Add support for per-source and total external condition caps.
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142
OpenRA.Mods.Common/Traits/Conditions/ExternalCondition.cs
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142
OpenRA.Mods.Common/Traits/Conditions/ExternalCondition.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Allows a condition to be granted from an external source (Lua, warheads, etc).")]
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public class ExternalConditionInfo : ITraitInfo, Requires<ConditionManagerInfo>
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{
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[GrantedConditionReference]
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[FieldLoader.Require]
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public readonly string Condition = null;
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[Desc("If > 0, restrict the number of times that this condition can be granted by a single source.")]
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public readonly int SourceCap = 0;
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[Desc("If > 0, restrict the number of times that this condition can be granted by any source.")]
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public readonly int TotalCap = 0;
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public object Create(ActorInitializer init) { return new ExternalCondition(init.Self, this); }
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}
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public class ExternalCondition
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{
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class TimedToken
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{
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public int Token;
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public int Expires;
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}
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public readonly ExternalConditionInfo Info;
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readonly ConditionManager conditionManager;
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readonly Dictionary<object, HashSet<int>> permanentTokens = new Dictionary<object, HashSet<int>>();
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readonly Dictionary<object, HashSet<TimedToken>> timedTokens = new Dictionary<object, HashSet<TimedToken>>();
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public ExternalCondition(Actor self, ExternalConditionInfo info)
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{
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Info = info;
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conditionManager = self.Trait<ConditionManager>();
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}
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public bool CanGrantCondition(Actor self, object source)
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{
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if (conditionManager == null || source == null)
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return false;
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// Timed tokens do not count towards the source cap: the condition with the shortest
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// remaining duration can always be revoked to make room.
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if (Info.SourceCap > 0 && permanentTokens.GetOrAdd(source).Count >= Info.SourceCap)
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return false;
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if (Info.TotalCap > 0 && permanentTokens.Values.SelectMany(t => t).Count() >= Info.TotalCap)
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return false;
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return true;
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}
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public int GrantCondition(Actor self, object source, int duration = 0)
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{
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if (conditionManager == null || source == null || !CanGrantCondition(self, source))
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return ConditionManager.InvalidConditionToken;
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var token = conditionManager.GrantCondition(self, Info.Condition, duration);
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var permanent = permanentTokens.GetOrAdd(source);
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if (duration > 0)
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{
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var timed = timedTokens.GetOrAdd(source);
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// Remove expired tokens
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timed.RemoveWhere(t => t.Expires < self.World.WorldTick);
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// Check level caps
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if (Info.SourceCap > 0)
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{
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if (permanent.Count + timed.Count >= Info.SourceCap)
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{
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var expire = timed.MinByOrDefault(t => t.Expires);
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if (expire != null)
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{
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timed.Remove(expire);
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if (conditionManager.TokenValid(self, expire.Token))
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conditionManager.RevokeCondition(self, expire.Token);
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}
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}
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}
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if (Info.TotalCap > 0)
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{
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var totalCount = permanentTokens.Values.SelectMany(t => t).Count() + timedTokens.Values.SelectMany(t => t).Count();
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if (totalCount >= Info.TotalCap)
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{
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// Prefer tokens from the same source
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var expire = timedTokens.SelectMany(t => t.Value.Select(tt => new Tuple<object, TimedToken>(t.Key, tt)))
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.MinByOrDefault(t => t.Item2.Expires);
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if (expire != null)
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{
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if (conditionManager.TokenValid(self, expire.Item2.Token))
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conditionManager.RevokeCondition(self, expire.Item2.Token);
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timedTokens[expire.Item1].Remove(expire.Item2);
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}
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}
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}
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timed.Add(new TimedToken { Expires = self.World.WorldTick + duration, Token = token });
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}
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else
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permanent.Add(token);
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return token;
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}
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/// <summary>Revokes the external condition with the given token if it was granted by this trait.</summary>
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/// <returns><c>true</c> if the now-revoked condition was originally granted by this trait.</returns>
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public bool TryRevokeCondition(Actor self, object source, int token)
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{
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if (conditionManager == null || source == null)
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return false;
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var removed = permanentTokens.GetOrAdd(source).Remove(token) ||
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timedTokens.GetOrAdd(source).RemoveWhere(t => t.Token == token) > 0;
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if (removed && conditionManager.TokenValid(self, token))
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conditionManager.RevokeCondition(self, token);
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return true;
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}
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}
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}
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