spyplane works
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@@ -781,6 +781,19 @@ HIND:
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Ammo: 12
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IronCurtainable:
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U2:
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Inherits: ^Plane
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Unit:
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HP: 2000
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Armor: heavy
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ROT: 7
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Sight: 0
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Speed: 40
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Plane:
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RenderUnit:
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WithShadow:
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IronCurtainable:
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IRON:
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Inherits: ^Building
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Buildable:
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@@ -379,14 +379,14 @@
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<sequence name="deploy" start="59" length="9" x="12" y="12" />
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<sequence name="sell" start="68" length="12" x="12" y="12" />
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<sequence name="default-minimap" start="80" length="1" />
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<sequence name="ability" start="82" length="8" x="12" y="12"/>
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<sequence name="ability" start="82" length="8" x="12" y="12" />
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<sequence name="nuke" start="90" length="7" x="12" y="12" />
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<sequence name="chrono-select" start="97" length="8" x="12" y="12" />
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<sequence name="chrono-target" start="105" length="8" x="12" y="12" />
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<sequence name="enter" start="113" length="3" x="12" y="12" />
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<sequence name="c4" start="116" length="3" x="12" y="12" />
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<sequence name="sell-blocked" start="119" length="1" x="12" y="12" />
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<sequence name="repair-blocked" start="120" length="1" x="12" y="12"/>
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<sequence name="repair-blocked" start="120" length="1" x="12" y="12" />
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<sequence name="c4-minimap" start="121" length="3" />
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<sequence name="scroll-blocked" start="124" length="8" />
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<sequence name="attackmove-minimap" start="134" length="8" />
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@@ -1037,4 +1037,7 @@
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<unit name="fb2">
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<sequence name="idle" start="0" length="4" />
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</unit>
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<unit name="u2">
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<sequence name="idle" start="0" length="16" />
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</unit>
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</sequences>
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@@ -164,6 +164,7 @@ YAK
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TRAN
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HELI
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HIND
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U2
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; TODO:
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; U2 (spyplane)
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; BADR (paratrooper/paradrop plane)
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@@ -206,7 +207,8 @@ PrimaryOffset=-5,0,0,2
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SecondaryOffset=5,0,0,2
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InitialFacing=20
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LongDesc=Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
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[U2]
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Traits=Unit, Plane, RenderUnit, WithShadow, IronCurtainable
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