Initial implementation of D2k legacy map importer

Improve error handling; fix utility command description

Revert output location to working directory for both map importers

Rework how the map tiles get populated

Remove actor comments
This commit is contained in:
penev92
2014-12-15 17:28:32 +02:00
parent 5bcd56eb9d
commit da425f47e7
4 changed files with 450 additions and 2 deletions

View File

@@ -24,8 +24,10 @@ namespace OpenRA.Mods.Common.UtilityCommands
Game.ModData = modData;
var rules = Game.ModData.RulesetCache.LoadDefaultRules();
var map = LegacyMapImporter.Import(args[1], modData.Manifest.Mod.Id, rules, e => Console.WriteLine(e));
var dest = Path.ChangeExtension(args[1], "oramap");
var map = LegacyMapImporter.Import(args[1], modData.Manifest.Mod.Id, rules, Console.WriteLine);
var fileName = Path.GetFileNameWithoutExtension(args[1]);
var dest = fileName + ".oramap";
map.Save(dest);
Console.WriteLine(dest + " saved.");
}