From d975f611fa359a7418cc94f5950982f6a19c8989 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Thu, 7 Jan 2010 16:26:48 +1300 Subject: [PATCH] added Highlight palette --- OpenRa.Game/Graphics/HardwarePalette.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/OpenRa.Game/Graphics/HardwarePalette.cs b/OpenRa.Game/Graphics/HardwarePalette.cs index 84e898f15f..09132cc5be 100644 --- a/OpenRa.Game/Graphics/HardwarePalette.cs +++ b/OpenRa.Game/Graphics/HardwarePalette.cs @@ -6,7 +6,7 @@ namespace OpenRa.Game.Graphics public enum PaletteType { Gold, Blue, Red, Orange, Teal, Salmon, Green, Gray, - Shadow, Invuln, Chrome, Shroud, + Shadow, Invuln, Chrome, Shroud, Highlight, }; class HardwarePalette : Sheet @@ -27,6 +27,7 @@ namespace OpenRa.Game.Graphics AddPalette(pal); // iron curtain. todo: remap! AddPalette(pal); // chrome (it's like gold, but we're not going to hax it in palettemods) AddPalette(new Palette(pal, new ShroudPaletteRemap())); + AddPalette(new Palette(pal, new SingleColorRemap(Color.FromArgb(128, 255, 255, 255)))); } int AddPalette(Palette p)