Refactor RefreshServerListInner's games+lanGames argument
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@@ -356,9 +356,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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}
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}
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}
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}
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lanGames = lanGames.GroupBy(gs => gs.Address).Select(g => g.Last()).ToList();
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var groupedLanGames = lanGames.GroupBy(gs => gs.Address).Select(g => g.Last());
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if (games != null)
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games.AddRange(groupedLanGames);
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else if (groupedLanGames.Any())
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games = groupedLanGames.ToList();
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Game.RunAfterTick(() => RefreshServerListInner(games == null ? (lanGames.Count == 0 ? null : lanGames.ToList()) : games.Concat(lanGames).ToList()));
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Game.RunAfterTick(() => RefreshServerListInner(games));
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};
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};
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var queryURL = services.ServerList + "games?version={0}&mod={1}&modversion={2}".F(
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var queryURL = services.ServerList + "games?version={0}&mod={1}&modversion={2}".F(
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