split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk tick slightly faster tweak the local offsets
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@@ -88,16 +88,18 @@ NAOBEL:
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Type: Heavy
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RevealsShroud:
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Range: 8c0
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RenderBuildingCharge:
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ChargeAudio: obelpowr.aud
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Armament:
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Weapon: LaserFire
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LocalOffset: 0,0,725
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LocalOffset: 1400,200,1250
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AttackCharge:
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ChargeAudio: obelpowr.aud
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ReloadTime: 50
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InitialChargeDelay: 50
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WithChargeOverlay:
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Sequence: active
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Palette: player
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IsPlayerPalette: true
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AutoTarget:
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-RenderBuilding:
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RenderRangeCircle:
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RenderDetectionCircle:
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DetectCloaked:
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@@ -582,11 +582,9 @@ naobel:
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Start: 2
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ShadowStart: 5
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Tick: 400
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active: naobel #placeholder until Charge supports overlays
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ShadowStart: 3
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# active: ntobel_b
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# Length: 12
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# Tick: 240
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active: ntobel_b
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Length: 12
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Tick: 200
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idle-lights: ntobel_a
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Length: 12
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Tick: 80
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