Persist MP game server filters.
This commit is contained in:
@@ -23,6 +23,17 @@ namespace OpenRA
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public enum MouseScrollType { Disabled, Standard, Inverted, Joystick }
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public enum StatusBarsType { Standard, DamageShow, AlwaysShow }
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[Flags]
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public enum MPGameFilters
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{
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None = 0,
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Waiting = 1,
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Empty = 2,
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Protected = 4,
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Started = 8,
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Incompatible = 16
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}
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public class ServerSettings
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{
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[Desc("Sets the server name.")]
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@@ -182,6 +193,8 @@ namespace OpenRA
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public bool FetchNews = true;
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public string NewsUrl = "http://master.openra.net/gamenews";
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public MPGameFilters MPGameFilters = MPGameFilters.Waiting | MPGameFilters.Empty | MPGameFilters.Protected;
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}
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public class KeySettings
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@@ -52,12 +52,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Download currentQuery;
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Widget serverList;
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bool showWaiting = true;
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bool showEmpty = true;
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bool showStarted = false;
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bool showProtected = true;
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bool showIncompatible = false;
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public string ProgressLabelText()
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{
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switch (searchStatus)
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@@ -145,40 +139,48 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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progressText.IsVisible = () => searchStatus != SearchStatus.Hidden;
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progressText.GetText = ProgressLabelText;
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var gs = Game.Settings.Game;
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Action<MPGameFilters> toggleFilterFlag = f =>
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{
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gs.MPGameFilters ^= f;
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Game.Settings.Save();
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RefreshServerList();
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};
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var filtersPanel = Ui.LoadWidget("MULTIPLAYER_FILTER_PANEL", null, new WidgetArgs());
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var showWaitingCheckbox = filtersPanel.GetOrNull<CheckboxWidget>("WAITING_FOR_PLAYERS");
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if (showWaitingCheckbox != null)
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{
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showWaitingCheckbox.IsChecked = () => showWaiting;
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showWaitingCheckbox.OnClick = () => { showWaiting ^= true; RefreshServerList(); };
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showWaitingCheckbox.IsChecked = () => gs.MPGameFilters.HasFlag(MPGameFilters.Waiting);
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showWaitingCheckbox.OnClick = () => toggleFilterFlag(MPGameFilters.Waiting);
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}
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var showEmptyCheckbox = filtersPanel.GetOrNull<CheckboxWidget>("EMPTY");
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if (showEmptyCheckbox != null)
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{
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showEmptyCheckbox.IsChecked = () => showEmpty;
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showEmptyCheckbox.OnClick = () => { showEmpty ^= true; RefreshServerList(); };
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showEmptyCheckbox.IsChecked = () => gs.MPGameFilters.HasFlag(MPGameFilters.Empty);
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showEmptyCheckbox.OnClick = () => toggleFilterFlag(MPGameFilters.Empty);
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}
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var showAlreadyStartedCheckbox = filtersPanel.GetOrNull<CheckboxWidget>("ALREADY_STARTED");
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if (showAlreadyStartedCheckbox != null)
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{
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showAlreadyStartedCheckbox.IsChecked = () => showStarted;
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showAlreadyStartedCheckbox.OnClick = () => { showStarted ^= true; RefreshServerList(); };
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showAlreadyStartedCheckbox.IsChecked = () => gs.MPGameFilters.HasFlag(MPGameFilters.Started);
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showAlreadyStartedCheckbox.OnClick = () => toggleFilterFlag(MPGameFilters.Started);
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}
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var showProtectedCheckbox = filtersPanel.GetOrNull<CheckboxWidget>("PASSWORD_PROTECTED");
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if (showProtectedCheckbox != null)
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{
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showProtectedCheckbox.IsChecked = () => showProtected;
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showProtectedCheckbox.OnClick = () => { showProtected ^= true; RefreshServerList(); };
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showProtectedCheckbox.IsChecked = () => gs.MPGameFilters.HasFlag(MPGameFilters.Protected);
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showProtectedCheckbox.OnClick = () => toggleFilterFlag(MPGameFilters.Protected);
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}
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var showIncompatibleCheckbox = filtersPanel.GetOrNull<CheckboxWidget>("INCOMPATIBLE_VERSION");
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if (showIncompatibleCheckbox != null)
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{
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showIncompatibleCheckbox.IsChecked = () => showIncompatible;
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showIncompatibleCheckbox.OnClick = () => { showIncompatible ^= true; RefreshServerList(); };
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showIncompatibleCheckbox.IsChecked = () => gs.MPGameFilters.HasFlag(MPGameFilters.Incompatible);
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showIncompatibleCheckbox.OnClick = () => toggleFilterFlag(MPGameFilters.Incompatible);
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}
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var filtersButton = widget.GetOrNull<DropDownButtonWidget>("FILTERS_DROPDOWNBUTTON");
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@@ -541,19 +543,20 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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bool Filtered(GameServer game)
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{
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if (game.State == (int)ServerState.GameStarted && !showStarted)
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var filters = Game.Settings.Game.MPGameFilters;
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if (game.State == (int)ServerState.GameStarted && !filters.HasFlag(MPGameFilters.Started))
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return true;
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if (game.State == (int)ServerState.WaitingPlayers && !showWaiting && game.Players != 0)
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if (game.State == (int)ServerState.WaitingPlayers && !filters.HasFlag(MPGameFilters.Waiting) && game.Players != 0)
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return true;
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if (game.Players == 0 && !showEmpty)
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if (game.Players == 0 && !filters.HasFlag(MPGameFilters.Empty))
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return true;
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if (!game.IsCompatible && !showIncompatible)
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if (!game.IsCompatible && !filters.HasFlag(MPGameFilters.Incompatible))
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return true;
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if (game.Protected && !showProtected)
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if (game.Protected && !filters.HasFlag(MPGameFilters.Protected))
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return true;
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return false;
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