write another socket error catch into server.log

This commit is contained in:
Matthias Mailänder
2013-06-22 14:28:00 +02:00
parent b93e9a5945
commit dab3d99890

View File

@@ -65,6 +65,7 @@ namespace OpenRA.Server
if (e.SocketErrorCode == SocketError.WouldBlock) break;
server.DropClient(this);
Log.Write("server", "Dropping client {0} because reading the data failed: {1}", this.PlayerIndex.ToString(), e);
return false;
}
}