Steam and Gog resolvers now take IDFiles into account.
This commit is contained in:
committed by
Matthias Mailänder
parent
56c0680685
commit
d97df78f4f
@@ -34,8 +34,13 @@ namespace OpenRA.Mods.Common.Installer
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var prefixes = new[] { "HKEY_LOCAL_MACHINE\\Software\\", "HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\" };
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var prefixes = new[] { "HKEY_LOCAL_MACHINE\\Software\\", "HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\" };
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foreach (var prefix in prefixes)
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foreach (var prefix in prefixes)
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if (Registry.GetValue($"{prefix}GOG.com\\Games\\{appId.Value}", "path", null) is string installDir)
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{
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if (!(Registry.GetValue($"{prefix}GOG.com\\Games\\{appId.Value}", "path", null) is string installDir))
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continue;
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if (InstallerUtils.IsValidSourcePath(installDir, modSource))
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return installDir;
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return installDir;
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}
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return null;
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return null;
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}
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}
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@@ -43,8 +43,13 @@ namespace OpenRA.Mods.Common.Installer
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if (!data.TryGetValue("installdir", out var installDir))
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if (!data.TryGetValue("installdir", out var installDir))
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continue;
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continue;
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if (installDir != null)
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if (installDir == null)
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return Path.Combine(steamDirectory, "steamapps", "common", installDir);
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continue;
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var path = Path.Combine(steamDirectory, "steamapps", "common", installDir);
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if (InstallerUtils.IsValidSourcePath(path, modSource))
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return path;
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}
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}
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return null;
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return null;
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