Move PlayerResources to Mods.Common.
This commit is contained in:
@@ -181,7 +181,6 @@
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<Compile Include="Sync.cs" />
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<Compile Include="Sync.cs" />
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<Compile Include="TraitDictionary.cs" />
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<Compile Include="TraitDictionary.cs" />
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<Compile Include="Traits\LintAttributes.cs" />
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<Compile Include="Traits\LintAttributes.cs" />
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<Compile Include="Traits\Player\PlayerResources.cs" />
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<Compile Include="Traits\Player\Shroud.cs" />
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<Compile Include="Traits\Player\Shroud.cs" />
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<Compile Include="Traits\Selectable.cs" />
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<Compile Include="Traits\Selectable.cs" />
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<Compile Include="Traits\Target.cs" />
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<Compile Include="Traits\Target.cs" />
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@@ -13,7 +13,6 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Support;
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.AI
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namespace OpenRA.Mods.Common.AI
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@@ -863,6 +863,7 @@
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<Compile Include="UpdateRules\Rules\RemoveWithReloadingSpriteTurret.cs" />
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<Compile Include="UpdateRules\Rules\RemoveWithReloadingSpriteTurret.cs" />
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<Compile Include="UpdateRules\Rules\AddEditorPlayer.cs" />
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<Compile Include="UpdateRules\Rules\AddEditorPlayer.cs" />
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<Compile Include="UpdateRules\Rules\RemovePaletteFromCurrentTileset.cs" />
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<Compile Include="UpdateRules\Rules\RemovePaletteFromCurrentTileset.cs" />
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<Compile Include="Traits\Player\PlayerResources.cs" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="AfterBuild">
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<Target Name="AfterBuild">
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@@ -10,6 +10,7 @@
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#endregion
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#endregion
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using System;
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using System;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Scripting;
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using OpenRA.Scripting;
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using OpenRA.Traits;
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using OpenRA.Traits;
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@@ -12,8 +12,9 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Traits
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namespace OpenRA.Mods.Common.Traits
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{
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{
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public class PlayerResourcesInfo : ITraitInfo, ILobbyOptions
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public class PlayerResourcesInfo : ITraitInfo, ILobbyOptions
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{
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{
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@@ -10,7 +10,7 @@
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#endregion
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#endregion
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using System.Drawing;
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using System.Drawing;
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using OpenRA.Traits;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Widgets;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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namespace OpenRA.Mods.Common.Widgets.Logic
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