Move PlayerResources to Mods.Common.
This commit is contained in:
@@ -181,7 +181,6 @@
|
||||
<Compile Include="Sync.cs" />
|
||||
<Compile Include="TraitDictionary.cs" />
|
||||
<Compile Include="Traits\LintAttributes.cs" />
|
||||
<Compile Include="Traits\Player\PlayerResources.cs" />
|
||||
<Compile Include="Traits\Player\Shroud.cs" />
|
||||
<Compile Include="Traits\Selectable.cs" />
|
||||
<Compile Include="Traits\Target.cs" />
|
||||
|
||||
@@ -13,7 +13,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Support;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.AI
|
||||
|
||||
@@ -863,6 +863,7 @@
|
||||
<Compile Include="UpdateRules\Rules\RemoveWithReloadingSpriteTurret.cs" />
|
||||
<Compile Include="UpdateRules\Rules\AddEditorPlayer.cs" />
|
||||
<Compile Include="UpdateRules\Rules\RemovePaletteFromCurrentTileset.cs" />
|
||||
<Compile Include="Traits\Player\PlayerResources.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="AfterBuild">
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Scripting;
|
||||
using OpenRA.Traits;
|
||||
|
||||
|
||||
@@ -12,8 +12,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public class PlayerResourcesInfo : ITraitInfo, ILobbyOptions
|
||||
{
|
||||
@@ -10,7 +10,7 @@
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
|
||||
Reference in New Issue
Block a user