diff --git a/BluntDx/AssemblyInfo.cpp b/BluntDx/AssemblyInfo.cpp
deleted file mode 100644
index 8d857b81b9..0000000000
--- a/BluntDx/AssemblyInfo.cpp
+++ /dev/null
@@ -1,18 +0,0 @@
-using namespace System;
-using namespace System::Reflection;
-using namespace System::Runtime::CompilerServices;
-using namespace System::Runtime::InteropServices;
-using namespace System::Security::Permissions;
-
-[assembly:AssemblyTitleAttribute("BluntDx")];
-[assembly:AssemblyDescriptionAttribute("BluntDirectX Lightweight MDX Replacement")];
-[assembly:AssemblyConfigurationAttribute("")];
-[assembly:AssemblyCompanyAttribute("C Forbes & Associates")];
-[assembly:AssemblyProductAttribute("BluntDx")];
-[assembly:AssemblyCopyrightAttribute("Copyright (c) C Forbes & Associates 2006")];
-[assembly:AssemblyTrademarkAttribute("")];
-[assembly:AssemblyCultureAttribute("")];
-[assembly:AssemblyVersionAttribute("1.0.*")];
-[assembly:ComVisible(false)];
-[assembly:CLSCompliantAttribute(true)];
-[assembly:SecurityPermission(SecurityAction::RequestMinimum, UnmanagedCode = true)];
diff --git a/BluntDx/BluntDx.vcproj b/BluntDx/BluntDx.vcproj
deleted file mode 100644
index 47e66c6b2e..0000000000
--- a/BluntDx/BluntDx.vcproj
+++ /dev/null
@@ -1,274 +0,0 @@
-
-
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-
diff --git a/BluntDx/BluntDx.vcproj.ODD-SOCKS.chrisf.user b/BluntDx/BluntDx.vcproj.ODD-SOCKS.chrisf.user
deleted file mode 100644
index 4285de7e4d..0000000000
--- a/BluntDx/BluntDx.vcproj.ODD-SOCKS.chrisf.user
+++ /dev/null
@@ -1,65 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
diff --git a/BluntDx/Direct3D.cpp b/BluntDx/Direct3D.cpp
deleted file mode 100644
index a2ae5c5b44..0000000000
--- a/BluntDx/Direct3D.cpp
+++ /dev/null
@@ -1,39 +0,0 @@
-#pragma comment(lib, "d3d9.lib")
-#pragma comment(lib, "d3dx9.lib")
-#pragma comment(lib, "user32.lib")
-#pragma comment(lib, "gdi32.lib")
-
-#pragma unmanaged
-
-#define WIN32_LEAN_AND_MEAN
-#define _WIN32_WINNT 0x0500
-
-#include
-#include
-#include
-
-#pragma managed
-
-#include
-
-#pragma once
-
-#using "System.Drawing.dll"
-#using "System.Windows.Forms.dll"
-
-using namespace System;
-using namespace System::Windows::Forms;
-using namespace System::IO;
-using namespace System::Drawing;
-
-#include "Utilities.h"
-
-#include "Enumerations.h"
-#include "GraphicsDevice.h"
-#include "ImageInformation.h"
-#include "Texture.h"
-#include "SpriteHelper.h"
-#include "FontHelper.h"
-#include "Mesh.h"
-#include "Effect.h"
-#include "VertexBuffer.h"
\ No newline at end of file
diff --git a/BluntDx/DirectInput.cpp b/BluntDx/DirectInput.cpp
deleted file mode 100644
index ed9034f51d..0000000000
--- a/BluntDx/DirectInput.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-#pragma comment(lib, "dxguid.lib")
-#pragma comment(lib, "dinput8.lib")
-#pragma comment(lib, "user32.lib")
-#pragma comment(lib, "gdi32.lib")
-
-#pragma unmanaged
-
-#define WIN32_LEAN_AND_MEAN
-#define _WIN32_WINNT 0x0500
-
-#define INITGUID
-#define DIRECTINPUT_VERSION 0x0800
-
-#include
-#include
-
-#pragma managed
-
-#include
-
-#pragma once
-
-#using "System.Drawing.dll"
-#using "System.Windows.Forms.dll"
-
-using namespace System;
-using namespace System::Windows::Forms;
-using namespace System::IO;
-using namespace System::Drawing;
-
-#include "Utilities.h"
-
-#include "InputManager.h"
-#include "KeyboardState.h"
-#include "MouseState.h"
-#include "JoystickState.h"
-#include "InputDevice.h"
\ No newline at end of file
diff --git a/BluntDx/Effect.h b/BluntDx/Effect.h
deleted file mode 100644
index 1e9e2c004f..0000000000
--- a/BluntDx/Effect.h
+++ /dev/null
@@ -1,165 +0,0 @@
-#pragma once
-
-using namespace System::Collections::Generic;
-using namespace IjwFramework::Collections;
-using namespace IjwFramework::Delegates;
-
-namespace BluntDirectX { namespace Direct3D
-{
- public enum class ShaderQuality
- {
- Low,
- Medium,
- High,
- };
-
- public ref class Shader
- {
- private:
- static ID3DXEffectPool* effectPool;
-
- static Shader()
- {
- ID3DXEffectPool* e;
- D3DXCreateEffectPool( &e );
- effectPool = e;
- }
-
- ShaderQuality shaderQuality;
-
- IntPtr GetHandle( String^ symbol )
- {
- array^ chars = System::Text::Encoding::ASCII->GetBytes(symbol);
- pin_ptr p = &chars[0];
- IntPtr result = IntPtr((void*)effect->GetParameterByName(NULL, (char*)p));
- return result;
- }
-
- internal:
- ID3DXEffect* effect;
- Cache^ parameters;
-
- public:
- Shader(GraphicsDevice^ device, Stream^ data)
- {
- parameters = gcnew Cache( gcnew Provider(this, &Shader::GetHandle));
-
- ID3DXEffect* e;
- ID3DXBuffer* compilationErrors;
- HRESULT hr;
-
- data->Position = 0;
- array^ bytes = gcnew array((int)data->Length);
- data->Read( bytes, 0, (int)data->Length );
-
- pin_ptr pdata = &bytes[0];
-
- if (FAILED( hr = D3DXCreateEffect( device->device, pdata, (UINT)data->Length, NULL, NULL,
- D3DXSHADER_PACKMATRIX_COLUMNMAJOR | D3DXSHADER_USE_LEGACY_D3DX9_31_DLL, effectPool, &e, &compilationErrors ) ))
- {
- String^ errors = gcnew String((char*)compilationErrors->GetBufferPointer());
- compilationErrors->Release();
-
- throw gcnew InvalidOperationException( String::Format(
- "Failed compiling shader; HRESULT={0}, Errors:\n{1}",
- hr, errors ));
- }
-
- effect = e;
- Quality = ShaderQuality::High;
- }
-
- ~Shader()
- {
- safe_release( effect );
- }
-
- property ShaderQuality Quality
- {
- ShaderQuality get() { return shaderQuality; }
- void set( ShaderQuality s )
- {
- if (shaderQuality == s)
- return;
-
- shaderQuality = s;
- switch(s)
- {
- case ShaderQuality::High:
- if (SUCCEEDED(effect->SetTechnique( "high_quality" )))
- break;
- case ShaderQuality::Medium:
- if (SUCCEEDED(effect->SetTechnique( "med_quality" )))
- break;
- case ShaderQuality::Low:
- if (SUCCEEDED(effect->SetTechnique( "low_quality" )))
- break;
- default:
- throw gcnew Exception( "Invalid shader quality" );
- }
- }
- };
-
- void Commit()
- {
- effect->CommitChanges();
- }
-
- void Render( IjwFramework::Delegates::Action^ action )
- {
- unsigned int passes;
- effect->Begin( &passes, D3DXFX_DONOTSAVESTATE | D3DXFX_DONOTSAVESHADERSTATE );
-
- for( unsigned int i = 0; i < passes; i++ )
- {
- effect->BeginPass( i );
- action();
- effect->EndPass();
- }
-
- effect->End();
- }
-
- generic< typename T> where T : value class
- void SetValue( String^ name, T value )
- {
- IntPtr handle = parameters[name];
- pin_ptr pvalue = &value;
- effect->SetValue( (D3DXHANDLE)handle.ToPointer(), pvalue, sizeof(T) );
- }
-
- void SetValue( String^ name, Texture^ texture )
- {
- IntPtr handle = parameters[name];
- effect->SetTexture( (D3DXHANDLE)handle.ToPointer(), texture->texture );
- }
-
- property array>^ ShaderResources
- {
- array>^ get()
- {
- List>^ resources = gcnew List>();
- int id = 0;
- D3DXHANDLE parameter;
-
- while( parameter = effect->GetParameter( NULL, id++ ) )
- {
- D3DXHANDLE annotation;
-
- if (!(annotation = effect->GetAnnotationByName( parameter, "src" )))
- continue;
-
- char* value;
- HRESULT hr;
-
- if (FAILED(hr = effect->GetString( annotation, (LPCSTR*)&value )))
- ThrowHelper::Hr(hr);
-
- resources->Add( KeyValuePair( IntPtr( (void*)parameter ), gcnew String(value) ) );
- }
-
- return resources->ToArray();
- }
- }
- };
-}}
\ No newline at end of file
diff --git a/BluntDx/Enumerations.h b/BluntDx/Enumerations.h
deleted file mode 100644
index 494d296c0d..0000000000
--- a/BluntDx/Enumerations.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace Direct3D
-{
- [Flags]
- public enum class Surfaces
- {
- None = 0,
- Color = D3DCLEAR_TARGET,
- Depth = D3DCLEAR_ZBUFFER,
- };
-
- [Flags]
- public enum class VertexFormat
- {
- None = 0,
- Position = D3DFVF_XYZ,
- Normal = D3DFVF_NORMAL,
- Texture = D3DFVF_TEX1,
- Texture2 = D3DFVF_TEX2,
- };
-
- public enum class PrimitiveType
- {
- PointList = D3DPT_POINTLIST,
- TriangleList = D3DPT_TRIANGLELIST,
- };
-}}
\ No newline at end of file
diff --git a/BluntDx/FontHelper.h b/BluntDx/FontHelper.h
deleted file mode 100644
index 5cf3b275d6..0000000000
--- a/BluntDx/FontHelper.h
+++ /dev/null
@@ -1,56 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace Direct3D
-{
- public ref class FontHelper
- {
- private:
- static int MakeLogicalFontHeight( int emSize )
- {
- int result;
- HDC hdc = GetDC(NULL);
- result = -MulDiv( emSize, GetDeviceCaps( hdc, LOGPIXELSY ), 72 );
- ReleaseDC( NULL, hdc );
-
- return result;
- }
-
- internal:
- ID3DXFont* font;
-
- public:
- FontHelper( GraphicsDevice^ device, String^ face, int emSize, bool bold )
- {
- HRESULT hr;
- ID3DXFont* f;
-
- pin_ptr uface = PtrToStringChars(face);
-
- int height = MakeLogicalFontHeight( emSize );
-
- if (FAILED(
- hr = D3DXCreateFont( device->device, height, 0, bold ? FW_BOLD : FW_NORMAL, 1, false,
- DEFAULT_CHARSET, OUT_STRING_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH | FF_DONTCARE,
- uface, &f)))
- ThrowHelper::Hr(hr);
-
- font = f;
- }
-
- void Draw( SpriteHelper^ sprite, String^ text, int x, int y, int color )
- {
- pin_ptr utext = PtrToStringChars(text);
- RECT r = {x, y, x+1, y+1};
- font->DrawText( sprite->sprite, utext, -1, &r, DT_LEFT | DT_NOCLIP, color );
- }
-
- Size MeasureText( SpriteHelper^ sprite, String^ text )
- {
- pin_ptr utext = PtrToStringChars(text);
- RECT r = {0,0,1,1};
- int height = font->DrawText( sprite->sprite, utext, -1, &r, DT_LEFT | DT_CALCRECT, 0 );
-
- return Size( r.right - r.left, height );
- }
- };
-}}
\ No newline at end of file
diff --git a/BluntDx/GraphicsDevice.h b/BluntDx/GraphicsDevice.h
deleted file mode 100644
index a59c8964e6..0000000000
--- a/BluntDx/GraphicsDevice.h
+++ /dev/null
@@ -1,195 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace Direct3D
-{
- generic< typename T >
- public value class Range
- {
- T start, end;
- public:
- Range( T start, T end )
- : start( start ), end( end )
- {
- }
-
- property T Start { T get() { return start; } }
- property T End { T get() { return end; } }
- };
-
- public ref class GraphicsDevice
- {
- private:
- GraphicsDevice( IDirect3DDevice9* device, bool hasHardwareVp ) : device( device ), hardwareVp( hasHardwareVp )
- {
- IDirect3DSurface9* s;
- device->GetRenderTarget(0, &s);
- defaultSurface = s;
- }
-
- bool hardwareVp;
-
- internal:
- IDirect3DDevice9* device;
- IDirect3DSurface9* defaultSurface;
-
- void SetRenderTarget( IDirect3DSurface9* surface )
- {
- if (surface == nullptr)
- surface = defaultSurface;
-
- device->SetRenderTarget( 0, surface );
- }
-
- public:
- void BindDefaultRenderTarget()
- {
- SetRenderTarget( nullptr );
- }
-
- void BindSurface( IntPtr p )
- {
- SetRenderTarget( (IDirect3DSurface9*) p.ToPointer() );
- }
-
- IntPtr GetDefaultSurface()
- {
- return IntPtr(defaultSurface);
- }
-
- void Begin()
- {
- device->BeginScene();
- }
-
- void End()
- {
- device->EndScene();
- }
-
- ~GraphicsDevice()
- {
- safe_release( device );
- }
-
- void Clear( int color, Surfaces surfaces )
- {
- device->Clear( 0, NULL, (DWORD)surfaces, (D3DCOLOR)color, 1.0f, 0 );
- }
-
- void Present()
- {
- device->Present(NULL,NULL,NULL,NULL);
- }
-
- property bool HasHardwareVP
- {
- bool get() { return hardwareVp; }
- }
-
- static GraphicsDevice^ CreateRenderless()
- {
- IDirect3D9* d3d = Direct3DCreate9( D3D_SDK_VERSION );
- D3DPRESENT_PARAMETERS pp;
- memset( &pp, 0, sizeof(pp) );
-
- pp.BackBufferCount = 1;
- pp.BackBufferFormat = D3DFMT_UNKNOWN;
- pp.BackBufferWidth = pp.BackBufferHeight = 1;
- pp.SwapEffect = D3DSWAPEFFECT_COPY;
- pp.Windowed = true;
-
- IDirect3DDevice9* dev;
- HRESULT hr;
-
- if (FAILED(hr = d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, GetConsoleWindow(),
- D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp, &dev)))
- ThrowHelper::Hr(hr);
-
- return gcnew GraphicsDevice( dev, true );
- }
-
- static GraphicsDevice^ Create(Control^ host, int width, int height, bool windowed, bool vsync, Surfaces surfs)
- {
- IDirect3D9* d3d = Direct3DCreate9( D3D_SDK_VERSION );
- D3DPRESENT_PARAMETERS pp;
- memset( &pp, 0, sizeof(pp) );
-
- pp.BackBufferCount = vsync ? 1 : 2;
- pp.BackBufferWidth = width;
- pp.BackBufferHeight = height;
- pp.BackBufferFormat = D3DFMT_X8R8G8B8;
-
- bool needZ = 0 != (int)(surfs & Surfaces::Depth);
-
- pp.EnableAutoDepthStencil = needZ;
- if (needZ)
- pp.AutoDepthStencilFormat = D3DFMT_D24X8;
- pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
-
- pp.Windowed = windowed;
- pp.PresentationInterval = (vsync && !windowed) ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
-
- DWORD flags[] = {
- D3DCREATE_PUREDEVICE | D3DCREATE_HARDWARE_VERTEXPROCESSING,
- D3DCREATE_HARDWARE_VERTEXPROCESSING,
- D3DCREATE_MIXED_VERTEXPROCESSING,
- D3DCREATE_SOFTWARE_VERTEXPROCESSING,
- 0
- };
-
- DWORD* pf = &flags[0];
- while(*pf)
- {
- IDirect3DDevice9* pd;
- HRESULT hr;
-
- bool configHasHardwareVp = 0 != (*pf & D3DCREATE_HARDWARE_VERTEXPROCESSING);
-
- if (SUCCEEDED( hr = d3d->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, (HWND)host->Handle.ToInt32(),
- *pf, &pp, &pd)))
- return gcnew GraphicsDevice( pd, configHasHardwareVp );
-
- ++pf;
- }
-
- throw gcnew ApplicationException("D3D not available.");
- }
-
- static GraphicsDevice^ Create(Control^ host, int width, int height, bool windowed, bool vsync)
- {
- return Create(host, width, height, windowed, vsync, Surfaces::Color);
- }
-
- void EnableScissor( int left, int top, int width, int height )
- {
- RECT r = { left, top, left + width, top + height };
- device->SetScissorRect( &r );
- device->SetRenderState( D3DRS_SCISSORTESTENABLE, true );
- }
-
- void DisableScissor()
- {
- device->SetRenderState( D3DRS_SCISSORTESTENABLE, false );
- }
-
- void DrawPrimitives(PrimitiveType primtype, int count)
- {
- if (FAILED(device->DrawPrimitive( (D3DPRIMITIVETYPE)primtype, 0, count )))
- throw gcnew InvalidOperationException("Failure");
- }
-
- void DrawIndexedPrimitives(PrimitiveType primtype, int vertexPoolSize, int numPrimitives)
- {
- if (FAILED(device->DrawIndexedPrimitive( (D3DPRIMITIVETYPE)primtype, 0, 0, vertexPoolSize, 0, numPrimitives )))
- throw gcnew InvalidOperationException("Failure");
- }
-
- void DrawIndexedPrimitives(PrimitiveType primType, Range vertices, Range indices)
- {
- if (FAILED(device->DrawIndexedPrimitive( (D3DPRIMITIVETYPE)primType,
- 0, vertices.Start, vertices.End - vertices.Start,
- indices.Start, (indices.End - indices.Start) / 3 )))
- throw gcnew InvalidOperationException("Failure");
- }
- };
-}}
diff --git a/BluntDx/ImageInformation.h b/BluntDx/ImageInformation.h
deleted file mode 100644
index 3a5c69c55d..0000000000
--- a/BluntDx/ImageInformation.h
+++ /dev/null
@@ -1,36 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace Direct3D
-{
- public value class ImageInformation
- {
- private:
- ImageInformation( int width, int height, int depth, bool isCube )
- : Width( width ), Height( height ), Depth( depth ), IsCube( isCube ) {}
-
- public:
- int Width;
- int Height;
- int Depth;
- bool IsCube;
-
- static ImageInformation Create( Stream^ stream )
- {
- D3DXIMAGE_INFO info;
-
- stream->Position = 0;
- array^ data = gcnew array( (int)stream->Length );
- stream->Read( data, 0, data->Length );
-
- HRESULT hr;
-
- pin_ptr p = &data[0];
-
- if (FAILED( hr = D3DXGetImageInfoFromFileInMemory( p, data->Length, &info )))
- throw gcnew InvalidOperationException( "image information load failed" );
-
- return ImageInformation( info.Width, info.Height, info.Depth,
- info.ResourceType == D3DRTYPE_CUBETEXTURE );
- }
- };
-}}
\ No newline at end of file
diff --git a/BluntDx/InputDevice.h b/BluntDx/InputDevice.h
deleted file mode 100644
index 52eba91eaa..0000000000
--- a/BluntDx/InputDevice.h
+++ /dev/null
@@ -1,153 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace DirectInput
-{
- [Flags]
- public enum class CooperativeLevel
- {
- OnlyWhenFocused = 0x1,
- Exclusive = 0x2,
- DisableWindowsKey = 0x4,
- };
-
- public enum class DeviceType
- {
- Keyboard,
- Mouse,
- Joystick,
- };
-
- public ref class DiInputDevice
- {
- private:
- DiInputDevice( IDirectInputDevice8* device )
- : device(device), devtype( DeviceType::Joystick ) {}
-
- internal:
- IDirectInputDevice8* device;
- DeviceType devtype;
-
- public:
- static property Guid SystemKeyboard
- {
- Guid get()
- {
- return *(Guid*)&GUID_SysKeyboard;
- }
- }
-
- static property Guid SystemMouse
- {
- Guid get()
- {
- return *(Guid*)&GUID_SysMouse;
- }
- }
-
- DiInputDevice( InputManager^ manager, Guid guid, DeviceType devtype ) : devtype( devtype )
- {
- HRESULT hr;
- IDirectInputDevice8* _device;
-
- GUID* p = (GUID*)&guid;
-
- if (FAILED( hr = manager->di->CreateDevice( *p, &_device, NULL )))
- ThrowHelper::Hr(hr);
-
- device = _device;
- }
-
- void SetCooperativeLevel( Control^ host, CooperativeLevel level)
- {
- int _level = (int)level;
- DWORD flags = 0;
- HRESULT hr;
-
- flags |= ((_level & (int)CooperativeLevel::OnlyWhenFocused) ? DISCL_FOREGROUND : DISCL_BACKGROUND);
- flags |= ((_level & (int)CooperativeLevel::Exclusive) ? DISCL_EXCLUSIVE : DISCL_NONEXCLUSIVE);
- if (_level & (int)CooperativeLevel::DisableWindowsKey)
- flags |= DISCL_NOWINKEY;
-
- if (FAILED( hr = device->SetCooperativeLevel( (HWND)host->Handle.ToInt32(), flags ) ))
- ThrowHelper::Hr(hr);
-
- if (devtype == DeviceType::Keyboard)
- device->SetDataFormat( &c_dfDIKeyboard );
- else if (devtype == DeviceType::Mouse)
- device->SetDataFormat( &c_dfDIMouse );
- }
-
- void Acquire()
- {
- HRESULT hr;
- if (FAILED(hr = device->Acquire()))
- ThrowHelper::Hr(hr);
- }
-
- void Unacquire()
- {
- HRESULT hr;
- if (FAILED(hr = device->Unacquire()))
- ThrowHelper::Hr(hr);
- }
-
- void Poll()
- {
- HRESULT hr;
- if (FAILED(hr = device->Poll()))
- ThrowHelper::Hr(hr);
- }
-
- KeyboardState^ GetKeyboardState()
- {
- char buffer[256];
- HRESULT hr;
-
- if (FAILED(hr = device->GetDeviceState(sizeof(buffer), (void*)buffer)))
- ThrowHelper::Hr(hr);
-
- array^ result = gcnew array(256);
-
- for( int i=0; i<256; i++ )
- result[i] = (buffer[i] & 0x80) != 0;
-
- return gcnew KeyboardState(result);
- }
-
- MouseState^ GetMouseState()
- {
- MouseData mouse;
- HRESULT hr;
-
- if (FAILED(hr = device->GetDeviceState(sizeof(mouse), (void*)&mouse)))
- ThrowHelper::Hr(hr);
-
- return gcnew MouseState(mouse);
- }
-
- JoystickState^ GetJoystickState()
- {
- DIJOYSTATE state;
- HRESULT hr;
-
- if (FAILED(hr = device->GetDeviceState(sizeof(state), (void*)&state)))
- ThrowHelper::Hr(hr);
-
- return gcnew JoystickState( &state );
- }
-
- ~DiInputDevice()
- {
- safe_release( device );
- }
-
- static DiInputDevice^ GetJoystick( InputManager^ manager )
- {
- IDirectInputDevice8* dev = CreateAndConfigureJoystick( manager->di );
- if (dev == nullptr)
- return nullptr;
-
- return gcnew DiInputDevice( dev );
- }
- };
-}}
\ No newline at end of file
diff --git a/BluntDx/InputManager.h b/BluntDx/InputManager.h
deleted file mode 100644
index e02cb7918e..0000000000
--- a/BluntDx/InputManager.h
+++ /dev/null
@@ -1,30 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace DirectInput
-{
- public ref class InputManager
- {
- private:
-
- internal:
- IDirectInput8* di;
-
- public:
- InputManager()
- {
- HINSTANCE hinst = GetModuleHandle(0);
- HRESULT hr;
- IDirectInput8* _di;
-
- if (FAILED( hr = DirectInput8Create( hinst, DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&_di, NULL )))
- ThrowHelper::Hr(hr);
-
- di = _di;
- }
-
- ~InputManager()
- {
- safe_release(di);
- }
- };
-}}
\ No newline at end of file
diff --git a/BluntDx/JoystickState.h b/BluntDx/JoystickState.h
deleted file mode 100644
index 7e9ce39b13..0000000000
--- a/BluntDx/JoystickState.h
+++ /dev/null
@@ -1,159 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace DirectInput {
-
-#define joy_axis_limit 1000
-
-#pragma unmanaged
-
- int CALLBACK EnumDevicesCb( const DIDEVICEINSTANCE* inst, void* data )
- {
- DIDEVICEINSTANCE* pdata = (DIDEVICEINSTANCE*)data;
- memcpy( pdata, inst, sizeof( DIDEVICEINSTANCE ) );
- return DIENUM_STOP;
- }
-
- int CALLBACK EnumDeviceObjectsCb( const DIDEVICEOBJECTINSTANCE* inst, void* data )
- {
- IDirectInputDevice8* dev = (IDirectInputDevice8*) data;
-
- DIPROPRANGE p;
- p.diph.dwSize = sizeof(DIPROPRANGE);
- p.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- p.diph.dwHow = DIPH_BYID;
- p.diph.dwObj = inst->dwType;
- p.lMin = -joy_axis_limit;
- p.lMax = joy_axis_limit;
-
- HRESULT hr;
- if (FAILED(hr = dev->SetProperty( DIPROP_RANGE, &p.diph )))
- return DIENUM_STOP;
-
- return DIENUM_CONTINUE;
- }
-
- IDirectInputDevice8* CreateAndConfigureJoystick( IDirectInput8* di )
- {
- DIDEVICEINSTANCE inst;
- memset( &inst, 0, sizeof(inst) );
- di->EnumDevices( DI8DEVCLASS_GAMECTRL, EnumDevicesCb, (void*)&inst, DIEDFL_ATTACHEDONLY );
- if (inst.dwSize == 0)
- return nullptr;
-
- IDirectInputDevice8* dev;
- HRESULT hr = di->CreateDevice( inst.guidInstance, &dev, NULL );
-
- if (FAILED(hr))
- return nullptr;
-
- hr = dev->EnumObjects( EnumDeviceObjectsCb, (void*)dev, DIDFT_AXIS );
-
- if (FAILED(hr)) {
- dev->Release();
- return nullptr;
- }
-
- dev->SetDataFormat( &c_dfDIJoystick );
- return dev;
- }
-
-#pragma managed
-
- public ref class JoystickState
- {
- private:
- DIJOYSTATE* pstate;
-
- internal:
- JoystickState(DIJOYSTATE* state)
- {
- DIJOYSTATE* p = new DIJOYSTATE;
- pstate = p;
- memcpy( pstate, state, sizeof( DIJOYSTATE ) );
- }
-
- public:
- ~JoystickState()
- {
- delete pstate;
- }
-
- property float x
- {
- float get()
- {
- return (float)pstate->lX / joy_axis_limit;
- }
- }
-
- property float y
- {
- float get()
- {
- return (float)pstate->lY / joy_axis_limit;
- }
- }
-
- property float z
- {
- float get()
- {
- return (float)pstate->lZ / joy_axis_limit;
- }
- }
-
- property float rx
- {
- float get()
- {
- return (float)pstate->lRx / joy_axis_limit;
- }
- }
-
- property float ry
- {
- float get()
- {
- return (float)pstate->lRy / joy_axis_limit;
- }
- }
-
- property float rz
- {
- float get()
- {
- return (float)pstate->lRz / joy_axis_limit;
- }
- }
-
- property float u
- {
- float get()
- {
- return (float)pstate->rglSlider[0] / joy_axis_limit;
- }
- }
-
- property float v
- {
- float get()
- {
- return (float)pstate->rglSlider[1] / joy_axis_limit;
- }
- }
-
- property int pov
- {
- int get()
- {
- return pstate->rgdwPOV[0];
- }
- }
-
- bool button( int button )
- {
- return (pstate->rgbButtons[button] & 0x80) != 0;
- }
- };
-
-}}
\ No newline at end of file
diff --git a/BluntDx/KeyboardState.h b/BluntDx/KeyboardState.h
deleted file mode 100644
index c209733b05..0000000000
--- a/BluntDx/KeyboardState.h
+++ /dev/null
@@ -1,77 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace DirectInput
-{
- public enum class Key : unsigned char
- {
- A = DIK_A, B = DIK_B, C = DIK_C,
- D = DIK_D, E = DIK_E, F = DIK_F,
- G = DIK_G, H = DIK_H, I = DIK_I,
- J = DIK_J, K = DIK_K, L = DIK_L,
- M = DIK_M, N = DIK_N, O = DIK_O,
- P = DIK_P, Q = DIK_Q, R = DIK_R,
- S = DIK_S, T = DIK_T, U = DIK_U,
- V = DIK_V, W = DIK_W, X = DIK_X,
- Y = DIK_Y, Z = DIK_Z,
-
- D0 = DIK_0, D1 = DIK_1, D2 = DIK_2, D3 = DIK_3, D4 = DIK_4,
- D5 = DIK_5, D6 = DIK_6, D7 = DIK_7, D8 = DIK_8, D9 = DIK_9,
-
- ArrowUp = DIK_UPARROW,
- ArrowLeft = DIK_LEFTARROW,
- ArrowRight = DIK_RIGHTARROW,
- ArrowDown = DIK_DOWNARROW,
-
- Space = DIK_SPACE,
-
- Escape = DIK_ESCAPE,
- Tab = DIK_TAB,
- Enter = DIK_RETURN,
-
- Tilde = DIK_GRAVE,
-
- F1 = DIK_F1,
- F2 = DIK_F2,
- F3 = DIK_F3,
- F4 = DIK_F4,
- F5 = DIK_F5,
- F6 = DIK_F6,
- F7 = DIK_F7,
- F8 = DIK_F8,
- F9 = DIK_F9,
- F10 = DIK_F10,
- F11 = DIK_F11,
- F12 = DIK_F12,
-
- LeftControl = DIK_LCONTROL,
- LeftShift = DIK_LSHIFT,
- LeftAlt = DIK_LALT,
-
- Home = DIK_HOME,
- End = DIK_END,
- PageUp = DIK_PGUP,
- PageDown = DIK_PGDN,
-
- RightControl = DIK_RCONTROL,
- RightShift = DIK_RSHIFT,
- RightAlt = DIK_RALT,
- };
-
- public ref class KeyboardState
- {
- private:
- array^ data;
-
- internal:
- KeyboardState( array^ data ) : data(data) {}
-
- public:
- property bool default[ Key ]
- {
- bool get( Key key )
- {
- return data[ (int) key ];
- }
- }
- };
-}}
\ No newline at end of file
diff --git a/BluntDx/Mesh.h b/BluntDx/Mesh.h
deleted file mode 100644
index 1ab4294e6b..0000000000
--- a/BluntDx/Mesh.h
+++ /dev/null
@@ -1,66 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace Direct3D
-{
-
- generic< typename T > where T : value class
- public ref class Mesh
- {
- internal:
- ID3DXMesh* mesh;
-
- public:
- Mesh( GraphicsDevice^ device, VertexFormat vertexFormat, array^ vertices, array^ indices,
- array^ attributes )
- {
- ID3DXMesh* m;
- HRESULT hr;
-
- if (FAILED( hr =
- D3DXCreateMeshFVF( indices->Length / 3, vertices->Length, D3DXMESH_MANAGED, (DWORD)vertexFormat,
- device->device, &m)))
- ThrowHelper::Hr(hr);
-
- mesh = m;
-
- {
- void* vb;
- mesh->LockVertexBuffer(0, &vb);
- pin_ptr t = &vertices[0];
- memcpy( vb, t, vertices->Length * sizeof(T) );
- mesh->UnlockVertexBuffer();
- }
-
- {
- void* ib;
- mesh->LockIndexBuffer(0, &ib);
- pin_ptr t = &indices[0];
- memcpy( ib, t, indices->Length * sizeof(short) );
- mesh->UnlockIndexBuffer();
- }
-
- {
- DWORD* ab;
- mesh->LockAttributeBuffer(0, &ab);
- pin_ptr t = &attributes[0];
- memcpy( ab, t, attributes->Length * sizeof(int) );
- mesh->UnlockAttributeBuffer();
- }
-
- DWORD* adjacency = new DWORD[ indices->Length ];
- mesh->GenerateAdjacency(1e-3f, adjacency);
- mesh->OptimizeInplace(D3DXMESHOPT_ATTRSORT, adjacency, NULL, NULL, NULL);
- delete[] adjacency;
- }
-
- void DrawSubset( int attributeId )
- {
- mesh->DrawSubset( attributeId );
- }
-
- ~Mesh()
- {
- safe_release( mesh );
- }
- };
-}}
diff --git a/BluntDx/MouseState.h b/BluntDx/MouseState.h
deleted file mode 100644
index b930f565c7..0000000000
--- a/BluntDx/MouseState.h
+++ /dev/null
@@ -1,67 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace DirectInput {
-
- value class MouseData
- {
- public:
- long x;
- long y;
- long z;
- unsigned char left, right, middle, aux;
- };
-
- public ref class MouseState
- {
- private:
- MouseData d;
-
- internal:
- MouseState( MouseData d ) : d(d) {}
-
- public:
- property bool default[ int ]
- {
- bool get( int button )
- {
- unsigned char value = 0;
- switch( button )
- {
- case 0: value = d.left; break;
- case 1: value = d.right; break;
- case 2: value = d.middle; break;
- case 3: value = d.aux; break;
- default:
- throw gcnew System::Exception("you idiot");
- }
-
- return (value & 0x80) != 0;
- }
- }
-
- property int X
- {
- int get()
- {
- return (int)d.x;
- }
- }
-
- property int Y
- {
- int get()
- {
- return (int)d.y;
- }
- }
-
- property int Z
- {
- int get()
- {
- return (int)d.z;
- }
- }
- };
-
-}}
\ No newline at end of file
diff --git a/BluntDx/SpriteHelper.h b/BluntDx/SpriteHelper.h
deleted file mode 100644
index da72a34d2f..0000000000
--- a/BluntDx/SpriteHelper.h
+++ /dev/null
@@ -1,64 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace Direct3D
-{
- public ref class SpriteHelper
- {
- internal:
- ID3DXSprite* sprite;
-
- public:
- SpriteHelper( GraphicsDevice^ device )
- {
- HRESULT hr;
- ID3DXSprite* s;
-
- if (FAILED(
- hr = D3DXCreateSprite( device->device, &s )))
- ThrowHelper::Hr( hr );
-
- sprite = s;
- }
-
- void SetTransform( float sx, float sy, float tx, float ty )
- {
- D3DXMATRIX m;
- memset( &m, 0, sizeof(m));
- m._11 = sx; m._22 = sy; m._33 = 1; m._44 = 1;
- m._41 = tx; m._42 = ty;
-
- sprite->SetTransform(&m);
- }
-
- void Begin()
- {
- sprite->Begin( D3DXSPRITE_ALPHABLEND );
- }
-
- void End()
- {
- sprite->End();
- }
-
- void Flush()
- {
- sprite->Flush();
- }
-
- void Draw( Texture^ texture, int left, int top, int width, int height, int color )
- {
- RECT r = { left, top, width + left, height + top };
- sprite->Draw( (IDirect3DTexture9*)texture->texture, &r, NULL, NULL, color );
- }
-
- void Draw( Texture^ texture, int color )
- {
- sprite->Draw( (IDirect3DTexture9*)texture->texture, NULL, NULL, NULL, color );
- }
-
- ~SpriteHelper()
- {
- safe_release( sprite );
- }
- };
-}}
diff --git a/BluntDx/Texture.h b/BluntDx/Texture.h
deleted file mode 100644
index b03b73864c..0000000000
--- a/BluntDx/Texture.h
+++ /dev/null
@@ -1,49 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace Direct3D
-{
- public ref class Texture
- {
- private:
- Texture( IDirect3DBaseTexture9* texture ) : texture(texture) {}
-
- internal:
- IDirect3DBaseTexture9* texture;
-
- public:
- static Texture^ Create( Stream^ stream, GraphicsDevice^ device )
- {
- stream->Position = 0;
- array^ data = gcnew array( (int)stream->Length );
- stream->Read( data, 0, data->Length );
-
- HRESULT hr;
- IDirect3DBaseTexture9* tex;
-
- pin_ptr p = &data[0];
-
- if (FAILED( hr = D3DXCreateTextureFromFileInMemory( device->device, p, data->Length, (IDirect3DTexture9**)&tex ) ))
- throw gcnew InvalidOperationException("Texture load failed");
-
- return gcnew Texture( tex );
- }
-
- static Texture^ CreateCube( Stream^ stream, GraphicsDevice^ device )
- {
- stream->Position = 0;
- array^ data = gcnew array((int)stream->Length);
- stream->Read( data, 0, data->Length );
-
- HRESULT hr;
- IDirect3DBaseTexture9* tex;
-
- pin_ptr p = &data[0];
-
- if (FAILED( hr = D3DXCreateCubeTextureFromFileInMemory( device->device, p, data->Length, (IDirect3DCubeTexture9**)&tex ) ))
- throw gcnew InvalidOperationException("Texture load failed");
-
- return gcnew Texture( tex );
- }
- };
-}
-}
\ No newline at end of file
diff --git a/BluntDx/Utilities.h b/BluntDx/Utilities.h
deleted file mode 100644
index 5d4c5fde68..0000000000
--- a/BluntDx/Utilities.h
+++ /dev/null
@@ -1,15 +0,0 @@
-#pragma once
-
-#define safe_release(x) if(x) { (x)->Release(); x = NULL; }
-
-namespace BluntDirectX
-{
- ref class ThrowHelper
- {
- public:
- static void Hr( HRESULT hr )
- {
- throw gcnew InvalidOperationException( String::Format("COM error in DirectX, hr={0}", hr) );
- }
- };
-}
\ No newline at end of file
diff --git a/BluntDx/VertexBuffer.h b/BluntDx/VertexBuffer.h
deleted file mode 100644
index 134f6c014b..0000000000
--- a/BluntDx/VertexBuffer.h
+++ /dev/null
@@ -1,161 +0,0 @@
-#pragma once
-
-namespace BluntDirectX { namespace Direct3D
-{
- public ref class IndexBuffer
- {
- internal:
- IDirect3DIndexBuffer9* buffer;
- IDirect3DDevice9* device;
- int size;
-
- public:
- IndexBuffer( GraphicsDevice^ device, int size )
- : size( size ), device( device->device )
- {
- HRESULT hr;
- IDirect3DIndexBuffer9* b;
-
- if (FAILED( hr = this->device->CreateIndexBuffer( sizeof( unsigned short ) * size,
- device->HasHardwareVP ? 0 : D3DUSAGE_SOFTWAREPROCESSING, D3DFMT_INDEX16, D3DPOOL_SYSTEMMEM, &b, NULL )))
- ThrowHelper::Hr(hr);
-
- buffer = b;
- }
-
- void SetData( array^ data )
- {
- pin_ptr pdata = &data[0];
- void * ib;
-
- buffer->Lock( 0, sizeof(unsigned short) * size, &ib, D3DLOCK_DISCARD );
- memcpy( ib, pdata, sizeof(unsigned short) * data->Length );
- buffer->Unlock();
- }
-
- void Bind()
- {
- device->SetIndices( buffer );
- }
-
- ~IndexBuffer()
- {
- safe_release( buffer );
- }
-
- property int Size { int get() { return size; } }
- };
-
- generic where T : value class
- public ref class FvfVertexBuffer
- {
- internal:
- IDirect3DVertexBuffer9* buffer;
- IDirect3DDevice9* device;
- int numVertices;
- unsigned int fvf;
-
- public:
- FvfVertexBuffer( GraphicsDevice^ device, int numVertices, VertexFormat fvf )
- : numVertices( numVertices ), device(device->device), fvf((unsigned int)fvf)
- {
- HRESULT hr;
- IDirect3DVertexBuffer9* b;
-
- if (FAILED( hr = device->device->CreateVertexBuffer( sizeof(T) * numVertices,
- device->HasHardwareVP ? 0 : D3DUSAGE_SOFTWAREPROCESSING, this->fvf, D3DPOOL_SYSTEMMEM, &b, NULL )))
- ThrowHelper::Hr(hr);
-
- buffer = b;
- }
-
- void SetData( array^ data )
- {
- pin_ptr pdata = &data[0];
- void* vb;
-
- buffer->Lock( 0, sizeof(T) * numVertices, &vb, D3DLOCK_DISCARD );
- memcpy( vb, pdata, sizeof(T) * data->Length );
- buffer->Unlock();
- }
-
- void Bind( int stream )
- {
- device->SetStreamSource( stream, buffer, 0, sizeof(T) );
- device->SetFVF( fvf );
- }
-
- ~FvfVertexBuffer()
- {
- safe_release( buffer );
- }
-
- property int Size { int get() { return numVertices; } }
- property VertexFormat FVF { VertexFormat get() { return (VertexFormat)fvf; }}
- };
-
- generic where T : value class
- public ref class VertexBuffer
- {
- internal:
- IDirect3DVertexBuffer9* buffer;
- IDirect3DVertexDeclaration9* decl;
- IDirect3DDevice9* device;
- int numVertices;
-
- public:
- VertexBuffer( GraphicsDevice^ device, int numVertices )
- : numVertices( numVertices ), device(device->device)
- {
- HRESULT hr;
- IDirect3DVertexBuffer9* b;
- IDirect3DVertexDeclaration9* d;
-
- D3DVERTEXELEMENT9 elements[] =
- {
- {0,0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
- {0,12,D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR,0},
- {0,28,D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR,1},
- {0,44,D3DDECLTYPE_FLOAT1, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_PSIZE,0},
-
- D3DDECL_END()
- };
-
- if (FAILED( hr = device->device->CreateVertexDeclaration( elements, &d ) ))
- ThrowHelper::Hr(hr);
-
- decl = d;
-
- if (FAILED( hr = device->device->CreateVertexBuffer( sizeof(T) * numVertices,
- D3DUSAGE_DYNAMIC | D3DUSAGE_POINTS |
- (device->HasHardwareVP ? 0 : D3DUSAGE_SOFTWAREPROCESSING), 0, D3DPOOL_DEFAULT, &b, NULL )))
- ThrowHelper::Hr(hr);
-
- buffer = b;
- }
-
- void SetData( array^ data )
- {
- pin_ptr pdata = &data[0];
- void* vb;
-
- buffer->Lock( 0, sizeof(T) * numVertices, &vb, D3DLOCK_DISCARD );
- memcpy( vb, pdata, sizeof(T) * data->Length );
- buffer->Unlock();
- }
-
- void Bind( int stream )
- {
- device->SetStreamSource( stream, buffer, 0, sizeof(T) );
- device->SetVertexDeclaration( decl );
- }
-
- ~VertexBuffer()
- {
- safe_release( decl );
- safe_release( buffer );
- }
-
- property int Size { int get() { return numVertices; } }
- };
-}}
\ No newline at end of file
diff --git a/OpenRa.Game/Actor.cs b/OpenRa.Game/Actor.cs
index ec720892f5..0141466a19 100644
--- a/OpenRa.Game/Actor.cs
+++ b/OpenRa.Game/Actor.cs
@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text;
using System.Drawing;
using OpenRa.FileFormats;
-using BluntDirectX.Direct3D;
+
using System.Windows.Forms;
namespace OpenRa.Game
diff --git a/OpenRa.Game/ConstructionYard.cs b/OpenRa.Game/ConstructionYard.cs
index bd4db2b1d0..c6e6e9c45f 100644
--- a/OpenRa.Game/ConstructionYard.cs
+++ b/OpenRa.Game/ConstructionYard.cs
@@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using System.Text;
-using BluntDirectX.Direct3D;
+
namespace OpenRa.Game
{
diff --git a/OpenRa.Game/Game.cs b/OpenRa.Game/Game.cs
index 9ab2a46750..83f6d25db8 100644
--- a/OpenRa.Game/Game.cs
+++ b/OpenRa.Game/Game.cs
@@ -2,7 +2,7 @@ using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
-using BluntDirectX.Direct3D;
+
using System.Drawing;
using IjwFramework.Delegates;
@@ -37,7 +37,7 @@ namespace OpenRa.Game
terrain = new TerrainRenderer(renderer, map, viewport);
world = new World(renderer, this);
- treeCache = new TreeCache(renderer.Device, map);
+ treeCache = new TreeCache(map);
foreach (TreeReference treeReference in map.Trees)
world.Add(new Tree(treeReference, treeCache, map, this));
diff --git a/OpenRa.Game/HardwarePalette.cs b/OpenRa.Game/HardwarePalette.cs
index 662b95b80e..a0c7e256bd 100644
--- a/OpenRa.Game/HardwarePalette.cs
+++ b/OpenRa.Game/HardwarePalette.cs
@@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using System.Text;
-using BluntDirectX.Direct3D;
+using Ijw.DirectX;
using System.Drawing;
using System.IO;
using OpenRa.FileFormats;
diff --git a/OpenRa.Game/MainWindow.cs b/OpenRa.Game/MainWindow.cs
index ff7d709ac0..d9e0201e6d 100644
--- a/OpenRa.Game/MainWindow.cs
+++ b/OpenRa.Game/MainWindow.cs
@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
-using BluntDirectX.Direct3D;
+
using OpenRa.FileFormats;
using System.IO;
using OpenRa.TechTree;
diff --git a/OpenRa.Game/OpenRa.Game.csproj b/OpenRa.Game/OpenRa.Game.csproj
index 375f65951f..24fd7200b4 100644
--- a/OpenRa.Game/OpenRa.Game.csproj
+++ b/OpenRa.Game/OpenRa.Game.csproj
@@ -29,9 +29,9 @@
4
-
+
False
- ..\release\BluntDx.dll
+ ..\..\Ijw.DirectX\Release\Ijw.DirectX.dll
False
diff --git a/OpenRa.Game/Refinery.cs b/OpenRa.Game/Refinery.cs
index 49d1ad3b29..c9d3865fac 100644
--- a/OpenRa.Game/Refinery.cs
+++ b/OpenRa.Game/Refinery.cs
@@ -2,7 +2,7 @@ using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
-using BluntDirectX.Direct3D;
+
using System.Drawing;
namespace OpenRa.Game
diff --git a/OpenRa.Game/Renderer.cs b/OpenRa.Game/Renderer.cs
index 695d086689..88fc9e7281 100644
--- a/OpenRa.Game/Renderer.cs
+++ b/OpenRa.Game/Renderer.cs
@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
-using BluntDirectX.Direct3D;
+using Ijw.DirectX;
using System.IO;
using OpenRa.FileFormats;
using IjwFramework.Delegates;
diff --git a/OpenRa.Game/Sequence.cs b/OpenRa.Game/Sequence.cs
index 75be84ce9e..ab16c512ed 100644
--- a/OpenRa.Game/Sequence.cs
+++ b/OpenRa.Game/Sequence.cs
@@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using System.Text;
-using BluntDirectX.Direct3D;
+using Ijw.DirectX;
using System.Xml;
namespace OpenRa.Game
diff --git a/OpenRa.Game/Sheet.cs b/OpenRa.Game/Sheet.cs
index e1892c7f16..a83251f467 100644
--- a/OpenRa.Game/Sheet.cs
+++ b/OpenRa.Game/Sheet.cs
@@ -1,9 +1,9 @@
using System;
using System.Collections.Generic;
using System.Text;
-using BluntDirectX.Direct3D;
using System.Drawing;
using System.IO;
+using Ijw.DirectX;
namespace OpenRa.Game
{
diff --git a/OpenRa.Game/SheetBuilder.cs b/OpenRa.Game/SheetBuilder.cs
index 28579288cd..4cd75bab5a 100644
--- a/OpenRa.Game/SheetBuilder.cs
+++ b/OpenRa.Game/SheetBuilder.cs
@@ -2,7 +2,6 @@ using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
-using BluntDirectX.Direct3D;
using OpenRa.FileFormats;
namespace OpenRa.Game
diff --git a/OpenRa.Game/Sidebar.cs b/OpenRa.Game/Sidebar.cs
index 63e331992e..1ec7b7751c 100644
--- a/OpenRa.Game/Sidebar.cs
+++ b/OpenRa.Game/Sidebar.cs
@@ -2,7 +2,7 @@ using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.TechTree;
-using BluntDirectX.Direct3D;
+using Ijw.DirectX;
using OpenRa.FileFormats;
using System.Drawing;
using System.IO;
diff --git a/OpenRa.Game/SpriteRenderer.cs b/OpenRa.Game/SpriteRenderer.cs
index 916da648ab..51384c0d4d 100644
--- a/OpenRa.Game/SpriteRenderer.cs
+++ b/OpenRa.Game/SpriteRenderer.cs
@@ -1,9 +1,9 @@
using System;
using System.Collections.Generic;
using System.Text;
-using BluntDirectX.Direct3D;
using OpenRa.FileFormats;
using System.Drawing;
+using Ijw.DirectX;
namespace OpenRa.Game
{
diff --git a/OpenRa.Game/TerrainRenderer.cs b/OpenRa.Game/TerrainRenderer.cs
index 9a6ef5889a..4d7fb779ca 100644
--- a/OpenRa.Game/TerrainRenderer.cs
+++ b/OpenRa.Game/TerrainRenderer.cs
@@ -2,10 +2,11 @@ using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
-using BluntDirectX.Direct3D;
+
using System.Drawing;
using System.IO;
using System.Windows.Forms;
+using Ijw.DirectX;
namespace OpenRa.Game
{
diff --git a/OpenRa.Game/TreeCache.cs b/OpenRa.Game/TreeCache.cs
index 186f9f7118..86dcf7fe70 100644
--- a/OpenRa.Game/TreeCache.cs
+++ b/OpenRa.Game/TreeCache.cs
@@ -2,7 +2,6 @@ using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
-using BluntDirectX.Direct3D;
using System.Drawing;
namespace OpenRa.Game
@@ -11,7 +10,7 @@ namespace OpenRa.Game
{
Dictionary trees = new Dictionary();
- public TreeCache(GraphicsDevice device, Map map)
+ public TreeCache(Map map)
{
foreach (TreeReference r in map.Trees)
{
diff --git a/OpenRa.Game/UnitSheetBuilder.cs b/OpenRa.Game/UnitSheetBuilder.cs
index 8fbda2abc2..df46fd16bd 100644
--- a/OpenRa.Game/UnitSheetBuilder.cs
+++ b/OpenRa.Game/UnitSheetBuilder.cs
@@ -3,7 +3,8 @@ using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
using System.Drawing;
-using BluntDirectX.Direct3D;
+using Ijw.DirectX;
+
namespace OpenRa.Game
{
diff --git a/OpenRa.Game/Util.cs b/OpenRa.Game/Util.cs
index e574840476..e21fa32202 100644
--- a/OpenRa.Game/Util.cs
+++ b/OpenRa.Game/Util.cs
@@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
using System.Drawing;
-using BluntDirectX.Direct3D;
using System.IO;
namespace OpenRa.Game
diff --git a/OpenRa.Game/Vertex.cs b/OpenRa.Game/Vertex.cs
index 1872148b8c..e32a5a9ef8 100644
--- a/OpenRa.Game/Vertex.cs
+++ b/OpenRa.Game/Vertex.cs
@@ -2,8 +2,8 @@ using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
-using BluntDirectX.Direct3D;
using System.Drawing;
+using Ijw.DirectX;
namespace OpenRa.Game
{
diff --git a/OpenRa.Game/World.cs b/OpenRa.Game/World.cs
index 8c0685cab3..771ae1355b 100644
--- a/OpenRa.Game/World.cs
+++ b/OpenRa.Game/World.cs
@@ -1,10 +1,10 @@
using System;
using System.Collections.Generic;
using System.Text;
-using BluntDirectX.Direct3D;
using OpenRa.FileFormats;
using System.Drawing;
using System.Windows.Forms;
+using Ijw.DirectX;
namespace OpenRa.Game
{
diff --git a/OpenRa.sln b/OpenRa.sln
index d0e7cffbb4..7247e4aade 100644
--- a/OpenRa.sln
+++ b/OpenRa.sln
@@ -9,11 +9,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.FileFormats", "OpenR
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.Game", "OpenRa.Game\OpenRa.Game.csproj", "{0DFB103F-2962-400F-8C6D-E2C28CCBA633}"
- ProjectSection(ProjectDependencies) = postProject
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1} = {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BluntDx", "BluntDx\BluntDx.vcproj", "{4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.TechTree", "OpenRa.TechTree\OpenRa.TechTree.csproj", "{2BFC3861-E90E-4F77-B254-8FB8285E43AC}"
EndProject
@@ -61,16 +56,6 @@ Global
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|Win32.ActiveCfg = Release|Any CPU
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}.Debug|Any CPU.ActiveCfg = Debug|Win32
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}.Debug|Mixed Platforms.ActiveCfg = Release|Win32
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}.Debug|Mixed Platforms.Build.0 = Release|Win32
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}.Debug|Win32.ActiveCfg = Debug|Win32
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}.Debug|Win32.Build.0 = Debug|Win32
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}.Release|Any CPU.ActiveCfg = Release|Win32
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}.Release|Mixed Platforms.ActiveCfg = Release|Win32
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}.Release|Mixed Platforms.Build.0 = Release|Win32
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}.Release|Win32.ActiveCfg = Release|Win32
- {4EA97564-C929-4ABE-AC5D-A9D11EDE08E1}.Release|Win32.Build.0 = Release|Win32
{2BFC3861-E90E-4F77-B254-8FB8285E43AC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2BFC3861-E90E-4F77-B254-8FB8285E43AC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2BFC3861-E90E-4F77-B254-8FB8285E43AC}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU