Load rgb[a] hex colors from MiniYaml (+ Lua)

This commit is contained in:
atlimit8
2015-10-03 14:35:52 -05:00
parent f69ab464af
commit dac15edce5
11 changed files with 337 additions and 57 deletions

View File

@@ -9,6 +9,7 @@
#endregion
using System.Drawing;
using Eluant;
using OpenRA.Graphics;
using OpenRA.Scripting;
@@ -30,11 +31,59 @@ namespace OpenRA.Mods.Common.Scripting.Global
return new HSLColor(h, s, l);
}
public HSLColor White { get { return HSLColor.FromRGB(Color.White.R, Color.White.G, Color.White.B); } }
public HSLColor Black { get { return HSLColor.FromRGB(Color.Black.R, Color.Black.G, Color.Black.B); } }
public HSLColor Blue { get { return HSLColor.FromRGB(Color.Blue.R, Color.Blue.G, Color.Blue.B); } }
public HSLColor Red { get { return HSLColor.FromRGB(Color.Red.R, Color.Red.G, Color.Red.B); } }
public HSLColor Yellow { get { return HSLColor.FromRGB(Color.Yellow.R, Color.Yellow.G, Color.Yellow.B); } }
public HSLColor Green { get { return HSLColor.FromRGB(Color.Green.R, Color.Green.G, Color.Green.B); } }
[Desc("Create a new HSL color with the specified red/green/blue/[alpha] values.")]
public HSLColor FromRGB(int red, int green, int blue, int alpha = 255)
{
return new HSLColor(
Color.FromArgb(
alpha.Clamp(0, 255), red.Clamp(0, 255), green.Clamp(0, 255), blue.Clamp(0, 255)));
}
[Desc("Create a new HSL color with the specified red/green/blue/[alpha] hex string (rrggbb[aa]).")]
public HSLColor FromHex(string value)
{
Color rgb;
if (HSLColor.TryParseRGB(value, out rgb))
return new HSLColor(rgb);
throw new LuaException("Invalid rrggbb[aa] hex string.");
}
public HSLColor Aqua { get { return new HSLColor(Color.Aqua); } }
public HSLColor Black { get { return new HSLColor(Color.Black); } }
public HSLColor Blue { get { return new HSLColor(Color.Blue); } }
public HSLColor Brown { get { return new HSLColor(Color.Brown); } }
public HSLColor Cyan { get { return new HSLColor(Color.Cyan); } }
public HSLColor DarkBlue { get { return new HSLColor(Color.DarkBlue); } }
public HSLColor DarkCyan { get { return new HSLColor(Color.DarkCyan); } }
public HSLColor DarkGray { get { return new HSLColor(Color.DarkGray); } }
public HSLColor DarkGreen { get { return new HSLColor(Color.DarkGreen); } }
public HSLColor DarkOrange { get { return new HSLColor(Color.DarkOrange); } }
public HSLColor DarkRed { get { return new HSLColor(Color.DarkRed); } }
public HSLColor Fuchsia { get { return new HSLColor(Color.Fuchsia); } }
public HSLColor Gold { get { return new HSLColor(Color.Gold); } }
public HSLColor Gray { get { return new HSLColor(Color.Gray); } }
public HSLColor Green { get { return new HSLColor(Color.Green); } }
public HSLColor LawnGreen { get { return new HSLColor(Color.LawnGreen); } }
public HSLColor LightBlue { get { return new HSLColor(Color.LightBlue); } }
public HSLColor LightCyan { get { return new HSLColor(Color.LightCyan); } }
public HSLColor LightGray { get { return new HSLColor(Color.LightGray); } }
public HSLColor LightGreen { get { return new HSLColor(Color.LightGreen); } }
public HSLColor LightYellow { get { return new HSLColor(Color.LightYellow); } }
public HSLColor Lime { get { return new HSLColor(Color.Lime); } }
public HSLColor LimeGreen { get { return new HSLColor(Color.LimeGreen); } }
public HSLColor Magenta { get { return new HSLColor(Color.Magenta); } }
public HSLColor Maroon { get { return new HSLColor(Color.Maroon); } }
public HSLColor Navy { get { return new HSLColor(Color.Navy); } }
public HSLColor Olive { get { return new HSLColor(Color.Olive); } }
public HSLColor Orange { get { return new HSLColor(Color.Orange); } }
public HSLColor OrangeRed { get { return new HSLColor(Color.OrangeRed); } }
public HSLColor Purple { get { return new HSLColor(Color.Purple); } }
public HSLColor Red { get { return new HSLColor(Color.Red); } }
public HSLColor Salmon { get { return new HSLColor(Color.Salmon); } }
public HSLColor SkyBlue { get { return new HSLColor(Color.SkyBlue); } }
public HSLColor Teal { get { return new HSLColor(Color.Teal); } }
public HSLColor Yellow { get { return new HSLColor(Color.Yellow); } }
public HSLColor White { get { return new HSLColor(Color.White); } }
}
}