split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk tick slightly faster tweak the local offsets
This commit is contained in:
@@ -28,6 +28,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
}
|
||||
|
||||
public interface INotifyAttack { void Attacking(Actor self, Target target, Armament a, Barrel barrel); }
|
||||
public interface INotifyCharging { void Charging(Actor self, Target target); }
|
||||
public interface INotifyChat { bool OnChat(string from, string message); }
|
||||
public interface INotifyParachuteLanded { void OnLanded(); }
|
||||
public interface IRenderActorPreviewInfo { IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init); }
|
||||
|
||||
Reference in New Issue
Block a user