Change IPostRenderSelection and IPlaceBuildingDecoration to return renderables.
This commit is contained in:
@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -8,6 +8,7 @@
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Graphics;
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@@ -62,20 +63,19 @@ namespace OpenRA.Mods.RA.Buildings
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return self.Owner == self.World.RenderPlayer || (allyBuildRadius && self.Owner.IsAlliedWith(self.World.RenderPlayer));
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}
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// Range circle
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public void RenderAfterWorld(WorldRenderer wr)
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public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
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{
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// Visible to player and allies
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if (!ValidRenderPlayer())
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return;
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yield break;
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new RangeCircleRenderable(
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yield return new RangeCircleRenderable(
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self.CenterPosition,
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WRange.FromCells(Info.Range),
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0,
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Color.FromArgb(128, Ready() ? Color.White : Color.Red),
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Color.FromArgb(96, Color.Black)
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).Render(wr);
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);
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}
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// Selection bar
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@@ -114,15 +114,15 @@ namespace OpenRA.Mods.RA
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yield return new CPos(i, j);
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}
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public void RenderAfterWorld(WorldRenderer wr)
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public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
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{
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if (self.Owner != self.World.LocalPlayer || Minefield == null)
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return;
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yield break;
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var pal = wr.Palette("terrain");
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foreach (var c in Minefield)
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new SpriteRenderable(tile, self.World.Map.CenterOfCell(c),
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WVec.Zero, -511, pal, 1f, true).Render(wr);
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yield return new SpriteRenderable(tile, self.World.Map.CenterOfCell(c),
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WVec.Zero, -511, pal, 1f, true);
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}
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class MinefieldOrderGenerator : IOrderGenerator
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@@ -89,7 +89,8 @@ namespace OpenRA.Mods.RA.Orders
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var actorInfo = rules.Actors[Building];
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foreach (var dec in actorInfo.Traits.WithInterface<IPlaceBuildingDecoration>())
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dec.Render(wr, world, actorInfo, world.Map.CenterOfCell(xy));
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foreach (var r in dec.Render(wr, world, actorInfo, world.Map.CenterOfCell(xy)))
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r.Render(wr);
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var cells = new Dictionary<CPos, bool>();
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// Linebuild for walls.
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@@ -9,6 +9,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Activities;
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@@ -23,13 +24,14 @@ namespace OpenRA.Mods.RA.Render
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public override object Create(ActorInitializer init) { return new RenderBuilding(init, this);}
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public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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public IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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{
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if (!ai.Traits.Get<BuildingInfo>().RequiresBaseProvider)
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return;
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yield break;
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foreach (var a in w.ActorsWithTrait<BaseProvider>())
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a.Trait.RenderAfterWorld(wr);
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foreach (var r in a.Trait.RenderAfterWorld(wr))
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yield return r;
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}
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}
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -8,6 +8,7 @@
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Graphics;
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@@ -26,18 +27,18 @@ namespace OpenRA.Mods.RA
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public RenderDetectionCircle(Actor self) { this.self = self; }
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public void RenderAfterWorld(WorldRenderer wr)
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public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
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{
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if (self.Owner != self.World.LocalPlayer)
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return;
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yield break;
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new RangeCircleRenderable(
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yield return new RangeCircleRenderable(
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self.CenterPosition,
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WRange.FromCells(self.Info.Traits.Get<DetectCloakedInfo>().Range),
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0,
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Color.FromArgb(128, Color.LimeGreen),
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Color.FromArgb(96, Color.Black)
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).Render(wr);
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);
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}
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}
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}
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -8,6 +8,7 @@
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Graphics;
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@@ -18,19 +19,36 @@ namespace OpenRA.Mods.RA
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//todo: remove all the Render*Circle duplication
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class RenderJammerCircleInfo : ITraitInfo, IPlaceBuildingDecoration
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{
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public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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public IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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{
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var jamsMissiles = ai.Traits.GetOrDefault<JamsMissilesInfo>();
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if (jamsMissiles != null)
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RenderJammerCircle.DrawRangeCircle(wr, centerPosition, jamsMissiles.Range, Color.Red);
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{
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yield return new RangeCircleRenderable(
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centerPosition,
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WRange.FromCells(jamsMissiles.Range),
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0,
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Color.FromArgb(128, Color.Red),
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Color.FromArgb(96, Color.Black)
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);
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}
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var jamsRadar = ai.Traits.GetOrDefault<JamsRadarInfo>();
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if (jamsRadar != null)
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RenderJammerCircle.DrawRangeCircle(wr, centerPosition, jamsRadar.Range, Color.Blue);
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{
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yield return new RangeCircleRenderable(
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centerPosition,
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WRange.FromCells(jamsRadar.Range),
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0,
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Color.FromArgb(128, Color.Blue),
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Color.FromArgb(96, Color.Black)
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);
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}
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foreach (var a in w.ActorsWithTrait<RenderJammerCircle>())
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if (a.Actor.Owner == a.Actor.World.LocalPlayer)
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a.Trait.RenderAfterWorld(wr);
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foreach (var r in a.Trait.RenderAfterWorld(wr))
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yield return r;
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}
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public object Create(ActorInitializer init) { return new RenderJammerCircle(init.self); }
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@@ -42,29 +60,34 @@ namespace OpenRA.Mods.RA
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public RenderJammerCircle(Actor self) { this.self = self; }
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public void RenderAfterWorld(WorldRenderer wr)
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public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
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{
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if (self.Owner != self.World.LocalPlayer)
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return;
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yield break;
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var jamsMissiles = self.Info.Traits.GetOrDefault<JamsMissilesInfo>();
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if (jamsMissiles != null)
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DrawRangeCircle(wr, self.CenterPosition, jamsMissiles.Range, Color.Red);
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{
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yield return new RangeCircleRenderable(
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self.CenterPosition,
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WRange.FromCells(jamsMissiles.Range),
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0,
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Color.FromArgb(128, Color.Red),
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Color.FromArgb(96, Color.Black)
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);
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}
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var jamsRadar = self.Info.Traits.GetOrDefault<JamsRadarInfo>();
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if (jamsRadar != null)
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DrawRangeCircle(wr, self.CenterPosition, jamsRadar.Range, Color.Blue);
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}
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public static void DrawRangeCircle(WorldRenderer wr, WPos pos, int range, Color color)
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{
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new RangeCircleRenderable(
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pos,
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WRange.FromCells(range),
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0,
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Color.FromArgb(128, color),
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Color.FromArgb(96, Color.Black)
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).Render(wr);
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{
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yield return new RangeCircleRenderable(
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self.CenterPosition,
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WRange.FromCells(jamsRadar.Range),
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0,
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Color.FromArgb(128, Color.Blue),
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Color.FromArgb(96, Color.Black)
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);
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}
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}
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}
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}
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@@ -8,6 +8,7 @@
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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@@ -18,7 +19,7 @@ namespace OpenRA.Mods.RA
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{
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public interface IPlaceBuildingDecoration
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{
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void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition);
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IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition);
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}
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[Desc("Draw a circle indicating my weapon's range.")]
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@@ -29,7 +30,7 @@ namespace OpenRA.Mods.RA
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[Desc("Range to draw if no armaments are available")]
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public readonly WRange FallbackRange = WRange.Zero;
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public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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public IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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{
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var armaments = ai.Traits.WithInterface<ArmamentInfo>();
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var range = FallbackRange;
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@@ -38,20 +39,21 @@ namespace OpenRA.Mods.RA
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range = armaments.Select(a => w.Map.Rules.Weapons[a.Weapon.ToLowerInvariant()].Range).Max();
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if (range == WRange.Zero)
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return;
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yield break;
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new RangeCircleRenderable(
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yield return new RangeCircleRenderable(
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centerPosition,
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range,
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0,
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Color.FromArgb(128, Color.Yellow),
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Color.FromArgb(96, Color.Black)
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).Render(wr);
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);
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foreach (var a in w.ActorsWithTrait<RenderRangeCircle>())
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if (a.Actor.Owner == a.Actor.World.LocalPlayer)
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if (a.Actor.Info.Traits.Get<RenderRangeCircleInfo>().RangeCircleType == RangeCircleType)
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a.Trait.RenderAfterWorld(wr);
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foreach (var r in a.Trait.RenderAfterWorld(wr))
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yield return r;
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}
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public object Create(ActorInitializer init) { return new RenderRangeCircle(init.self); }
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@@ -68,18 +70,18 @@ namespace OpenRA.Mods.RA
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attack = self.Trait<AttackBase>();
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}
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public void RenderAfterWorld(WorldRenderer wr)
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public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
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{
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if (self.Owner != self.World.LocalPlayer)
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return;
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yield break;
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new RangeCircleRenderable(
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yield return new RangeCircleRenderable(
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self.CenterPosition,
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attack.GetMaximumRange(),
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0,
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Color.FromArgb(128, Color.Yellow),
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Color.FromArgb(96, Color.Black)
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).Render(wr);
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);
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}
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}
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}
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -8,6 +8,7 @@
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Graphics;
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@@ -17,19 +18,20 @@ namespace OpenRA.Mods.RA
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{
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class RenderShroudCircleInfo : ITraitInfo, IPlaceBuildingDecoration
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{
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public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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public IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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{
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new RangeCircleRenderable(
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yield return new RangeCircleRenderable(
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centerPosition,
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ai.Traits.Get<CreatesShroudInfo>().Range,
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0,
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Color.FromArgb(128, Color.Cyan),
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Color.FromArgb(96, Color.Black)
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).Render(wr);
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);
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foreach (var a in w.ActorsWithTrait<RenderShroudCircle>())
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if (a.Actor.Owner == a.Actor.World.LocalPlayer)
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a.Trait.RenderAfterWorld(wr);
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foreach (var r in a.Trait.RenderAfterWorld(wr))
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yield return r;
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}
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public object Create(ActorInitializer init) { return new RenderShroudCircle(init.self); }
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@@ -41,18 +43,18 @@ namespace OpenRA.Mods.RA
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public RenderShroudCircle(Actor self) { this.self = self; }
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public void RenderAfterWorld(WorldRenderer wr)
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public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
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{
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if (self.Owner != self.World.LocalPlayer)
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return;
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yield break;
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new RangeCircleRenderable(
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yield return new RangeCircleRenderable(
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self.CenterPosition,
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self.Info.Traits.Get<CreatesShroudInfo>().Range,
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0,
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Color.FromArgb(128, Color.Cyan),
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Color.FromArgb(96, Color.Black)
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).Render(wr);
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);
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}
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}
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}
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Reference in New Issue
Block a user