From 270975a590c9f49f231be3c73baaa02019ae4428 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Wed, 2 Jul 2014 09:53:29 +0200 Subject: [PATCH 1/6] fix crash when docking with a voxel harvester --- .../Activities/VoxelHarvesterDockSequence.cs | 73 +++++++++++++++++++ OpenRA.Mods.TS/OpenRA.Mods.TS.csproj | 6 ++ OpenRA.Mods.TS/TiberianSunRefinery.cs | 30 ++++++++ mods/ts/rules/structures.yaml | 2 +- 4 files changed, 110 insertions(+), 1 deletion(-) create mode 100644 OpenRA.Mods.TS/Activities/VoxelHarvesterDockSequence.cs create mode 100644 OpenRA.Mods.TS/TiberianSunRefinery.cs diff --git a/OpenRA.Mods.TS/Activities/VoxelHarvesterDockSequence.cs b/OpenRA.Mods.TS/Activities/VoxelHarvesterDockSequence.cs new file mode 100644 index 0000000000..37ba084601 --- /dev/null +++ b/OpenRA.Mods.TS/Activities/VoxelHarvesterDockSequence.cs @@ -0,0 +1,73 @@ +#region Copyright & License Information +/* + * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation. For more information, + * see COPYING. + */ +#endregion + +using System; +using System.Collections.Generic; +using OpenRA.Mods.RA; +using OpenRA.Mods.RA.Activities; +using OpenRA.Mods.RA.Move; +using OpenRA.Mods.RA.Render; +using OpenRA.Traits; + +namespace OpenRA.Mods.TS +{ + public class SimpleHarvesterDockSequence : Activity + { + enum State { Turn, Dock, Loop, Undock } + + readonly Actor proc; + readonly Harvester harv; + State state; + + public SimpleHarvesterDockSequence(Actor self, Actor proc) + { + this.proc = proc; + state = State.Turn; + harv = self.Trait(); + } + + public override Activity Tick(Actor self) + { + switch (state) + { + case State.Turn: + state = State.Dock; + return Util.SequenceActivities(new Turn(160), this); + case State.Dock: + if (proc.IsInWorld && !proc.IsDead()) + foreach (var nd in proc.TraitsImplementing()) + nd.Docked(proc, self); + state = State.Loop; + return this; + case State.Loop: + if (!proc.IsInWorld || proc.IsDead() || harv.TickUnload(self, proc)) + state = State.Undock; + return this; + case State.Undock: + if (proc.IsInWorld && !proc.IsDead()) + foreach (var nd in proc.TraitsImplementing()) + nd.Undocked(proc, self); + return NextActivity; + } + + throw new InvalidOperationException("Invalid harvester dock state"); + } + + public override void Cancel(Actor self) + { + state = State.Undock; + } + + public override IEnumerable GetTargets(Actor self) + { + yield return Target.FromActor(proc); + } + } +} diff --git a/OpenRA.Mods.TS/OpenRA.Mods.TS.csproj b/OpenRA.Mods.TS/OpenRA.Mods.TS.csproj index f7054807f5..5735d2e813 100644 --- a/OpenRA.Mods.TS/OpenRA.Mods.TS.csproj +++ b/OpenRA.Mods.TS/OpenRA.Mods.TS.csproj @@ -40,10 +40,16 @@ {0DFB103F-2962-400F-8C6D-E2C28CCBA633} OpenRA.Game + + {4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E} + OpenRA.Mods.RA + + +