FTUR fixed
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@@ -4,7 +4,7 @@ Ground Units:
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All Infantry No idle animations
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All Infantry No idle animations
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E1 Range is wrong.
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E1 Range is wrong.
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E2 Grenades are too accurate.
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E2 Grenades are too accurate.
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E3 AA weapon doesn't work.
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E3 Works
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E4 Flamer origin is wrong
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E4 Flamer origin is wrong
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E6 Capture action missing, repair action missing
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E6 Capture action missing, repair action missing
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E7 C4 action missing
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E7 C4 action missing
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@@ -33,7 +33,6 @@ ARTY Works
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Helicopters
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Helicopters
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- Weapons don't work,
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- Weapons don't work,
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- hover while attacking doesn't work,
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- hover while attacking doesn't work,
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- render is broken (altitude) -- less broken, but there are Z-order issues.
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- Repair/rearm doesn't work
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- Repair/rearm doesn't work
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TRAN Cargo doesn't work
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TRAN Cargo doesn't work
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@@ -248,7 +248,7 @@ InitialFacing=224
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LongDesc=Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
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LongDesc=Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
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[FTUR]
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[FTUR]
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Description=Flame Turret
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Description=Flame Turret
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Traits=Building, RenderBuilding, AttackTurreted, AutoTarget
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Traits=Turreted, Building, RenderBuilding, AttackTurreted, AutoTarget
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Dimensions=1,1
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Dimensions=1,1
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Footprint=x
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Footprint=x
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SelectionPriority=3
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SelectionPriority=3
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