Added some trait [Desc()]s.
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@@ -16,8 +16,10 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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[Desc("Actor's turret rises from the ground before attacking.")]
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class AttackPopupTurretedInfo : AttackTurretedInfo, Requires<BuildingInfo>, Requires<RenderBuildingInfo>
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{
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[Desc("How many game ticks should pass before closing the actor's turret.")]
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public int CloseDelay = 125;
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public int DefaultFacing = 0;
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public float ClosedDamageMultiplier = 0.5f;
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