Initial implementation of D2k legacy map importer
Improve error handling; fix utility command description Revert output location to working directory for both map importers Rework how the map tiles get populated Remove actor comments
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@@ -24,8 +24,10 @@ namespace OpenRA.Mods.Common.UtilityCommands
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Game.ModData = modData;
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var rules = Game.ModData.RulesetCache.LoadDefaultRules();
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var map = LegacyMapImporter.Import(args[1], modData.Manifest.Mod.Id, rules, e => Console.WriteLine(e));
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var dest = Path.ChangeExtension(args[1], "oramap");
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var map = LegacyMapImporter.Import(args[1], modData.Manifest.Mod.Id, rules, Console.WriteLine);
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var fileName = Path.GetFileNameWithoutExtension(args[1]);
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var dest = fileName + ".oramap";
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map.Save(dest);
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Console.WriteLine(dest + " saved.");
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}
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