Change IPostRenderSelection and IPlaceBuildingDecoration to return renderables.

This commit is contained in:
Paul Chote
2014-07-22 17:41:35 +12:00
parent 8ac9477cd9
commit da6ecbf92e
13 changed files with 146 additions and 100 deletions

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -8,6 +8,7 @@
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Graphics;
@@ -62,20 +63,19 @@ namespace OpenRA.Mods.RA.Buildings
return self.Owner == self.World.RenderPlayer || (allyBuildRadius && self.Owner.IsAlliedWith(self.World.RenderPlayer));
}
// Range circle
public void RenderAfterWorld(WorldRenderer wr)
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
{
// Visible to player and allies
if (!ValidRenderPlayer())
return;
yield break;
new RangeCircleRenderable(
yield return new RangeCircleRenderable(
self.CenterPosition,
WRange.FromCells(Info.Range),
0,
Color.FromArgb(128, Ready() ? Color.White : Color.Red),
Color.FromArgb(96, Color.Black)
).Render(wr);
);
}
// Selection bar