Make repairing buildings and units grant experience
Using the repair button and repair pad, not using engineers and mechanics.
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@@ -27,6 +27,9 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("The sound played when repairing a unit is done.")]
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public readonly string FinishRepairingNotification = null;
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[Desc("Experience gained by the player owning this actor for repairing an allied unit.")]
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public readonly int PlayerExperience = 0;
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}
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public class RepairsUnits { }
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