System messages should be yellow to distinguish them from normal
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@@ -43,12 +43,12 @@ namespace OpenRA.Mods.Common.Widgets
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foreach (var line in recentLines.AsEnumerable().Reverse())
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{
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var inset = 0;
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string owner = null;
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string name = null;
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if (!string.IsNullOrEmpty(line.Owner))
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if (!string.IsNullOrEmpty(line.Name))
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{
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owner = line.Owner + ":";
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inset = font.Measure(owner).X + 5;
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name = line.Name + ":";
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inset = font.Measure(name).X + 5;
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}
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var text = WidgetUtils.WrapText(line.Text, chatLogArea.Width - inset - 6, font);
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@@ -57,24 +57,24 @@ namespace OpenRA.Mods.Common.Widgets
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if (chatpos.Y < pos.Y)
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break;
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if (owner != null)
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if (name != null)
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{
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if (UseContrast)
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font.DrawTextWithContrast(owner, chatpos,
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line.Color, BackgroundColorDark, BackgroundColorLight, 1);
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font.DrawTextWithContrast(name, chatpos,
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line.NameColor, BackgroundColorDark, BackgroundColorLight, 1);
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else if (UseShadow)
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font.DrawTextWithShadow(owner, chatpos,
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line.Color, BackgroundColorDark, BackgroundColorLight, 1);
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font.DrawTextWithShadow(name, chatpos,
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line.NameColor, BackgroundColorDark, BackgroundColorLight, 1);
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else
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font.DrawText(owner, chatpos, line.Color);
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font.DrawText(name, chatpos, line.NameColor);
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}
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if (UseContrast)
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font.DrawTextWithContrast(text, chatpos + new int2(inset, 0),
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Color.White, Color.Black, 1);
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line.TextColor, Color.Black, 1);
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else if (UseShadow)
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font.DrawTextWithShadow(text, chatpos + new int2(inset, 0),
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Color.White, Color.Black, 1);
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line.TextColor, Color.Black, 1);
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else
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font.DrawText(text, chatpos + new int2(inset, 0), Color.White);
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}
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@@ -82,9 +82,9 @@ namespace OpenRA.Mods.Common.Widgets
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Game.Renderer.DisableScissor();
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}
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public void AddLine(Color c, string from, string text)
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public void AddLine(string name, Color nameColor, string text, Color textColor)
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{
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recentLines.Add(new ChatLine(from, text, Game.LocalTick + RemoveTime, c));
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recentLines.Add(new ChatLine(name, nameColor, text, textColor, Game.LocalTick + RemoveTime));
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if (Notification != null)
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Game.Sound.Play(SoundType.UI, Notification);
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@@ -112,16 +112,18 @@ namespace OpenRA.Mods.Common.Widgets
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class ChatLine
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{
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public readonly Color Color;
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public readonly string Owner, Text;
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public readonly Color NameColor;
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public readonly Color TextColor;
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public readonly string Name, Text;
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public readonly int Expiration;
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public ChatLine(string owner, string text, int expiration, Color color)
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public ChatLine(string name, Color nameColor, string text, Color textColor, int expiration)
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{
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Owner = owner;
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Name = name;
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Text = text;
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Expiration = expiration;
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Color = color;
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NameColor = nameColor;
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TextColor = textColor;
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}
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}
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}
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