Change IPostRenderSelection and IPlaceBuildingDecoration to return renderables.

This commit is contained in:
Paul Chote
2014-07-22 17:41:35 +12:00
parent 8ac9477cd9
commit da6ecbf92e
13 changed files with 146 additions and 100 deletions

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -8,6 +8,7 @@
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Graphics;
@@ -62,20 +63,19 @@ namespace OpenRA.Mods.RA.Buildings
return self.Owner == self.World.RenderPlayer || (allyBuildRadius && self.Owner.IsAlliedWith(self.World.RenderPlayer));
}
// Range circle
public void RenderAfterWorld(WorldRenderer wr)
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
{
// Visible to player and allies
if (!ValidRenderPlayer())
return;
yield break;
new RangeCircleRenderable(
yield return new RangeCircleRenderable(
self.CenterPosition,
WRange.FromCells(Info.Range),
0,
Color.FromArgb(128, Ready() ? Color.White : Color.Red),
Color.FromArgb(96, Color.Black)
).Render(wr);
);
}
// Selection bar

View File

@@ -114,15 +114,15 @@ namespace OpenRA.Mods.RA
yield return new CPos(i, j);
}
public void RenderAfterWorld(WorldRenderer wr)
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
{
if (self.Owner != self.World.LocalPlayer || Minefield == null)
return;
yield break;
var pal = wr.Palette("terrain");
foreach (var c in Minefield)
new SpriteRenderable(tile, self.World.Map.CenterOfCell(c),
WVec.Zero, -511, pal, 1f, true).Render(wr);
yield return new SpriteRenderable(tile, self.World.Map.CenterOfCell(c),
WVec.Zero, -511, pal, 1f, true);
}
class MinefieldOrderGenerator : IOrderGenerator

View File

@@ -89,7 +89,8 @@ namespace OpenRA.Mods.RA.Orders
var actorInfo = rules.Actors[Building];
foreach (var dec in actorInfo.Traits.WithInterface<IPlaceBuildingDecoration>())
dec.Render(wr, world, actorInfo, world.Map.CenterOfCell(xy));
foreach (var r in dec.Render(wr, world, actorInfo, world.Map.CenterOfCell(xy)))
r.Render(wr);
var cells = new Dictionary<CPos, bool>();
// Linebuild for walls.

View File

@@ -9,6 +9,7 @@
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Activities;
@@ -23,13 +24,14 @@ namespace OpenRA.Mods.RA.Render
public override object Create(ActorInitializer init) { return new RenderBuilding(init, this);}
public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
public IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
{
if (!ai.Traits.Get<BuildingInfo>().RequiresBaseProvider)
return;
yield break;
foreach (var a in w.ActorsWithTrait<BaseProvider>())
a.Trait.RenderAfterWorld(wr);
foreach (var r in a.Trait.RenderAfterWorld(wr))
yield return r;
}
}

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -8,6 +8,7 @@
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Graphics;
@@ -26,18 +27,18 @@ namespace OpenRA.Mods.RA
public RenderDetectionCircle(Actor self) { this.self = self; }
public void RenderAfterWorld(WorldRenderer wr)
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
{
if (self.Owner != self.World.LocalPlayer)
return;
yield break;
new RangeCircleRenderable(
yield return new RangeCircleRenderable(
self.CenterPosition,
WRange.FromCells(self.Info.Traits.Get<DetectCloakedInfo>().Range),
0,
Color.FromArgb(128, Color.LimeGreen),
Color.FromArgb(96, Color.Black)
).Render(wr);
);
}
}
}

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -8,6 +8,7 @@
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Graphics;
@@ -18,19 +19,36 @@ namespace OpenRA.Mods.RA
//todo: remove all the Render*Circle duplication
class RenderJammerCircleInfo : ITraitInfo, IPlaceBuildingDecoration
{
public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
public IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
{
var jamsMissiles = ai.Traits.GetOrDefault<JamsMissilesInfo>();
if (jamsMissiles != null)
RenderJammerCircle.DrawRangeCircle(wr, centerPosition, jamsMissiles.Range, Color.Red);
{
yield return new RangeCircleRenderable(
centerPosition,
WRange.FromCells(jamsMissiles.Range),
0,
Color.FromArgb(128, Color.Red),
Color.FromArgb(96, Color.Black)
);
}
var jamsRadar = ai.Traits.GetOrDefault<JamsRadarInfo>();
if (jamsRadar != null)
RenderJammerCircle.DrawRangeCircle(wr, centerPosition, jamsRadar.Range, Color.Blue);
{
yield return new RangeCircleRenderable(
centerPosition,
WRange.FromCells(jamsRadar.Range),
0,
Color.FromArgb(128, Color.Blue),
Color.FromArgb(96, Color.Black)
);
}
foreach (var a in w.ActorsWithTrait<RenderJammerCircle>())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
a.Trait.RenderAfterWorld(wr);
foreach (var r in a.Trait.RenderAfterWorld(wr))
yield return r;
}
public object Create(ActorInitializer init) { return new RenderJammerCircle(init.self); }
@@ -42,29 +60,34 @@ namespace OpenRA.Mods.RA
public RenderJammerCircle(Actor self) { this.self = self; }
public void RenderAfterWorld(WorldRenderer wr)
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
{
if (self.Owner != self.World.LocalPlayer)
return;
yield break;
var jamsMissiles = self.Info.Traits.GetOrDefault<JamsMissilesInfo>();
if (jamsMissiles != null)
DrawRangeCircle(wr, self.CenterPosition, jamsMissiles.Range, Color.Red);
{
yield return new RangeCircleRenderable(
self.CenterPosition,
WRange.FromCells(jamsMissiles.Range),
0,
Color.FromArgb(128, Color.Red),
Color.FromArgb(96, Color.Black)
);
}
var jamsRadar = self.Info.Traits.GetOrDefault<JamsRadarInfo>();
if (jamsRadar != null)
DrawRangeCircle(wr, self.CenterPosition, jamsRadar.Range, Color.Blue);
}
public static void DrawRangeCircle(WorldRenderer wr, WPos pos, int range, Color color)
{
new RangeCircleRenderable(
pos,
WRange.FromCells(range),
0,
Color.FromArgb(128, color),
Color.FromArgb(96, Color.Black)
).Render(wr);
{
yield return new RangeCircleRenderable(
self.CenterPosition,
WRange.FromCells(jamsRadar.Range),
0,
Color.FromArgb(128, Color.Blue),
Color.FromArgb(96, Color.Black)
);
}
}
}
}

View File

@@ -8,6 +8,7 @@
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
@@ -18,7 +19,7 @@ namespace OpenRA.Mods.RA
{
public interface IPlaceBuildingDecoration
{
void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition);
IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition);
}
[Desc("Draw a circle indicating my weapon's range.")]
@@ -29,7 +30,7 @@ namespace OpenRA.Mods.RA
[Desc("Range to draw if no armaments are available")]
public readonly WRange FallbackRange = WRange.Zero;
public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
public IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
{
var armaments = ai.Traits.WithInterface<ArmamentInfo>();
var range = FallbackRange;
@@ -38,20 +39,21 @@ namespace OpenRA.Mods.RA
range = armaments.Select(a => w.Map.Rules.Weapons[a.Weapon.ToLowerInvariant()].Range).Max();
if (range == WRange.Zero)
return;
yield break;
new RangeCircleRenderable(
yield return new RangeCircleRenderable(
centerPosition,
range,
0,
Color.FromArgb(128, Color.Yellow),
Color.FromArgb(96, Color.Black)
).Render(wr);
);
foreach (var a in w.ActorsWithTrait<RenderRangeCircle>())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
if (a.Actor.Info.Traits.Get<RenderRangeCircleInfo>().RangeCircleType == RangeCircleType)
a.Trait.RenderAfterWorld(wr);
foreach (var r in a.Trait.RenderAfterWorld(wr))
yield return r;
}
public object Create(ActorInitializer init) { return new RenderRangeCircle(init.self); }
@@ -68,18 +70,18 @@ namespace OpenRA.Mods.RA
attack = self.Trait<AttackBase>();
}
public void RenderAfterWorld(WorldRenderer wr)
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
{
if (self.Owner != self.World.LocalPlayer)
return;
yield break;
new RangeCircleRenderable(
yield return new RangeCircleRenderable(
self.CenterPosition,
attack.GetMaximumRange(),
0,
Color.FromArgb(128, Color.Yellow),
Color.FromArgb(96, Color.Black)
).Render(wr);
);
}
}
}

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -8,6 +8,7 @@
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Graphics;
@@ -17,19 +18,20 @@ namespace OpenRA.Mods.RA
{
class RenderShroudCircleInfo : ITraitInfo, IPlaceBuildingDecoration
{
public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
public IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
{
new RangeCircleRenderable(
yield return new RangeCircleRenderable(
centerPosition,
ai.Traits.Get<CreatesShroudInfo>().Range,
0,
Color.FromArgb(128, Color.Cyan),
Color.FromArgb(96, Color.Black)
).Render(wr);
);
foreach (var a in w.ActorsWithTrait<RenderShroudCircle>())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
a.Trait.RenderAfterWorld(wr);
foreach (var r in a.Trait.RenderAfterWorld(wr))
yield return r;
}
public object Create(ActorInitializer init) { return new RenderShroudCircle(init.self); }
@@ -41,18 +43,18 @@ namespace OpenRA.Mods.RA
public RenderShroudCircle(Actor self) { this.self = self; }
public void RenderAfterWorld(WorldRenderer wr)
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
{
if (self.Owner != self.World.LocalPlayer)
return;
yield break;
new RangeCircleRenderable(
yield return new RangeCircleRenderable(
self.CenterPosition,
self.Info.Traits.Get<CreatesShroudInfo>().Range,
0,
Color.FromArgb(128, Color.Cyan),
Color.FromArgb(96, Color.Black)
).Render(wr);
);
}
}
}