers.HasModifier(Modifiers.Shift));
}
}