Merge pull request #11800 from WolfGaming/FixHuntable
RA: Delete the Huntable trait for walls and gates.
This commit is contained in:
@@ -5,7 +5,6 @@
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PlayerExperienceModifier: 1
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ScriptTriggers:
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UpgradeManager:
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Huntable:
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RenderDebugState:
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^SpriteActor:
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@@ -68,6 +67,7 @@
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Inherits@2: ^GainsExperience
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Inherits@3: ^IronCurtainable
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Inherits@4: ^SpriteActor
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Huntable:
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DrawLineToTarget:
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UpdatesPlayerStatistics:
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Mobile:
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@@ -166,6 +166,7 @@
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^GainsExperience
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Inherits@3: ^SpriteActor
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Huntable:
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DrawLineToTarget:
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Health:
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HP: 25
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@@ -307,6 +308,7 @@
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Inherits@2: ^GainsExperience
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Inherits@3: ^IronCurtainable
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Inherits@4: ^SpriteActor
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Huntable:
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DrawLineToTarget:
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UpdatesPlayerStatistics:
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Mobile:
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@@ -349,6 +351,7 @@
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Inherits@2: ^GainsExperience
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Inherits@3: ^IronCurtainable
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Inherits@4: ^SpriteActor
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Huntable:
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DrawLineToTarget:
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UpdatesPlayerStatistics:
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AppearsOnRadar:
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@@ -447,6 +450,7 @@
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^Building:
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Inherits: ^BasicBuilding
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Huntable:
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UpdatesPlayerStatistics:
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GivesBuildableArea:
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RepairableBuilding:
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@@ -544,6 +548,7 @@
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^TechBuilding:
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Inherits: ^BasicBuilding
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Huntable:
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Health:
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HP: 400
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Armor:
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